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Too much action, not enough story?


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#151
HunterX6

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GarrusIsMyBro wrote...

I was reading somewhere on the forums, that in an interview Casey said that ME3 was going to be more like a war story, and that your old squad mates wouldn't stick around for long. But I thought Mass Effect was already kind of a war story? (The first one at least.) If they make ME3's story turn into a Call of Duty ripoff (which I'm sure they are too smart to do anyways.) I will be extremely dissapointed. I love Mass Effect because of those deeply personal experiences you have with the characters. Please don't change that! PS. I don't really care about shooting Cerberus troops or husks, they're not that interesting anway.


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Modifié par HunterX6, 26 septembre 2011 - 11:04 .


#152
SalsaDMA

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Someone With Mass wrote...

SalsaDMA wrote...

Unless you want to change the style of the game, what is your point? Aside from trying to make a remark that only shows your lack of thought in the subject?

Shepard isn't going to scratch the paint on any of the reapers with his pathethic handweapons, so your claim of "war" containing "war" is kinda odd since I predict we will see very little actual WAR, and just a strung out series of skirmishes where less than a handfull of peeps will run around and gun stuff down (Shepard and 2 companions).

Is that your idea of War?

War is massive, and is about fielding ARMIES and ARMADAS against the opposing forces. There's nothing warlike about 3 peeps running around and gunning stuff. Quite the opposite, actually. If you want war, you will need to fire up a simulatorgame or tactical game.

Claiming skirmishes are a war makes you come of as having no clues at what a supposedly "galactic war" really means.

If anything, Shepard TALKING alot would actually be closer to bringing about how to deal with a war, since war is about combined efforts, and in order to be able to combine anything you need to... communicate... Shocking, I know... :blink:


Gathering large armies on the ground or near the planet's surface is just stupid. Why? Orbital bombardment or bombardment from the safe side of the solar system. I think the Reapers are more than capable of that.

Plus, it's been proven that a small strike force can accomplish what an army couldn't.

Wars don't need to have massive armies a la Lord of the Rings to be classified as such either.


First off, a galactic war in the sense of what Me universe is facing with the reapers makes ground troops meaningless as in a means to achieve victory. Only thing you cna hope for with groundtroops, is to protect against their ground troops. You're not going to actually take down reapers with ground troops alone anyway.

The problem that bioware is facing, is that reapers are something you basicly need to fight in space, with large spaceships and fleets of spaceships, yet the only gameplay the series has been about is to control a spec-operative and 2 of his/her companions. Claiming you can tie 2 aspects together that are so different in a meaningfull "war story" is borderline asinine. But I guess it fits with the rest of how their marketing have turned out to be after the DA2 flop.

Second, your link is irrelevant. Unless you plan to have shepard and his squad stealthly board each and every reaper that are attacking the ME universe, what exactly do you hope to acomplish with that link? Some quotes to put things into perspective:
Nazara said:
  "We are legion. The time of our return is coming. Our numbers will darken the sky of every world.
"
  "My kind transcends your very understanding. We are each a nation -
independent, free of all weakness. You cannot grasp the nature of our
existence."

Do you think the reapers will quit attacking if a squad manages to get past a reapers defenses and blow it up from within? Hardly.

Put things in perspective, and perspective makes small squad operations practically meaningless in the scale of a galactic war.

#153
whywhywhywhy

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SalsaDMA wrote...
First off, a galactic war in the sense of what Me universe is facing with the reapers makes ground troops meaningless as in a means to achieve victory. Only thing you cna hope for with groundtroops, is to protect against their ground troops. You're not going to actually take down reapers with ground troops alone anyway.

The problem that bioware is facing, is that reapers are something you basicly need to fight in space, with large spaceships and fleets of spaceships, yet the only gameplay the series has been about is to control a spec-operative and 2 of his/her companions. Claiming you can tie 2 aspects together that are so different in a meaningfull "war story" is borderline asinine. But I guess it fits with the rest of how their marketing have turned out to be after the DA2 flop.

Second, your link is irrelevant. Unless you plan to have shepard and his squad stealthly board each and every reaper that are attacking the ME universe, what exactly do you hope to acomplish with that link? Some quotes to put things into perspective:
Nazara said:
  "We are legion. The time of our return is coming. Our numbers will darken the sky of every world.
"
  "My kind transcends your very understanding. We are each a nation -
independent, free of all weakness. You cannot grasp the nature of our
existence."

Do you think the reapers will quit attacking if a squad manages to get past a reapers defenses and blow it up from within? Hardly.

Put things in perspective, and perspective makes small squad operations practically meaningless in the scale of a galactic war.

I'm in complete agreement.  And with the series taking a dramatic turn towards shooter mechanics and on rail shooting segments I'm sure the universe will be saved from this galactic threat on foot.  Probably in a war of the worlds type of way.

#154
GaM3RN3RD1

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Bioware is kinda making me sad...I really hope they don't ruin this game or else I will be sad for life..They ****ed up DA 2..EA is having a bad influence on them :(

#155
Savber100

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GaM3RN3RD1 wrote...

Bioware is kinda making me sad...I really hope they don't ruin this game or else I will be sad for life..They ****ed up DA 2..EA is having a bad influence on them :(


And yet, no one was complaining on how EA was having a bad influence on Bioware as they released Dragon Age: Origins and Mass Effect 1+2... How quickly we forget after a single, mediocre game. :)

#156
greed89

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did you really necro a 3 month old thread just to ****, it snot like we don't have a ton **** "whah i want more talking less shooting" threads already

#157
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GaM3RN3RD1 wrote...

Bioware is kinda making me sad...I really hope they don't ruin this game or else I will be sad for life..They ****ed up DA 2..EA is having a bad influence on them :(

Both of those depend on who you ask. I haven't played DA2 yet so I can't judge but as far as EA is concerned, I do think they're a bad influence. 

#158
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Savber100 wrote...

GaM3RN3RD1 wrote...

Bioware is kinda making me sad...I really hope they don't ruin this game or else I will be sad for life..They ****ed up DA 2..EA is having a bad influence on them :(


And yet, no one was complaining on how EA was having a bad influence on Bioware as they released Dragon Age: Origins and Mass Effect 1+2... How quickly we forget after a single, mediocre game. :)

They had nothing to do with Mass Effect...sorta.

#159
Goody Two Shoes

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Savber100 wrote...

GaM3RN3RD1 wrote...

Bioware is kinda making me sad...I really hope they don't ruin this game or else I will be sad for life..They ****ed up DA 2..EA is having a bad influence on them :(


And yet, no one was complaining on how EA was having a bad influence on Bioware as they released Dragon Age: Origins and Mass Effect 1+2... How quickly we forget after a single, mediocre game. :)


Exactly. One game is hardly a trend. I'm willing to give BioWare a pass on DA2. Someone point me to a studio with a perfect track record.

Modifié par Goody Two Shoes, 14 décembre 2011 - 02:31 .


#160
1136342t54_

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jreezy wrote...

GaM3RN3RD1 wrote...

Bioware is kinda making me sad...I really hope they don't ruin this game or else I will be sad for life..They ****ed up DA 2..EA is having a bad influence on them :(

Both of those depend on who you ask. I haven't played DA2 yet so I can't judge but as far as EA is concerned, I do think they're a bad influence. 


Well EA did rush DA2 but even the rushed version was a good game. It could have awesome like DAO but thats what happens when a game gets rushed.

#161
Hepatitis Q

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GaM3RN3RD1 wrote...

Bioware is kinda making me sad...I really hope they don't ruin this game or else I will be sad for life..They ****ed up DA 2..EA is having a bad influence on them :(


, they're fools. You should eat them.[/url]

Seriously though, I think the only thing EA has influenced Bioware to do over Mass Effect 3 is to have it tied to Origin for PC. I doubt they'll influence them to do something drastic, if they're smart. They should just let Bioware do it's thing.

Modifié par Hepatitis Q, 14 décembre 2011 - 02:33 .


#162
Il Divo

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Goody Two Shoes wrote...

Savber100 wrote...

GaM3RN3RD1 wrote...

Bioware is kinda making me sad...I really hope they don't ruin this game or else I will be sad for life..They ****ed up DA 2..EA is having a bad influence on them :(


And yet, no one was complaining on how EA was having a bad influence on Bioware as they released Dragon Age: Origins and Mass Effect 1+2... How quickly we forget after a single, mediocre game. :)


Exactly. One game is hardly a trend. I'm willing to give BioWare a pass on DA2. Someone point me to a studio with a perfect track record.


I was going to say Valve, then I remembered Left 4 Dead 2. :(

#163
1136342t54_

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Il Divo wrote...
I was going to say Valve, then I remembered Left 4 Dead 2. :(


I really need to play that. Its sitting in my room collecting dust.

#164
greed89

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Goody Two Shoes wrote...

Savber100 wrote...

GaM3RN3RD1 wrote...

Bioware is kinda making me sad...I really hope they don't ruin this game or else I will be sad for life..They ****ed up DA 2..EA is having a bad influence on them :(


And yet, no one was complaining on how EA was having a bad influence on Bioware as they released Dragon Age: Origins and Mass Effect 1+2... How quickly we forget after a single, mediocre game. :)


 Someone point me to a studio with a perfect track record.

Platinum games

#165
Il Divo

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1136342t54 wrote...

Il Divo wrote...
I was going to say Valve, then I remembered Left 4 Dead 2. :(


I really need to play that. Its sitting in my room collecting dust.


It's not a bad game/series, especially if you're looking to blow off some steam. But if you already had Left 4 Dead 1, it does feel like more of the same and isn't really worth the full $60 (imho).

#166
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Il Divo wrote...

Goody Two Shoes wrote...

Exactly. One game is hardly a trend. I'm willing to give BioWare a pass on DA2. Someone point me to a studio with a perfect track record.

I was going to say Valve, then I remembered Left 4 Dead 2. :(

What's wrong with it?

#167
Hepatitis Q

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Goody Two Shoes wrote...

 Someone point me to a studio with a perfect track record.

Treating this as a game.

Blizzard maybe? I dunno any of their other games that isn't WoW, Starcraft, or Diablo.

#168
1136342t54_

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Il Divo wrote...
It's not a bad game/series, especially if you're looking to blow off some steam. But if you already had Left 4 Dead 1, it does feel like more of the same and isn't really worth the full $60 (imho).


Ha! Thats why I got it on a 2 for one deal during Black Friday lol. 

#169
DiebytheSword

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Il Divo wrote...

1136342t54 wrote...

Il Divo wrote...
I was going to say Valve, then I remembered Left 4 Dead 2. :(


I really need to play that. Its sitting in my room collecting dust.


It's not a bad game/series, especially if you're looking to blow off some steam. But if you already had Left 4 Dead 1, it does feel like more of the same and isn't really worth the full $60 (imho).


I actually look at it the other way around, L4D1 wasn't worth the purchase, because L4D2 has all the good options  and L4D1's campaigns.

#170
DeathDragon185

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KBomb wrote...




“Here is some great info about the story.” = “omg, Bioware, stop showing spoilers“!


“Here is some action features in the game that won’t spoil the story.” = “omg, Bioware, stop being like CoD!”


This sums everything up.

#171
Paula Deen

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War story is like a genre. Halo: Reach would count as a war story, as would Saving Private Ryan. It has nothing to do with the quality of the plot.

#172
CannonO

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Kakita Tatsumaru wrote...

I sure hope too that we will not just visit warzones, because the quest I like the most are the ones where you talk the most and you shoot the less.


I have to kind of agree. ME was introduced with Saren and Geth as an unusual crack in an overall sleek, spectacular, and ideal vision of a neon blue future. My favorite thing to do was stare out in the calm scenes of the future. Dream of getting hooked up to a machine that would keep me alive to see it someday. The calm and generally bright vision of the future got a bit dirty with ME2. In fact, ME2 was meant to be the dark act and boy did it find some dirty people and places to get us involved with. I think ME3 will strike a balance. My understanding is that BioWare said not all locations are in the midst of battle when you visit.

DeathDragon185 wrote...

KBomb wrote...




“Here is some great info about the story.” = “omg, Bioware, stop showing spoilers“!


“Here is some action features in the game that won’t spoil the story.” = “omg, Bioware, stop being like CoD!”


This sums everything up.


My issue is that I didn't fall into category one up there. I will admit to being like category two, if you want to generalize.

Modifié par CannonLars, 14 décembre 2011 - 08:30 .


#173
didymos1120

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CannonLars wrote...

I have to kind of agree. ME was introduced with Saren and Geth as an unusual crack in an overall sleek, spectacular, and ideal vision of a neon blue future. My favorite thing to do was stare out in the calm scenes of the future.


Like Feros.  And Ilos.  And lovely Therum. And the closed-in, often dimly-lit, rachni infested warren that was Peak 15.  Or the dark mines and cramped merchant freighters in which many a sidequest took place. 

#174
CannonO

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didymos1120 wrote...

CannonLars wrote...

I have to kind of agree. ME was introduced with Saren and Geth as an unusual crack in an overall sleek, spectacular, and ideal vision of a neon blue future. My favorite thing to do was stare out in the calm scenes of the future.


Like Feros.  And Ilos.  And lovely Therum. And the closed-in, often dimly-lit, rachni infested warren that was Peak 15.  Or the dark mines and cramped merchant freighters in which many a sidequest took place. 


Well. Part of my point there was that the Geth and Saren were an interruption. As were the recent Rachni events. From what I could see, Feros and Noveria got to some incredible high points in terms or success and technology. Peak 15 was clearly a gorgeous sight driving around the mountains and seeing it tower with its red warning light in the sky. The starport there was great, too. As for Ilos and Therum, they weren't residences to the futuristic society. Though, Therum is one of my absolute favorite scenes. That blue lens-flaring star over the cliffs as you pull up to the shiny pipes and metalwork of the research outpost, tarnished in the ashy wind. Therum is a pretty neat looking outpost in my opinion.

The Citadel just gave me a lot of moments that wowed with scenery. Sure, some people were shady, but the average person I would walk by in the Wards seem to stare out just as lovingly as I did at the cars flying around the purple cast over the Citadel's city lights. Thought the Normandy was wonderful to walk around in too. Plus those uncharted worlds with quiet spacey nights.

ME 2 had some pretty places too, but I couldn't help but feel a filthy nature amongst the wealthy brokers and shady deals on Illium. Omega's issues are obvious. Most of our recruitment missions weren't exactly as diplomatic as ME1.

ME 2 was done they way it was meant to be. It is a great game. I just missed having some places like in the Citadel or Uncharted worlds that felt totally safe to stand in. Wholly sweet to admire.

Modifié par CannonLars, 14 décembre 2011 - 09:06 .