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So how is Two Worlds II?


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#26
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Cutlass Jack wrote...

Hah. Just noticed Two Worlds II is mocking me today by releasing a Pirate themed expansion. Posted Image


Doubly funny, the DLC includes Horse armor. Posted Image

And I thought the game couldn't get any worse.:lol:

#27
HoonDing

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Meh, I'll just be waiting for Risen 2 for my pirate fix.

#28
Mercannis

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I got it in the Summer Sale for £14.99 and boy do i regret it. The story, dialogue, presentation are all laughable. Its so bad you have to laugh cause if you dont you will cry. After speaking to a few friends who seem to enjoy this game i came to the realisation as to why it fell flat for me.

They talked alot about the lush sceneries, the freedom to make a character of your own choosing (who sounds like a knob by the way) that isnt restricted to a class but can merge magic with archery or melee.

I started the game after having played The Witcher 2 Seven times through...to me it seemed like gong from dining at Claridge's to having a happy meal at McDonalds.

#29
KenKenpachi

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Its not a very good game for the reason alot have listed. I returned my copy in the same week I bought it.

Modifié par KenKenpachi, 21 septembre 2011 - 12:47 .


#30
Cutlass Jack

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This thread and seeing there was a Pirate expansion got me to dust off this game again today and see if I was judging it a little harshly. It seems there had been a few patches since then, so it now runs much smoother and in DX10. Looks better too.

The interface I'm still not fond of, and horse riding is still miserable, but between the patches and figuring out a few things I missed prior I'm enjoying it more than I did. Still not sure I'd reccomend it just yet, but its improved.

Still, my next quest involves winning some horse race to become a mayor and prevent a famine. This can only end in tears.
Posted Image

Modifié par Cutlass Jack, 21 septembre 2011 - 06:16 .


#31
happy_daiz

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Cutlass Jack wrote...

This thread and seeing there was a Pirate expansion got me to dust off this game again today and see if I was judging it a little harshly. It seems there had been a few patches since then, so it now runs much smoother and in DX10. Looks better too.

The interface I'm still not fond of, and horse riding is still miserable, but between the patches and figuring out a few things I missed prior I'm enjoying it more than I did. Still not sure I'd reccomend it just yet, but its improved.


Hooray! Glad it's not a total loss, then. Are you going to get the pirate expansion? 

#32
happy_daiz

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Cutlass Jack wrote...
Still, my next quest involves winning some horse race to become a mayor and prevent a famine. This can only end in tears.
Posted Image


Uh-oh. Make sure you don't use the heavy horse for that. Even on console, it's almost impossible to do that one with the default, because it won't get fast enough to win. At least, that was my experience with it. And why I remember that, I have no idea.

#33
Eternal Phoenix

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Horse riding was rubbish in Two Worlds 2? You can't turn? What? It's EASY! I think someone got confused with Two Worlds 1 where horse riding was atrocious before the patch. Then again, I'm playing on the 360, so it might be different on the PC?

Like people have said, characters are unlikable, dialogue is funny (some is intentionally funny though) and the story isn't exactly Bioware material but the crafting, environments and combat are great. Some quests are also quite interesting and some are actually pretty well written. So if you're looking for an open world RPG that has good combat, Two Worlds 2 is for you. It has flaws admittedly but it's no where near as frustrating as Oblivion or Gothic 3 IMO...well there is some dialogue that is frustrating to listen too...the librarian in the Mage's Guild is the prime example:

Heelllloooooo....I...am....the...libra...rian. WEEEEEEEEEEEEEElllllllllcommmmmmmme....ttoooOOOooo...the...Ma..........ge's....Guillllldddd!!!

#34
happy_daiz

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Elton John is dead wrote...

Horse riding was rubbish in Two Worlds 2? You can't turn? What? It's EASY! I think someone got confused with Two Worlds 1 where horse riding was atrocious before the patch. Then again, I'm playing on the 360, so it might be different on the PC?


Yeah, they're referring to the PC version (in most cases?). I didn't have any issues on the 360 either, except I thought the heavy horse was way too slow. ;)

Modifié par happy_daiz, 21 septembre 2011 - 06:38 .


#35
Cutlass Jack

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Horse riding is terrible on the PC. Trust me on this. There are many games that do horses just fine, but this isn't one of them. Having said that, I did finally manage to win that damn Rustler Run on the Heavy Horse (Didn't know there was another horse option!). I think the DX10 upgrade helped here. Much less lagging. Though getting knocked off my horse by a monkey throwing poo didn't help any. *grumble*

Still getting it by the third try was better than I thought I'd do.

#36
happy_daiz

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Cutlass Jack wrote...

Horse riding is terrible on the PC. Trust me on this. There are many games that do horses just fine, but this isn't one of them. Having said that, I did finally manage to win that damn Rustler Run on the Heavy Horse (Didn't know there was another horse option!). I think the DX10 upgrade helped here. Much less lagging. Though getting knocked off my horse by a monkey throwing poo didn't help any. *grumble*

Still getting it by the third try was better than I thought I'd do.


Hahaha, that's awesome. I hate those stupid baboons, but I'm glad to hear you kicked that race's arse. I never did beat that in my one and only playthrough.

Hmm. The TW2 wiki kinda sucks. In regard to horses, it says:

"In Two Worlds II, there are many different species of horses with a variety of armor and sachels that you may get for your horse. In addition, horses can be used as mobile chests for carrying excess items. Although horses are the second quickest way to travel, they are amongst other species of mounts that are of the same speed."

#37
HoonDing

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Two Worlds II is a highly moddable game on PC. There are interface mods, for instance.

The only thing I really dislike is the pickpocket minigame. I don't know how it is on console, but on PC it's extremely rage inducing.

#38
Cutlass Jack

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There's interface mods? I should look into that. I was looking forward to pickpocketing but couldn't find the skillbook for it. Now, not so much. Bleh.

I am getting quite good at lockpicking though.

#39
happy_daiz

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Cutlass Jack wrote...

There's interface mods? I should look into that. I was looking forward to pickpocketing but couldn't find the skillbook for it. Now, not so much. Bleh.

I am getting quite good at lockpicking though.


Lockpicking was fun. I also got quite good at it. After you get a few under your belt, you can pretty much do them in your sleep.

I never really pickpocketed much. When you play multiplayer, you start in some of the towns from the main campaign, which come with built-in city guards. I've seen people pickpocket them, then kill them and loot their bodies. From what I understand, you can get some decent equipment from them.

Now that I think about it, some random guy in a room I was in offered me a trade and I ended up with like half a million bucks, and some change. That made the game much easier from that point on. Oh, and you can create your own town. I'd forgotten about all of that stuff!

#40
Cutlass Jack

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Create a town? Like the Georama thingie from White Knight Chronicles?

#41
happy_daiz

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Yep, it's somewhat similar, but much bigger. You get to put in windmills, churches, mills, bars, military outposts, shops, etc., and can visit them whenever you want. You can even bring people there with you on multiplayer. Your factory-type buildings start generating items, like weapons or mana potions, and you can buy them, or sell your extra crap you don't need. There are even mines with different types of minerals that you can open. If memory serves, there are also some ruins, and some quests that come up from time to time.

I believe it's called Village Mode. Now that I'm talking about it, I hope it's available on PC (crossing fingers).

Edit: On a sidenote, you have to be really careful with your finances, as well as supply and demand, because you have to have enough food for your residents; and without the quests being resolved, your people can get really cranky, and you can lose a bunch of money. Overall, it's really expensive, but if you get gifted a large sum of cash like I was, you don't really have to ever worry about it.

Here's a video, to give you an idea of what it looks like.

Modifié par happy_daiz, 21 septembre 2011 - 09:33 .


#42
Chromie

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That sounds amazing Daiz.

#43
Eternal Phoenix

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There's only one thing that bugs me about the game...why include boats? There's not much to explore with them (there's a few islands to explore within the sea) and you can just pretend to be Jesus by casting a water walking spell (or drink a water walking potion) to get to other islands and water walking (running in my case) is quicker than a boat as the wind often slows you down while you're in a boat.

Modifié par Elton John is dead, 22 septembre 2011 - 02:53 .


#44
happy_daiz

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I forgot about the boats, but you're absolutely right. I always ended up catching wind right near the beach, and could never get the boat back in the water.

I remember thinking at one point, "that looks close, I'll just swim there." Twenty minutes later, I was still trying to swim back to where I started, since I couldn't actually reach where I was trying to go anyway. It would have been faster to just load a save, I think. If memory serves, I think I was trying to get around a walled location that ended up being WAY bigger than I anticipated.

#45
Cutlass Jack

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Logic would seem to imply boats would be more relevant in the Pirate expansion. But logic seems to get me into trouble.

#46
happy_daiz

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Indeed it does. ;)

The boats are really just little sailboats; nothing suitable for the high seas.

And P.S. Did you get the expansion yet? I'm curious to know how it is.

Modifié par happy_daiz, 22 septembre 2011 - 04:41 .


#47
Cutlass Jack

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happy_daiz wrote...

And P.S. Did you get the expansion yet? I'm curious to know how it is.


Not yet. But I'm considering adding it onto my Lonesome Road purchase from Steam when I get around to it. Looks like the expansion takes place after the main story so might as well finish that first.

#48
happy_daiz

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Cutlass Jack wrote...

happy_daiz wrote...

And P.S. Did you get the expansion yet? I'm curious to know how it is.


Not yet. But I'm considering adding it onto my Lonesome Road purchase from Steam when I get around to it. Looks like the expansion takes place after the main story so might as well finish that first.


Makes sense.

I see that TWI is also putting out a Two Worlds II GOTY edition. In velvet! :lol: I must say that the additional multiplayer maps are a bit tempting...

TWII: Velvet Edition coming this October!
+++ Including the expansion Pirates of the Flying Fortress +++
TopWare Interactive is releasing the Two Worlds II: Velvet GOTY Edition this October 18th and they are doing so with glamorous class! The TWII: Velvet GOTY Edition not only comes bundled with the sought after expansion Pirates of the Flying Fortress, but is also uniquely designed in a limited collector's box which is wrapped in black velvet (PC/Mac) or red velvet (console versions) and highlighted with metal corners made to look like antique brass. Moreover, there is a bold relief TWII logo of the same real metal at the top of the box. Along with the multi-lingual version of TWII, this collector's item also comes with all of the up-to- date upgrades. Additional extras include a huge double-sided world map and a valuable pirate head pin collectable, which subsequently is also available in-game! This exclusive item actually boosts the player's parameters if hefted to armor! Together with another bonus disc containing artwork, wallpaper, videos, an extended soundtrack and two additional PvP multiplayer maps. More Antaloor simply isn't possible!

#49
alex90c

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The voice acting for the protag in TW2 is just absolutely awful, so I'd stay away from it. Plus the game has some pitiful body and face animations.

#50
happy_daiz

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It wouldn't win any Best Actor, Best Screenplay, Best anything awards, really, but I still thought the console version was fun. Multiplayer more so than the solo campaign.

Did you play Two Worlds 1? I've said it before, but the PC's "Mayhap. Mayhap indeed." was quite laughable. You really must hear it to believe it, if you haven't already.

Modifié par happy_daiz, 22 septembre 2011 - 05:29 .