DaringMoosejaw wrote...
unfringed wrote...
ME2 was a mess from a storytelling perspective. Everything that made ME1 great was ditched for "streamlined gameplay". "Making decisions that count" meant you get an email saying thanks.
Bioware promised "ME3 will focus on story".
HEY GUIES WE HAVE OMNI TOOL BLADES. HEY GUIES YOU CAN SNIPE THE PILOT OF SOME MECHS. HEY GUIES WE HAVE MULTIPLAYER NOW.
It's not irrational to suspect that the downgrade from ME1 in ME2 will continue in ME3 when everything, from the advertising to the gameplay, suggests that all they're really concerned with is attracting cowwadooty fans with multiplayer and combat gimmicks.
What did we lose from ME1 to ME2? A bunch of tiers of relatively worthless skills where each point raised your armor or damage by 2%? 'Exploration' that involved slowly climbing jagged cliffs at 85 degree angles where the only difference between them were the color scheme, the skybox and whether it was the stock warehouse, the stock bunker or the stock mine? An inventory system that gave you the 'choice' of having the exact same armor and guns as everyone else where 98% of the crap you picked up was IMMEDIATELY sold to a vendor or turned into omni-gel, which was also rendered useless when you easily maxed out your credits and omni-gel?
I call that polishing, not losing what made ME1 great.
Exactly.
ME2 had all the things from ME1 that made it good - the setting, the characters, the dialogue/writing, the choices. The overall story of ME2 wasn't as good, but some of the loyalty mission 'stories' were brilliant. As long as ME3 keeps these things - story, characters, setting and choice - it'll be brilliant, and it'll be an ME game. Everything else - inventory, loot, customization - is just icing on the cake really. I'd like it to be there, but it isn't essential. I enjoyed ME2 far more than ME1 because they did away with unnecessary mechanics.
OT: I don't mind MP. As long as the SP is unaffected, and ME3 provides a brilliant conclusion to what has so far been my favourite game series (with the possible exception of Half-life, although I don't think we'll ever see the conclusion to that), then I'm happy. Hell, ever since I heard about Mass Effect way back in 2005 I've wanted some kind of MP in that universe. For me, Bioware have delivered with the past 2 games and I see no reason to believe they won't deliver with ME3.
On a side note, there seem to be way too many pseudo-hipsters in this thread. Just because something appeals to a wider audience doesn't automatically make it bad, it just means more people like it. ME2 and ME3 being more 'mainstream' than ME1 doesn't automatically make them worse. Liking a game with muliplayer won't suddenly change you into a degenerate dribbling mess of a person; likewise hating a game purely on the basis that more than one person can play along at once doesn't make you a beacon of human intelligence and righteousness.
Modifié par Candidate 88766, 10 octobre 2011 - 03:17 .