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Bioware Developers - Take a Lesson...


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#1
LeVaughnX

LeVaughnX
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  • 414 messages
I just bought and finished Gears of War 3 and man was I impressed. I laughed, I cried, I even nearly pissed myself because of the high action, emotion, and amazement of this game. The graphics rocked, the story was solid, the gameplay was better than ever, and the A.I. was "perfect". I never once had a problem with the Squad A.I. in Gears of War but in Gears 3 the squad A.I. just went to a whole new fu*king level. Instead of being so powerful and smart that they basically played the game for you - they were excellent supporters who knew what the hell to do all on their own! If I got "downed" they ran over and picked me up! If I had trouble with some ass*ole one of my squaddies ran over and began providing cover! It was awesome as hell!

Now do note this didn't take away any difficulty with the enemies mind you; I still had di*k faces bum rushing me constantly and forcing me to tactically exaust myself to keep from being flaked constantly. The only problem I had was that I couldn't direct the A.I. where to go - but they seemed to be fine on their own so it was just me being picky.

To the point - Mass Effect has suffered for me in the squad department. The A.I. in ME1 was terrible but excuseable since the enemy A.I. wasn't all that challenging either (especially when you have infinte rounds to crank out at them). However in Mass Effect 2 I felt like I didn't even have a squad. Heres why...

- They always CROUCHED in cover instead of ENGAGING in TAKING COVER. Meaning they would crouch behind the cover or near it and never fire a single shot nor would they lean in and out of cover. It was really bad and it was a game design flaw.

- They died almost as soon as the action started. I would frequently find them running straight into enemy fire with no real logic.

- Rarely did they listen to my commands and move to where I put the squad thing. They would shout ""CAN'T GET THERE!"" every five seconds which just grinded my friggen gears.

Over all I felt like I was playing baby sitter with the A.I. during ME1 and ME2. This is one problem (out of many) that will cause me to honestly not buy Mass Effect 3. I'm not trolling nor am I "raging" but this is an honest problem I found with the two games that Bioware "claimed" to have solved but didn't. I don't enjoy having a squad that doesn't do anything I ask and doesn't do sh*t in terms of usefullness.

Thoughts?

#2
Stanley Woo

Stanley Woo
  • BioWare Employees
  • 8 368 messages
Let's keep the personal attacks out of the discussion, please. Wanting a certain feature in a game to be more like the same feature in a different game is not unreasonable. The unreasonableness comes when demanding the feature be similar/identical (as if there's only one standard way of developing games) or in attacking someone for holding a dissenting opinion.