"Arrival" Was Awful
#1
Posté 19 septembre 2011 - 03:49
Combat encounters were absolutely lame, the storyline was boring and cliche, there was only a single paragon/renegade choice and one interrupt, and the cinematics were just so terrible.
I watched bare fisted Shep punch out dudes wearing sealed combat helmets in one punch. Gimme a freakin' break. Shep should have been curled up on the ground clutching his broken hand...
Awful, simply awful.
Oh, and bring back the Mako in ME3.
#3
Posté 19 septembre 2011 - 05:01
Modifié par CannotCompute, 19 septembre 2011 - 05:02 .
#4
Posté 19 septembre 2011 - 05:04
That said, the mass relay exploding was pretty cool
#5
Posté 19 septembre 2011 - 05:30
Black Raptor wrote...
Or how about the part where the entire plot of arrival overrules the entire point of ME1?
That said, the mass relay exploding was pretty cool
Yeah like, absolutely never in arrival's entirety
#6
Posté 19 septembre 2011 - 07:01
Kavadas wrote...
This was easily the worst DLC I've played for either MEs.
You must have skipped Pinnacle Station.
#7
Posté 19 septembre 2011 - 07:04
didymos1120 wrote...
Kavadas wrote...
This was easily the worst DLC I've played for either MEs.
You must have skipped Pinnacle Station.
And Genesis.
#8
Posté 19 septembre 2011 - 07:05
Black Raptor wrote...
Or how about the part where the entire plot of arrival overrules the entire point of ME1?
Yes, because the Reapers having an alternate means of getting to the galaxy, and getting around rapidly once in it, was clearly impossible and the series should have just ended at ME1. I mean, it's not like they built the relays or something crazy like that.
#9
Posté 19 septembre 2011 - 08:44
No but when the tactical oppotunities behind arrival were vastly superior to that of ME1, it sort of makes you wonder why sovereign bothered at all when all the Reapers could've flown in 2 years later, completely unnonounced, no need for any geth, conduit searching or even revealing anything before arriving in force.didymos1120 wrote...
Black Raptor wrote...
Or how about the part where the entire plot of arrival overrules the entire point of ME1?
Yes, because the Reapers having an alternate means of getting to the galaxy, and getting around rapidly once in it, was clearly impossible and the series should have just ended at ME1. I mean, it's not like they built the relays or something crazy like that.
Modifié par Black Raptor, 19 septembre 2011 - 09:05 .
#10
Posté 19 septembre 2011 - 08:55
#11
Guest_Jek Romano Shavo_*
Posté 19 septembre 2011 - 08:56
Guest_Jek Romano Shavo_*
#12
Posté 19 septembre 2011 - 09:12
Well for a start it didn't involve an all out assualt on the very structure they designed to be impregnable. It didn't involve recruiting a machine race to attack several planets in the search for something that may not have still existed. It didn't involve turning a spectre and it wouldn't have involved attracting any sort of attention whatsoever.capn233 wrote...
Really? How was it tactically superior?
Think about it. If ME1 hadn't happened, nobody would have found out about the Reapers. They could've just flown to the alpha relay (no shepard to stop them, no asteroid heading towards it because nobody knows yet) used the relay to attack the Citadel and carry out their plan from there.
Instead they go with the far riskier option of attacking the Citadel with a single Reaper and annoncing their existence (which was utterly unknown at this point) before actually arriving.
#13
Posté 19 septembre 2011 - 10:15
Anyway, I hope it will be explained in ME3.
#14
Posté 20 septembre 2011 - 01:13
That being said, I think they could've done much better in terms of making that mission more impacting on an emotional level (seriously, until the very end when you're watching the galaxy map, it barely even registered emotionally... and I'm the sort of person who gets very emotionally involved in fiction, especially videogames) and in making it more obvious why you had no choice.
Still! We got to see Admiral Hackett! That's pretty much worth the price of admission right there.
Also, why is this in the no spoiler forum? A topic about Arrival is pretty much guaranteed to end with spoilers. It's kinda inevitable due to what Arrival's about.
#15
Posté 20 septembre 2011 - 02:23
I posted something similar in a different topic whining about how ME1 didn't matter.CannotCompute wrote...
^ Might be energy related. Travelling for 2 years might cost too much energy and make the Reapers weaker / more vulnerable.
Anyway, I hope it will be explained in ME3.
Energy concern is not an invalid one.
More importantly, you need to remember why the Citadel was built and what it allows. You get instant transport from darkspace, you get to kill the head or heads of galactic gov't, and most importantly you get to disable the mass relay network for everyone except Reapers.
Alpha relay does not accomplish those things. It is not tactically superior, simply a fall back option.
#17
Posté 20 septembre 2011 - 04:31
#18
Posté 20 septembre 2011 - 07:16
Energy concerns is a valid reason. There are plenty of other plausible scenarios as to why the Reapers chose ME1 over Arrival first, but that reason needs to be clarified.capn233 wrote...
I posted something similar in a different topic whining about how ME1 didn't matter.CannotCompute wrote...
^ Might be energy related. Travelling for 2 years might cost too much energy and make the Reapers weaker / more vulnerable.
Anyway, I hope it will be explained in ME3.
Energy concern is not an invalid one.
More importantly, you need to remember why the Citadel was built and what it allows. You get instant transport from darkspace, you get to kill the head or heads of galactic gov't, and most importantly you get to disable the mass relay network for everyone except Reapers.
Alpha relay does not accomplish those things. It is not tactically superior, simply a fall back option.
However, if none of these things were true, then your argument doesn't hold up. The reason they attact the Citadel first is to kill the leaders and take control of the relays. Why can't they do that if they just use the alpha relay to go to the Citadel? Sovereign almost managed to take control of it, why can't 10000 reapers have more sucess?
#19
Posté 20 septembre 2011 - 07:20
#20
Posté 20 septembre 2011 - 07:48
#21
Posté 20 septembre 2011 - 08:49
Black Raptor wrote...
Energy concerns is a valid reason. There are plenty of other plausible scenarios as to why the Reapers chose ME1 over Arrival first, but that reason needs to be clarified.capn233 wrote...
I posted something similar in a different topic whining about how ME1 didn't matter.CannotCompute wrote...
^ Might be energy related. Travelling for 2 years might cost too much energy and make the Reapers weaker / more vulnerable.
Anyway, I hope it will be explained in ME3.
Energy concern is not an invalid one.
More importantly, you need to remember why the Citadel was built and what it allows. You get instant transport from darkspace, you get to kill the head or heads of galactic gov't, and most importantly you get to disable the mass relay network for everyone except Reapers.
Alpha relay does not accomplish those things. It is not tactically superior, simply a fall back option.
However, if none of these things were true, then your argument doesn't hold up. The reason they attact the Citadel first is to kill the leaders and take control of the relays. Why can't they do that if they just use the alpha relay to go to the Citadel? Sovereign almost managed to take control of it, why can't 10000 reapers have more sucess?
Presumably because the rest of the Reapers were hybernating in dark space. It's likely that Sovereign cannot communicate with the rest of the Reapers and give them a wake-up call, outside of taking control of the Citadel.
#22
Posté 20 septembre 2011 - 10:48
Erm, Harbinger was in direct contact with the collectors. He could've asked them...Sgt Stryker wrote...
Presumably because the rest of the Reapers were hybernating in dark space. It's likely that Sovereign cannot communicate with the rest of the Reapers and give them a wake-up call, outside of taking control of the Citadel.
Sovereign was probably able to speak to the Reapers whenever he liked.
#23
Posté 20 septembre 2011 - 11:24
I imagine Sovi was able to communicate with the Reapers as well.Black Raptor wrote...
Erm, Harbinger was in direct contact with the collectors. He could've asked them...Sgt Stryker wrote...
Presumably because the rest of the Reapers were hybernating in dark space. It's likely that Sovereign cannot communicate with the rest of the Reapers and give them a wake-up call, outside of taking control of the Citadel.
Sovereign was probably able to speak to the Reapers whenever he liked.
There is no way to be certain about why the Reapers did any of it. An explanation might be that they had already let the cycle go on longer than they wanted. Apparently it took them 2 yrs to make it to the Alpha relay if they started after ME1 (which is likely). Although speculative, it is possible they had started in before that when Sovi first started setting plans to take over the Citadel. Many people try to claim that there is concrete evidence that the cycle was supposed to start exactly when ME1 occurred, but that is not directly substantiated in the games or novels. The Protheans vanished about 50,000 yr ago... but you are not given exact dates. Therefore it isn't outside the realm of possibility that they started traveling towards the MWG even before ME1 when the signal first failed, and the distance is even further than we can anticipate.
Harping on the time thing some more, besides the fact that each day that goes by the organics have the potential to unlock more mass relay tech and or engineer different tech, look at the other things that have occured in the time there plans have become delayed. Due in no small part to Shepard, there is the potential for the galaxy to form a united resistance, which is something the Reapers were likely trying to prevent He got humanity on the council, there is arguably more cooperation in council space, but he also meddled in their plans for the Geth, stopped the Collectors from whatever it is they were doing, potentially made it more likely the Quarians would get a homeworld and or be allied with the Geth, etc.
As far as the Reaper fleet using the Alpha to just go to the Citadel, the problem is still getting someone into the Citadel to prevent the arms from closing. Apparently the Reapers cannot exert control over the station from outside, or else Sovi would have done so. The Citadel is pretty tough when the arms are closed. Even if the Reapers can blow it open, will the relay control functions remain intact? The main usefulness is the control of the relay network, which allows each system to be isolated so that the Reapers choose the time and place of engagement, while the resistance has no means to reinforce in between systems.
If it weren't for the distance and time as well as control of the relays, I would agree that ME1 was somewhat pointless, but those are no small details when you are trying to ensure success against galactic resistance.
#24
Posté 21 septembre 2011 - 12:01
Mordin: trained in intelligence gathering.
Thane: galaxy's greatest assassin
Garrus: went unknown in Omega for months; expert marksman.
Legion: expert hacker, no heat signature.
Tali: expert hacker, can destroy shields if loyal.
Kasumi: expert hacker, has stealth mode, has stun grenades, expert thief.
All of these people would have been better equipped to go on a stealth mission than My sentinal shep with maxed out Warp, Overload, and Tech Armor.
#25
Posté 21 septembre 2011 - 01:49
Black Raptor wrote...
Well for a start it didn't involve an all out assualt on the very structure they designed to be impregnable. It didn't involve recruiting a machine race to attack several planets in the search for something that may not have still existed. It didn't involve turning a spectre and it wouldn't have involved attracting any sort of attention whatsoever.capn233 wrote...
Really? How was it tactically superior?
Think about it. If ME1 hadn't happened, nobody would have found out about the Reapers. They could've just flown to the alpha relay (no shepard to stop them, no asteroid heading towards it because nobody knows yet) used the relay to attack the Citadel and carry out their plan from there.
Instead they go with the far riskier option of attacking the Citadel with a single Reaper and annoncing their existence (which was utterly unknown at this point) before actually arriving.
i don't understand the arguement? are you saying that they point of arrival overruled ME1 because the Reapers can just travel through the relays?
someone logicall worked out a roundabout number for how many cycles have passed based on codex history(like the leviathan, the rift and also the ruins of the strange race found that works out to be over 200mil years old) and the big bang and put it at around 750 or something, all off the top of my head so not exact but around there.
that being said then they have 'practised' this enough to be pretty confident in their plan, no one has ever really challenged them except for maybe the Protheans who were able to at elast run and hide so there's no reason to deviate from the plan. taking the seat quickly and in secret is the most efficent way of doing it, you don't want everyone spying you clumsily making your way through the relays and having a chance to unite or plan an attack or even run.
as for this cycle the keepers failed and they would've only known this at the last minute, with no activation at their end the Reapers moved to plan b, sending Sovereign on his mission to sort the relay but also making their own way through the relays knowing that whether or not Sovereign succeeds the elemnet of surprise is gone. so they essentially did both, which is a move of desperation.
so the plot of ME1 didn't fail, if Sovereign had of succeeded then the Reapers would've come through, but they weren't taking the chance, they started their 2 year journey just in case and Sovereign knew this. i don't subscribe to any thoughts that the Reapers are omnipotent, Harbinger failed and blammed the Collectors and Soveriegn lied to shep just to intimate him, not the sign of a god but a sign of a desperate and scared race.
though i know and am always reminding people that the Reapers cannot be beaten, they're still not perfect, they failed finding the Protheans last stand, they failed the Collectors, they failed the Geth, they failed Sovereign and Saren, they failed getting a hold of sheps body, having a back up plan isn't implausible at all. in fact not having one just seems silly.





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