{
object oCaster = OBJECT_SELF;
object oTarget = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, oCaster); AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_BLESS, oTarget, METAMAGIC_ANY, TRUE, 20, PROJECTILE_PATH_TYPE_DEFAULT, TRUE));
}
The above code does not seem to work - what am I missing here?
Modifié par Morbane, 20 septembre 2011 - 01:49 .





Retour en haut







