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Where does ME3 rank on your 'most anticipated games' list?


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#226
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Soul Cool wrote...

EternalAmbiguity wrote...
I really don't care about the combat myself (don't take that wrong, not saying anything about you, just saying that I'm apathetic). I find the unparalelled open world exploration to be insanely amazing.

I care about all aspects of the game. Something in the game has to be so truly outstanding that everything else that bothers me about the game has to fade into insignificance to allow me to ignore it. I realized that I was doing essentially what I would do in any MMO and fooling myself into thinking it wasn't, which pretty much ruined Oblivion for me.

"Go into random dungeon #5487 and kill everything. Find items desired for loot. Leave. Rinse and repeat on random dungeon #5488."

The really boring landscape eventually got to me, as well. There's only so much a person can take before needing a shot in the arm like Shivering Isles. And there weren't enough of those. Still, i played it for a little more than 500 hours, so one has to take that with a grain of salt.

I guess one can have too much of a good thing in a game.


I guess my view is because I've never particularly enjoyed combat in games. Never play shooters, never play on harder difficulties than normal...perhaps I'm missing out.

#227
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EternalAmbiguity wrote...

Soul Cool wrote...

EternalAmbiguity wrote...
I really don't care about the combat myself (don't take that wrong, not saying anything about you, just saying that I'm apathetic). I find the unparalelled open world exploration to be insanely amazing.

I care about all aspects of the game. Something in the game has to be so truly outstanding that everything else that bothers me about the game has to fade into insignificance to allow me to ignore it. I realized that I was doing essentially what I would do in any MMO and fooling myself into thinking it wasn't, which pretty much ruined Oblivion for me.

"Go into random dungeon #5487 and kill everything. Find items desired for loot. Leave. Rinse and repeat on random dungeon #5488."

The really boring landscape eventually got to me, as well. There's only so much a person can take before needing a shot in the arm like Shivering Isles. And there weren't enough of those. Still, i played it for a little more than 500 hours, so one has to take that with a grain of salt.

I guess one can have too much of a good thing in a game.


I guess my view is because I've never particularly enjoyed combat in games. Never play shooters, never play on harder difficulties than normal...perhaps I'm missing out.

What if a game doesn't have normal difficulty, only hard? Would you play it?

#228
Soul Cool

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EternalAmbiguity wrote...
I guess my view is because I've never particularly enjoyed combat in games. Never play shooters, never play on harder difficulties than normal...perhaps I'm missing out.

I don't particularly enjoy playing games on harder difficulties just to make them harder. Just aks me about Ninja Gaiden 2 on a bad day.

I just hate that people seem to be making excuses for a consistently terrible game mechanic by pointing out how good other ones have traditionally been. Yes, I like open world design, but I would definitely give up half the 'open world' just to make it enjoyable to travel through and fight in.


jreezy wrote...
What if a game doesn't have normal difficulty, only hard? Would you play it?

Demon's Souls, anyone?

Modifié par Soul Cool, 22 septembre 2011 - 06:41 .


#229
FoxHound109

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Soul Cool wrote...

I care about all aspects of the game. Something in the game has to be so truly outstanding that everything else that bothers me about the game has to fade into insignificance to allow me to ignore it. I realized that I was doing essentially what I would do in any MMO and fooling myself into thinking it wasn't, which pretty much ruined Oblivion for me.

"Go into random dungeon #5487 and kill everything. Find items desired for loot. Leave. Rinse and repeat on random dungeon #5488."

The really boring landscape eventually got to me, as well. There's only so much a person can take before needing a shot in the arm like Shivering Isles. And there weren't enough of those. Still, I played it for a little more than 500 hours, so one has to take that with a grain of salt.

I guess one can have too much of a good thing in a game.


The thing is that The Elder Scrolls as a series has always had really bad combat. This isn't something new, to be honest. Not that it excuses the bad combat, per se, but it's just something that doesn't surprise TES veterans. I'm not going to disagree with you that in a way it's an MMO for lonely people, but I think that the world of each TES game is a lot more detail and gives you much more freedom. For example, I have a 200+ profile on Morrowind, but I never actually finished the main story. I know this is going to sound insane to some, but I spent most of time trying to see how far the game would let me push the idea of freedom, from breaking into houses, to stealing things right in front of shop keepers with telekenises, etc. At one point I decided to make it my mission ot break into every house in every town I could get away with, steal every pillow I could find from each respective home, and then build a big pillow fort out of them on the outskirts of Balmora. :P

Also, to be fair, Oblivion is probably the weakest and most waful entry in TES series. It's only a husk of what Morrowind and Daggerfall were.

#230
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jreezy wrote...

What if a game doesn't have normal difficulty, only hard? Would you play it?


Possibly, if the story was impressive enough. Though, if there was only one difficulty, it probably wouldn't be called "hard," now would it?:happy:

Soul Cool wrote...

EternalAmbiguity wrote...
I guess my view is because I've never particularly enjoyed combat in games. Never play shooters, never play on harder difficulties than normal...perhaps I'm missing out.

I don't particularly enjoy playing games on harder difficulties just to make them harder. Just aks me about Ninja Gaiden 2 on a bad day.

I just hate that people seem to be making excuses for a consistently terrible game mechanic by pointing out how good other ones have traditionally been. Yes, I like open world design, but I would definitely give up half the 'open world' just to make it enjoyable to travel through and fight in. 



I don't understand what the terrible game mechanic was, myself. I myself didn't mind at all going into the same dungeons and doing the same thing over and over again. And I didn't find the combat super easy, though it wasn't particularly difficult either.

#231
AcidRelic

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EternalAmbiguity wrote...

jreezy wrote...

What if a game doesn't have normal difficulty, only hard? Would you play it?


Possibly, if the story was impressive enough. Though, if there was only one difficulty, it probably wouldn't be called "hard," now would it?:happy:

Soul Cool wrote...

EternalAmbiguity wrote...
I guess my view is because I've never particularly enjoyed combat in games. Never play shooters, never play on harder difficulties than normal...perhaps I'm missing out.

I don't particularly enjoy playing games on harder difficulties just to make them harder. Just aks me about Ninja Gaiden 2 on a bad day.

I just hate that people seem to be making excuses for a consistently terrible game mechanic by pointing out how good other ones have traditionally been. Yes, I like open world design, but I would definitely give up half the 'open world' just to make it enjoyable to travel through and fight in. 



I don't understand what the terrible game mechanic was, myself. I myself didn't mind at all going into the same dungeons and doing the same thing over and over again. And I didn't find the combat super easy, though it wasn't particularly difficult either.


FoxHound109 wrote...


The thing is that The Elder
Scrolls as a series has always had really bad combat. This isn't
something new, to be honest. Not that it excuses the bad combat, per se,
but it's just something that doesn't surprise TES veterans. I'm not
going to disagree with you that in a way it's an MMO for lonely people,
but I think that the world of each TES game is a lot more detail and
gives you much more freedom. For example, I have a 200+ profile on
Morrowind, but I never actually finished the main story. I know this is
going to sound insane to some, but I spent most of time trying to see
how far the game would let me push the idea of freedom, from breaking
into houses, to stealing things right in front of shop keepers with
telekenises, etc. At one point I decided to make it my mission ot break
into every house in every town I could get away with, steal every pillow
I could find from each respective home, and then build a big pillow
fort out of them on the outskirts of Balmora. :P

Also, to be
fair, Oblivion is probably the weakest and most waful entry in TES
series. It's only a husk of what Morrowind and Daggerfall were.



I agree to all the above LOL, I don't "power game" like alot of people do, I picked skills I liked then used them. I was never too strong or got beat too easy. The quests to me were well varied and the world immersive. The only problem I had was the same "looks" to the dungeons.. almost the exact same problem as DA2 now to think about it except I played Oblivion ALOT more, hour wise.

Modifié par AcidRelic, 22 septembre 2011 - 06:50 .


#232
Soul Cool

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FoxHound109 wrote...
The thing is that The Elder Scrolls as a series has always had really bad combat. This isn't something new, to be honest. Not that it excuses the bad combat, per se, but it's just something that doesn't surprise TES veterans.

I've been playing TES since Morrowind, and even picked up a copy of Arena to see what it was like way back in the day. I'm just disappointed that "TES veternas" have been satisfied with letting Bethesda get away with selling us a consistenly terrible game mechanic. I mean, it's not okay that they don't seem to be capable of doing any better than "terrible" in the combat section.

I'm not going to disagree with you that in a way it's an MMO for lonely people, but I think that the world of each TES game is a lot more detail and gives you much more freedom. For example, I have a 200+ profile on Morrowind, but I never actually finished the main story. I know this is going to sound insane to some, but I spent most of time trying to see how far the game would let me push the idea of freedom, from breaking into houses, to stealing things right in front of shop keepers with telekenises, etc. At one point I decided to make it my mission ot break into every house in every town I could get away with, steal every pillow I could find from each respective home, and then build a big pillow fort out of them on the outskirts of Balmora. :P

Doesn't sound insane at all. Sounds fun.

Also, to be fair, Oblivion is probably the weakest and most waful entry in TES series. It's only a husk of what Morrowind and Daggerfall were.

I enjoyed Morrowind until I realized cliff racers were consistenly rubbing the terrible combat system in my face wherever I went, whatever I did, and nearly all the time.

EternalAmbiguity wrote...
I don't understand what the terrible
game mechanic was, myself. I myself didn't mind at all going into the
same dungeons and doing the same thing over and over again. And I didn't
find the combat super easy, though it wasn't particularly difficult
either.

Combat was terrible. Almost no redeeming features to it. The only thing I ever found fun about it was messing around with spell combination stuff.

Modifié par Soul Cool, 22 septembre 2011 - 06:52 .


#233
Cornughon

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antique_nova wrote...
3.) Assassin's creed 4


There probably won't be an Assassin's Creed 4: it was meant (like most IP's so it seems) as a trilogy. and the Assassin's Creed 2 (Ezio)-saga ends with Revelations. Which makes me wonder if there will even be an Assassin's Creed 3...
I still haven't played Brotherhood yet, but unfortunately heard some spoilers about it's ending (always hate it when things like that happen, just like when I finally was playing Knights of the Old Republic, and reading somewhere about Revan's fate before it was actually revealed in-game, which was supposed to be one of the greatest plot-twists in gaming history Image IPB), so chances are Revelations might as well be Desmond's last...

#234
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Soul Cool wrote...

EternalAmbiguity wrote...
I don't understand what the terrible
game mechanic was, myself. I myself didn't mind at all going into the
same dungeons and doing the same thing over and over again. And I didn't
find the combat super easy, though it wasn't particularly difficult
either.

Combat was terrible. Almost no redeeming features to it. The only thing I ever found fun about it was messing around with spell combination stuff.


Well, I don't really care about that stuff so I guess I can overlook it. I can sympathize with you though, as I despise games with poor stories.

#235
FoxHound109

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Soul Cool wrote...

I've been playing TES since Morrowind, and even picked up a copy of Arena to see what it was like way back in the day. I'm just disappointed that "TES veternas" have been satisfied with letting Bethesda get away with selling us a consistenly terrible game mechanic. I mean, it's not okay that they don't seem to be capable of doing any better than "terrible" in the combat section.


Not disagreeing. To be fair though, they seem to be trying to improve the combat somewhat with the duel-wielding, and in defense of TES fans there was insanse amount of complaints about how boring and broken Oblivion was. Right now, Bethesda gets a nod from me simply by staying as far away from the Oblivion formula as possible, because it's the one TES game I simply can't stand. Hopefully they'll learn something about combat and make it fun this time. 

Personally though, I had very little issues with the combat in Morrowind. Not because it was good, but because my Flame and Frost Antronachs would take care of my enemies for me. 

Doesn't sound insane at all. Sounds fun.


It was. It's one of my five favorite things in Morrowind. The others being:

1.) Discovering the crab merchant.

2.) The scroll that you find on the dead body; the name escapes me rigth now. But you basically just find it and the explanation on what it does is vague. Then you try to use it and it shoots you about a trillion feet into the sky and you land like bowling ball. That's when it hits you: "Oh so THAT'S how that guy I looted died!" HA!

3.) The Boots of Blinding Speed. That's all I'm gonna' say.

I enjoyed Morrowind until I realized cliff racers were consistenly rubbing the terrible combat system in my face wherever I went, whatever I did, and nearly all the time.


Ha, ha! Cliff Racers have to be the absolute most annoying enemy NPC in any game I have ever played. Good times, good times! ;]

Modifié par FoxHound109, 22 septembre 2011 - 07:03 .


#236
BiO

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Half-Life 3/HL2: Ep3
Mass Effect 3
New Fallout game
Doom 4
Left 4 Dead 3 >:3

#237
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EternalAmbiguity wrote...

Possibly, if the story was impressive enough. Though, if there was only one difficulty, it probably wouldn't be called "hard," now would it?:happy:

Yeah the difficulty would be called "Nornal" but that's just a deception. The original Devil May Cry 3 and Ninja Gaiden for the Original Xbox come to mind.

#238
ObserverStatus

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Diablo 3
StarCraft 2: Heart of the Swarm
Mass Effect 3
Bioshock Infinite
Elder Scrolls V: Skyrim
The Legend of Zelda: The Skyward Sword

#239
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jreezy wrote...

EternalAmbiguity wrote...

Possibly, if the story was impressive enough. Though, if there was only one difficulty, it probably wouldn't be called "hard," now would it?:happy:

Yeah the difficulty would be called "Nornal" but that's just a deception. The original Devil May Cry 3 and Ninja Gaiden for the Original Xbox come to mind.


I think it's got less to do with the actual difficulty of it and more with the place on the difficulty scale it lies. For instance, I play Dragon Age Origins on Normal. There were a few times, such as fighting the Archdemon or the Harvestor that I was spamming the command console pretty frequently to heal my characters. Sure, i could have played on Easy, but I don't want unnecessary buffs and weak enemies. I'd rather play on Normal and have to use the console and deal with the game crashing than play on Easy.

Kinda weird, I know.

#240
NYG1991

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ME3 is tops

Everything else is just for time killing

#241
SSJ5

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1. The Elder Scrolls V: Skyrim
2. Mass Effect 3
3. Kingdoms of Amalur: Reckoning
4. The Lord of the Rings: War In The North
5. Darksiders 2
6. Diablo III

Modifié par SSJ5, 22 septembre 2011 - 08:42 .


#242
AtreiyaN7

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Hmm

Star Wars: The Old Republic
Mass Effect 3
Batman: Arkham City
Skyrim
Battlefied 3

#243
Dhiro

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I'd say:

1. Mass Effect 3
2. Star Wars: The Old Republic
3. The Elder Scrolls: Skyrim
4. Kingdom's of Amalur: Reckoning
5. Shin Megami Tensei: Devil Survivor 2

They are very closer to each other, though...

#244
evilmunky80

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1. ME3
2. Arkham City
3. MW3

#245
racer700

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1. Mass Effect 3
2. Saints row the third
3. Assassins creed revelations
4. Uncharted 3
Call of duty is at the bottom of my list!!!

#246
Tokion

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1. Mass Effect 3
2. Diablo 3
3. Battlefield 3
4. Skyrim
5. Star Wars: The Old Republic
6. Assassins Creed Revelations
7. Starcraft 2: Heart of the Swarm

Too many good games coming...too many I say!

#247
SuperNova42

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1. ME3 ... The wait is killing me
2. AC Revelations
3. Uncharted 3
4. Arkham City

#248
Gravity Bun

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No love for Prey 2? You guys.....

#249
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1. Skyrim
2. Battlefield field 3
3. Mass effect 3
4. Rage
5.Star Wars The Old Republic

#250
Candidate 88766

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For those interested, these are the results as they stand at the moment. And yes, I am aware I have too much free time.

Place on List                                                            Votes

1st                                                                               100
2nd                                                                                29
3rd                                                                                   8  
4th                                                                                   7
5th                                                                                   3
6th                                                                                   4
7th                                                                                   1
8th                                                                                   1
9th                                                                                   0
10th                                                                                 1

Most Anticipated Game                                       Votes
Mass Effect 3                                                            100
The Elder Scrolls V: Skyrim                                     15
Star Wars: The Old republic                                      8
Batman: Arkham City                                                  5
Diablo 3                                                                         3
Bioshock Infinite                                                          3  
Uncharted 3                                                                  2 
Saints Row the Third                                                  2
Half-Life 2: Episode 3, or Half Life 3                        2
Battlefield 3                                                                   1 
NBA 2K12                                                                      1
Sword of the Stars 2                                                    1   
Guild Wars 2                                                                 1
Gears of War 3                                                             1
Alpha Centuri 2                                                            1
The Last Guardian                                                      1
The Legend of Zelda: Skyward Sword                     1
The Lord of the Rings: War in the North                  1
Kingdom Hearts 3                                                       1
Kingdoms of Amalur: Reckoning                             1

Edit - I cba to get all those lined up.

Modifié par Candidate 88766, 22 septembre 2011 - 11:00 .