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I want a slower, more violent combat experience in DA3


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#1
teenparty

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I've just finished another playthrough of DA2 and I'm oh so tired of the I'm-not-actually-touching-you-so-you-can't-be-mad-at-me-dance my rouge is doing. In DAO i always felt like I was fighting for my life, in DA2 I feel like I'm only showing off my silly Matrix 2 moves.

DA2 combat was supposed to be more satisfying than in DAO. Shieldbashing and head-chopping was plenty satisfying in DAO.

Hawke: "Are these knives moving back an forth in front of your face bothering you"
Bloodmage: "Yeees, please stop!"
Hawke: "In that case maybe I'll cut your face up, maybe I won't."

Edit: This is purely a complaint about the aesthetics of the combat, not the mechanics.

Modifié par teenparty, 24 septembre 2011 - 01:00 .


#2
whykikyouwhy

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teenparty wrote...

I've just finished another playthrough of DA2 and I'm oh so tired of the I'm-not-actually-touching-you-so-you-can't-be-mad-at-me-dance my rouge is doing. In DAO i always felt like I was fighting for my life, in DA2 I feel like I'm only showing off my silly Matrix 2 moves.

DA2 combat was supposed to be more satisfying than in DAO. Shieldbashing and head-chopping was plenty satisfying in DAO.

Hawke: "Are these knives moving back an forth in front of your face bothering you"
Bloodmage: "Yeees, please stop!"
Hawke: "In that case maybe I'll cut your face up, maybe I won't."

I must have missed the scenes where my rogue Hawke suddenly went into slow motion and bent backwards to avoid arrows (she certainly managed to be hit by arrows and have them jut out of her armor...).  Posted Image

Rogues are supposed to do the dance, so to speak. They're supposed to be stealthy and swift. They're all about subterfuge - they're akin to the ninja, and every movie, book, or comic I have read that (realistically and otherwise) deals with ninjas, shows them popping in out of seemingly nowhere, making their killing blow(s) and then melting away into the shadows.

The DA2 warriors had some moves that were plenty violent - I saw many a limb hacked off and even some bits of faces. Sure, it was fast, but I don't know that I necessarily need slow blood spray. Talk about immersion breaking. Posted Image

#3
JasonPogo

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whykikyouwhy wrote...

teenparty wrote...

I've just finished another playthrough of DA2 and I'm oh so tired of the I'm-not-actually-touching-you-so-you-can't-be-mad-at-me-dance my rouge is doing. In DAO i always felt like I was fighting for my life, in DA2 I feel like I'm only showing off my silly Matrix 2 moves.

DA2 combat was supposed to be more satisfying than in DAO. Shieldbashing and head-chopping was plenty satisfying in DAO.

Hawke: "Are these knives moving back an forth in front of your face bothering you"
Bloodmage: "Yeees, please stop!"
Hawke: "In that case maybe I'll cut your face up, maybe I won't."

I must have missed the scenes where my rogue Hawke suddenly went into slow motion and bent backwards to avoid arrows (she certainly managed to be hit by arrows and have them jut out of her armor...).  Posted Image

Rogues are supposed to do the dance, so to speak. They're supposed to be stealthy and swift. They're all about subterfuge - they're akin to the ninja, and every movie, book, or comic I have read that (realistically and otherwise) deals with ninjas, shows them popping in out of seemingly nowhere, making their killing blow(s) and then melting away into the shadows.

The DA2 warriors had some moves that were plenty violent - I saw many a limb hacked off and even some bits of faces. Sure, it was fast, but I don't know that I necessarily need slow blood spray. Talk about immersion breaking. Posted Image



Hahahahaha!  Rogues are NOT ninjas.  They should not be flipping around all over the place and instead of throwing a potion the kick it across the room.  If you ask me Bioware let my 5 year old nephew plan how the rogue should fight in DA2.  You want to talk about immersion breaking it is the rogue ninja of DA2. 

#4
mousestalker

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I think I see what the OP wants. I think he wants the slow dance of gradually getting to know your opponents moves, starting with casual touching on the more distant parts of the flesh and gradually working your way to the more exposed bits. Over time you both become a bit more slippery and more and more of your bodies become exposed. Your sense of feeling amplifies and you grow more intent on the other, eager to respond in kind to their moves. You both move in closer and then one of you achieves insertion and bodily fluids spray.

What's really lacking is the ability to have a smoke afterwards. That and your opponent always wants to lie down and be useless when you're done. And it's over too quickly.

#5
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I think there should be an inbetween. Combat in DA:O was boring, realistic? I have no idea, maybe, but it should have been faster paced animation wise. DA2 over did it, and I hope DA3 will have that soft blend.

What I'm hoping for is a sort of NWN combat in some respects. I hate that you swing your sword hit an opponent and it's just bashing eachother with no sense of swordplay. In NWN you had that awesome duel between your opponents. Ofcourse this should be tweaked just a little so it doesn't look stupid.

I think this would be a cool feature, but I'm not sure if anybody else would agree. How about combat movements and effects being slower once stamina is being drained?

#6
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mousestalker wrote...

I think I see what the OP wants. I think he wants the slow dance of gradually getting to know your opponents moves, starting with casual touching on the more distant parts of the flesh and gradually working your way to the more exposed bits. Over time you both become a bit more slippery and more and more of your bodies become exposed. Your sense of feeling amplifies and you grow more intent on the other, eager to respond in kind to their moves. You both move in closer and then one of you achieves insertion and bodily fluids spray.

What's really lacking is the ability to have a smoke afterwards. That and your opponent always wants to lie down and be useless when you're done. And it's over too quickly.


That would be cool but I think that would require a more 'reflex devoted' style of combat that party based RPGs lack ^_^

#7
TEWR

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The DAII DW Rogue basic attack animations definitely need to be reworked, as they're very stiff and lifeless and don't look like they connect at all.

Other than that, I'm fine with the other basic attack animations because if you actually pause the game to look at them, they do connect with the foe.

One of my favorite reworked talent animations is Shield Bash. In Origins it looked like a love tap to the stomach. In DAII it actually looks like it hurts.

Modifié par The Ethereal Writer Redux, 24 septembre 2011 - 11:36 .


#8
whykikyouwhy

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JasonPogo wrote...

whykikyouwhy wrote...

teenparty wrote...

I've just finished another playthrough of DA2 and I'm oh so tired of the I'm-not-actually-touching-you-so-you-can't-be-mad-at-me-dance my rouge is doing. In DAO i always felt like I was fighting for my life, in DA2 I feel like I'm only showing off my silly Matrix 2 moves.

DA2 combat was supposed to be more satisfying than in DAO. Shieldbashing and head-chopping was plenty satisfying in DAO.

Hawke: "Are these knives moving back an forth in front of your face bothering you"
Bloodmage: "Yeees, please stop!"
Hawke: "In that case maybe I'll cut your face up, maybe I won't."

I must have missed the scenes where my rogue Hawke suddenly went into slow motion and bent backwards to avoid arrows (she certainly managed to be hit by arrows and have them jut out of her armor...).  Posted Image

Rogues are supposed to do the dance, so to speak. They're supposed to be stealthy and swift. They're all about subterfuge - they're akin to the ninja, and every movie, book, or comic I have read that (realistically and otherwise) deals with ninjas, shows them popping in out of seemingly nowhere, making their killing blow(s) and then melting away into the shadows.

The DA2 warriors had some moves that were plenty violent - I saw many a limb hacked off and even some bits of faces. Sure, it was fast, but I don't know that I necessarily need slow blood spray. Talk about immersion breaking. Posted Image



Hahahahaha!  Rogues are NOT ninjas.  They should not be flipping around all over the place and instead of throwing a potion the kick it across the room.  If you ask me Bioware let my 5 year old nephew plan how the rogue should fight in DA2.  You want to talk about immersion breaking it is the rogue ninja of DA2. 

Please note what I have bolded in my post...."akin", as in "of similar character.

The ninja is the closest well known reference that we have to a rogue as far as stealth abilities go. Sure, other rogue-references could include Robin Hood, but the OP was talking about the way that rogues pop in and out of battle and speedily use their blades. Which to me is akin to the ninja. I never made an outright declaration that they are one in the same.

#9
Reno_Tarshil

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Have to disagree, The new rogue animations really got me hooked into DA2 with it's stylish, fast paced combat akin to how I always think of rogues, being able to attack fast and tear someone down in an instant.

#10
teenparty

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The Ethereal Writer Redux wrote...

The DAII DW Rogue basic attack animations definitely need to be reworked, as they're very stiff and lifeless and don't look like they connect at all.


Excactly. They look silly and they don't conncect at all with the enemy.

The Ethereal Writer Redux wrote...
One of my favorite reworked talent animations is Shield Bash. In Origins it looked like a love tap to the stomach. In DAII it actually looks like it hurts.


Huh? In DAO there was a loud BANG and the hurlock was thrown to the floor. Made me feel real bad ass. In DA2 there is a shoooowsh and three people goes flying through the air like ragdolls in space. 

#11
teenparty

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whykikyouwhy wrote...

Sure, other rogue-references could include Robin Hood, but the OP was talking about the way that rogues pop in and out of battle and speedily use their blades.


I wasn't talking about the rouges ability to move through the battlefield. Just the combat animation. My point is basically that I want more stabbing, less meaningless dancing.

I'm not looking for something a 100 % realistic, I just want it to feel more like an actual fight.

Modifié par teenparty, 24 septembre 2011 - 11:49 .


#12
alex90c

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The Ethereal Writer Redux wrote...

The DAII DW Rogue basic attack animations definitely need to be reworked, as they're very stiff and lifeless and don't look like they connect at all.

Other than that, I'm fine with the other basic attack animations because if you actually pause the game to look at them, they do connect with the foe.

One of my favorite reworked talent animations is Shield Bash. In Origins it looked like a love tap to the stomach. In DAII it actually looks like it hurts.


Eh. I thought in DA:O it really felt like you were slamming an enemy. DA2 was just ... I can't describe it ... cardboard?

It just didn't feel "heavy" like the DA:O move, it felt weightless.

#13
mousestalker

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teenparty wrote...
snip..

I wasn't talking about the rouges ability to move through the battlefield. Just the combat animation. My point is basically that I want more stabbing, less meaningless dancing.

I'm not looking for something a 100 % realistic, I just want it to feel more like an actual fight.


What mod are you using that you can apply rouge in combat?

#14
teenparty

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mousestalker wrote...

teenparty wrote...
snip..

I wasn't talking about the rouges ability to move through the battlefield. Just the combat animation. My point is basically that I want more stabbing, less meaningless dancing.

I'm not looking for something a 100 % realistic, I just want it to feel more like an actual fight.


What mod are you using that you can apply rouge in combat?


Ouch! That's clever. Let's all make fun of the foreigner.

#15
ScotGaymer

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teenparty wrote...

mousestalker wrote...

teenparty wrote...
snip..

I wasn't talking about the rouges ability to move through the battlefield. Just the combat animation. My point is basically that I want more stabbing, less meaningless dancing.

I'm not looking for something a 100 % realistic, I just want it to feel more like an actual fight.


What mod are you using that you can apply rouge in combat?


Ouch! That's clever. Let's all make fun of the foreigner.



Its nothing to do with you being foreign and everything to do with you being lazy and butchering the english language which is offensive. How would you feel if we butchered your language on a forum and didnt bother to even try to get it right?

Why do I think you aren't trying?

Because you knew exactly what mousestalker was mocking you for.

You know that rogue isnt spelt rouge. You just couldnt be bothered correcting your typo, clearly. In which case you absolutely deserve to be mocked.

If the shoe was on the other foot you would do the exact samething.


Back on topic...

I liked both styles of combat; but I prefer DA2 simply because the engine is optimised and when you "hit" an enemy the effect of that hit is applied at pretty much the moment you do so.
So if you case a status effect spell that effect is applied right away; if you bash them with a bit club they lose hitpoints right away. The same applies to companion characters being attacked.

I was playing DAO today and I noticed there is a significant delay in damage/effect application in combat in DAO. Was fighting and Alistair had full health; and then suddenly within literally half a second he was dead. Before I could do anything to save him (was a healer mage). That sort of thing doesnt happen in DA2.

So for that reason DA2 wins.

#16
Ginkeh

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FitScotGaymer wrote...


Its nothing to do with you being foreign and everything to do with you being lazy and butchering the english language which is offensive. How would you feel if we butchered your language on a forum and didnt bother to even try to get it right?

Why do I think you aren't trying?

Because you knew exactly what mousestalker was mocking you for.

You know that rogue isnt spelt rouge. You just couldnt be bothered correcting your typo, clearly. In which case you absolutely deserve to be mocked.

If the shoe was on the other foot you would do the exact samething.

.


Unless you speak/write a second language as well as that guy, you really should just shut the **** up.
Even if you do, there`s nothing offensive about someone mispelling, and certainly not when it`s their second language.

Modifié par Ginkeh, 24 septembre 2011 - 12:27 .


#17
teenparty

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I just wanted to clearify that my complaint was first and foremost about the aesthetics (I looked that one up in the dicionary just to get it right) of the game rather than combat mechanics. If my rouge would stab the maskara with the eyeliner rather than just applying it by himself in the mirror I would be a happy man.

Muttering bitterly under his breath: "If FitScotGaymer values the English language so highly she could at least give it a capital "E"."

Modifié par teenparty, 24 septembre 2011 - 12:33 .


#18
ScotGaymer

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@Ginkeh...


Perhaps I was unclear.

Mispellings and typos arent offensive.

Deliberate mutilation of the language through laziness, which is what it was because the OP knew EXACTLY what he was being mocked for and decided to call the race card on it.

Thats whats offensive.


@teenparty...

I am a man you fool.

And I wasnt saying I was valuing the language so highly, I was pointing out why some people might be annoyed; and why you deserve to be mocked for it.

Instead of calling the race card you could have went "oops sorry typo! lol" and made a joke out of it. People like you offend me.

EDIT:
I dont care if a person speaks a second or third language terribly. I dont care if they can barely write it never mind speak it. As long as they are making a genuine effort then all I can do is applaud them for it.

What I dont like is people not making an effort and then acting all offended when they get called on it. When we all know full well if the shoe was on the other foot and it was someone doing that sort of thing in HIS language, then he would be just as offended by it.

Modifié par FitScotGaymer, 24 septembre 2011 - 12:36 .


#19
Ginkeh

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FitScotGaymer wrote...

@Ginkeh...


Perhaps I was unclear.

Mispellings and typos arent offensive.

Deliberate mutilation of the language through laziness, which is what it was because the OP knew EXACTLY what he was being mocked for and decided to call the race card on it.

Thats whats offensive.

.


Saying he`s a foreigner = "calling the race card"? 

#20
teenparty

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I guess the fact that I'm a refugee from Nigeria and didn't learn to read or write in any language until I was 15 is no excuse.

#21
ScotGaymer

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@Ginkeh

Yup.

Racism encompasses nationality as well as skin colour you know. Check the dictionary for the official definition of it.

What he said was insinuating that the person was making fun of him simply because english isnt his first language (which if true would be a form of racism); which is obviously not the case.
The person was mocking him for consistently misspelling rogue inspite of knowing how rogue is actually spelt; which is what I was pointing out to him.

EDIT:
@teenparty

No it is no excuse.

Not for bad manners and not implying that someone was being prejudice/racist by mocking you for your blatant laziness when employing the language in which you are typing.

It was your reaction that annoyed me not that you actually misspelled something.

Everyone makes mistakes. We all are prone to typo's and whatnot from time to time. We dont then say to the people making fun of us "you only make fun because im ... whatever!"
We say "oops lol. didnt mean that. typo!" And then move on.

There was absolutely no need to act all offended and wounded party the way you did especially since you clearly knew what you were being mocked for, so you clearly knew ud typed rogue wrong and just hadnt bothered to correct yourself.

EDIT2:
Being a gay man I know what its like to be on the receiving end of real prejudice and hatred; on these forums, and in real life. And it annoys me when I see people doing things like this because it undermines everything that the Equality Act stands for.

When someone only makes fun and your very first reaction is to say "oh you dont like me because im foreign" - what because someone took the mickey out of you for misspelling a word?

No need for that at all. Its offensive to the people that actually do experience real difficulty because of racism, or prejudice, or whatever.

Modifié par FitScotGaymer, 24 septembre 2011 - 12:52 .


#22
jbrand2002uk

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A Rogue is about speed and agility not power so i had no problem with the DA2 depiction of the Rogues and i actually quite liked the teleport backstab instakill move

#23
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FitScotGaymer wrote...

@Ginkeh...


Perhaps I was unclear.

Mispellings and typos arent offensive.

Deliberate mutilation of the language through laziness, which is what it was because the OP knew EXACTLY what he was being mocked for and decided to call the race card on it.

Thats whats offensive.


@teenparty...

I am a man you fool.

And I wasnt saying I was valuing the language so highly, I was pointing out why some people might be annoyed; and why you deserve to be mocked for it.

Instead of calling the race card you could have went "oops sorry typo! lol" and made a joke out of it. People like you offend me.

EDIT:
I dont care if a person speaks a second or third language terribly. I dont care if they can barely write it never mind speak it. As long as they are making a genuine effort then all I can do is applaud them for it.

What I dont like is people not making an effort and then acting all offended when they get called on it. When we all know full well if the shoe was on the other foot and it was someone doing that sort of thing in HIS language, then he would be just as offended by it.


Posted Image

Really? On the internet? :pinched: Give the guy a break man, or does he have to impress you with his superior vocabulary in order for you to be nice? This is just trolling dude, leave the guy be. It's as stupid as complaining about voice acting in a mod.

#24
teenparty

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FitScotGaymer wrote...

EDIT:
@teenparty

No it is no excuse.

Not for bad manners and not implying that someone was being prejudice/racist by mocking you for your blatant laziness when employing the language in which you are typing.

It was your reaction that annoyed me not that you actually misspelled something.

Everyone makes mistakes. We all are prone to typo's and whatnot from time to time. We dont then say to the people making fun of us "you only make fun because im ... whatever!"
We say "oops lol. didnt mean that. typo!" And then move on.

There was absolutely no need to act all offended and wounded party the way you did especially since you clearly knew what you were being mocked for, so you clearly knew ud typed rogue wrong and just hadnt bothered to correct yourself.


If I mocked somebody for mocking me and somebody else got annoyed; would that be bad?

#25
teenparty

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Ups.

Modifié par teenparty, 24 septembre 2011 - 12:52 .