Becoming a Broodmother
#1
Posté 22 novembre 2009 - 05:04
First Day, they come and catch everyone.
Second Day, they beat us and eat some for meat.
Third Day, the men are all gnawed on again.
Fourth Day, we wait and fear for our fate.
Fifth Day, they return and it's another girl's turn.
Sixth Day, her screams we can hear in our dreams.
Seventh Day, she grew as in her mouth they spew.
Eighth Day, we hated as she was violated.
Ninth Day, she grins and devours her kin.
Now she does feast, as she's become the beast.
Then something about eating her husband's face and drinking his blood. It's quite creepy - what was Branka thinking! This must be the most unnerving part of the game.
#2
Posté 22 novembre 2009 - 05:17
#3
Posté 22 novembre 2009 - 06:10
#4
Posté 22 novembre 2009 - 06:14
#5
Posté 22 novembre 2009 - 06:15
#6
Posté 22 novembre 2009 - 06:17
#7
Posté 22 novembre 2009 - 06:19
#8
Posté 22 novembre 2009 - 06:21
#9
Posté 22 novembre 2009 - 06:26
Ringo12 wrote...
It's too bad all the nudity went to that thing...
Hahaha. Indeed! Apparently only breasts attached to digusting monster blobs are acceptable.
#10
Posté 22 novembre 2009 - 06:29
#11
Posté 22 novembre 2009 - 06:40
#12
Posté 22 novembre 2009 - 06:42
#13
Posté 22 novembre 2009 - 06:43
#14
Posté 22 novembre 2009 - 07:10
#15
Posté 22 novembre 2009 - 07:20
#16
Posté 22 novembre 2009 - 07:27
Taritu wrote...
Oddly, what it made me think was that after the blight was done, the Grey Wardens needed to make a serious commitment to the Legion of the Dead, and start burning out Darkspawn nests rather than just saying "yay, we won" and waiting for the next blight.. And all women in both groups need to be given a simple way to commit suicide if captured.
Agreed, I was wondering why the Wardens just sort of sit around waiting for another Blight after they finish one instead of trying to end it all.
#17
Posté 22 novembre 2009 - 07:27
Dragosunsoar wrote...
play with headphones on and volume high holy crap broodmother rhyme and the orphanage are extra creepy
Headphones? Should have heard them in 7.1 surround.
#18
Posté 22 novembre 2009 - 07:32
#19
Posté 22 novembre 2009 - 07:41
Agreed. After killing the Broodmother, i expected everything - but Branka sitting around as the sole survivor (for the best part of a year?) right between Broodmother and Anvil, doing nothing felt kinda wrongMystranna Kelteel wrote...
I loved that part. Branka felt anti-climactic after that wool-gnawing poetess Hespith was done with her tale.
#20
Posté 22 novembre 2009 - 07:42
Serogon wrote...
Taritu wrote...
Oddly, what it made me think was that after the blight was done, the Grey Wardens needed to make a serious commitment to the Legion of the Dead, and start burning out Darkspawn nests rather than just saying "yay, we won" and waiting for the next blight.. And all women in both groups need to be given a simple way to commit suicide if captured.
Agreed, I was wondering why the Wardens just sort of sit around waiting for another Blight after they finish one instead of trying to end it all.
It sounded like they do visit the Deep Roads, they're just so vast and filled with so many darkspawn it's tough to make headway. I mean the dwarven army has been pushing pretty hard at the darkspawn since they invaded and they've barely got anything secured. Plus their primary purpose is making sure the overworld is united to repel a blight, when the darkspawn actually have a leader and make an organized rush on the surface. Between blights the darkspawn seem to mostly just mill about mindlessly killing whoever they come across.
I agree that in terms of defeating the darkspawn for good, the best ending is probably securing aid from the new ruler for Orzammar. They really can't commit all that much though because there's still surface politics as well. And the dwarves probably wouldn't want to house an enormous human army.
#21
Posté 22 novembre 2009 - 07:45
And yeah, the Wardens really ought to be down there if there's no Blight. Good point.
#22
Posté 22 novembre 2009 - 08:00
Serogon wrote...
Taritu wrote...
Oddly, what it made me think was that after the blight was done, the Grey Wardens needed to make a serious commitment to the Legion of the Dead, and start burning out Darkspawn nests rather than just saying "yay, we won" and waiting for the next blight.. And all women in both groups need to be given a simple way to commit suicide if captured.
Agreed, I was wondering why the Wardens just sort of sit around waiting for another Blight after they finish one instead of trying to end it all.
Actually I remember it being mentioned somewhere in the game, maybe the Codex, that the wardens do indeed go down and clear the 'nests' after a Blight. Or at least did at one time. I'm guessing it's a rather impossible task to find them all when you have cave systems and tunnels spanning an entire continent.
#23
Posté 22 novembre 2009 - 08:21
Edge32 wrote...
Serogon wrote...
Taritu wrote...
Oddly, what it made me think was that after the blight was done, the Grey Wardens needed to make a serious commitment to the Legion of the Dead, and start burning out Darkspawn nests rather than just saying "yay, we won" and waiting for the next blight.. And all women in both groups need to be given a simple way to commit suicide if captured.
Agreed, I was wondering why the Wardens just sort of sit around waiting for another Blight after they finish one instead of trying to end it all.
Actually I remember it being mentioned somewhere in the game, maybe the Codex, that the wardens do indeed go down and clear the 'nests' after a Blight. Or at least did at one time. I'm guessing it's a rather impossible task to find them all when you have cave systems and tunnels spanning an entire continent.
And beyond. I don't think anyone is really certain how far the tunnels extend nowadays.
#24
Posté 22 novembre 2009 - 09:06
It is worth to linger near Branka and see what all she mumbles to herself. I found that creepier then thebroodmother itself. I decided to kill her the moment I heard her say: I know what became of her. But it only meant endless supply of darkspawn to test the traps with.Fulgrim88 wrote...
Agreed. After killing the Broodmother, i expected everything - but Branka sitting around as the sole survivor (for the best part of a year?) right between Broodmother and Anvil, doing nothing felt kinda wrongMystranna Kelteel wrote...
I loved that part. Branka felt anti-climactic after that wool-gnawing poetess Hespith was done with her tale.
Why couldn't my mage kill her with an area affecting spell??? I didn't mind what Oghen says. Branka had to die.
#25
Posté 22 novembre 2009 - 09:07





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