Aller au contenu

Photo

What the hell did i just read?


428 réponses à ce sujet

#101
Huntress

Huntress
  • Members
  • 2 464 messages

IRMcGhee wrote...

It's worth looking at the rest of this 5-year old article that the OP didn't post for some context.

www.killerbetties.com/killer-women-jennifer-hepler/


Are you really suprised? Am not, doesn't matter if it was 5 years ago or 1 month ago, what matter is the Op  should go to the corner and cry about it for another 69 years err I mean 6 to 9 years.
Image IPB:P

#102
xnode

xnode
  • Members
  • 180 messages
Eh, I am a coder,writer and musican, I can tell you that one doesn't always like the other. For an example, I was playing (back in the day) Star wars glaxies online. They added an option to the game where players could " make their own stories" with props and such. I wrote 3 stories for that system and in each case except 1 of the 3, I wish combat never took place. However, knowing the player base, no combat = no interest.

Point to it is, no matter what you do, you may not like a particular aspect. I am a gamer and everything I stated above, there are times thou, I wish some wouldn't interact with the other. She is a writer and loves to "Tell a story" which makes perfect sense for what "she does". Not wanting combat or being able to skip it is something she would "prefer", having that option hurts no one. Now if they removed combat from the rpg game, well then you have something to complain about, but as of what she stated, I see no "Shock" here other then if your a kid that thinks every developer,designer, sound or graphic person loves what they do. If so you are fooling only yourself.

She may not like the combat, but nothing says she doesn't love writing the stories. Her point from what I gather is games allow you to "skip her stories", why not have something to skip the combat then? Sounds more like a beef about games in general then not liking a particular thing. Heck I get it, she write the stories people skip, so why write them if there is an option in game to "skip it".

Modifié par xnode, 27 septembre 2011 - 12:21 .


#103
Merci357

Merci357
  • Members
  • 1 321 messages
I'd use such a button, to skip the 89th tedious trash battle I win anyway. Like I use the auto button in strategy games to win fights I win anyway, without the need of commanding my troops for minutes over the battlefield.

Really, it's no new idea. The only "shocking" is, in my view, the OP. But hey, it's the internet, let's be biased and narrowmind for a change.

#104
element eater

element eater
  • Members
  • 1 326 messages
i dont see the issue, could be quite good if they simply added a difficulty labled 'story' which allowed you to skip combat should you desire. Would be realy handy as well if you just wanted to play a game for the import data or just to see 1 or 2 differant outcomes

#105
Addai

Addai
  • Members
  • 25 850 messages
OP: News flash, not everyone plays video games to kill stuff. I know exactly what she's talking about, and so does anyone who's ever used the console to killallhostiles.

Modifié par Addai67, 27 septembre 2011 - 01:00 .


#106
Addai

Addai
  • Members
  • 25 850 messages

Arthur Cousland wrote...

Yes, the image isn't necessary.

I just like games that don't feel like my choices mean very little because the writers want to tell their story, regardless of what the player does.

While it's nice to be able to comment on a game and post constructive criticism in hopes that it may influence a future product in some minor way, I'd like to believe that the developers already know what makes a fun game because they play the games themselves, and aren't caught completely off-guard when something gets criticized, because they "thought" they knew what people wanted.

That has nothing to do with combat.  That is branching story, which definitely is a province of the writers, and is irrelevant to the idea to give people the option to skip the tedious grinds that are included because power gamers like them.

Modifié par Addai67, 27 septembre 2011 - 01:13 .


#107
Yrkoon

Yrkoon
  • Members
  • 4 764 messages

Miashi wrote...

Boohoo, call the presses, a storywriter that doesn't like combat.

So what? She's honest and she doesn't like combat. I don't like combat either but I still enjoy games. How can you conclude that disliking combat equals disliking video games?

I wouldn't go as far as to want a fast forward button, but there are games out there that cater for that kind of players with dialog options that allow you to lure your way out of combat. *coughplanescapecough*

It'd be a big deal if she was a combat mechanics designer, but she isn't.

Not only that.    Even though I'm the complete opposite of Hepler  (I see good combat as paramount in any good  RPG) I STILL agree with her.  I do think there should be a "skip combat" button.  For no other reason than it gives the player more freedom and choice (don't have to fight if you don't want to!)... which is NEVER a bad thing in an RPG.

And as someone mentioned earlier, had we been given the ability to hit the "skip combat" button in all those mindless, tedius, Boring street fights in Kirkwall, I would have jumped for joy!

Modifié par Yrkoon, 27 septembre 2011 - 01:24 .


#108
Sowtaaw

Sowtaaw
  • Members
  • 129 messages
there is a "skip button" is called youtube.

#109
Shazzie

Shazzie
  • Members
  • 468 messages

House_Hlaalu wrote...
If you don't like playing through all that combat and action (the stuff that makes a videogame a videogame), then why don't you just go and watch a movie or write for a tv show or something? Its all this skipping through the action in videogames nowadays that i hate. L.A. Noire had this where you could just skip all the action sequencences.

The action and playing is what makes videogames. Its the gameplay, you cant get rid of or skip through gameplay in a game!? The option is there to skip acutscene because cutscenes belong to movies and not games.

Combat and action are not   'what makes a video game a video game'. They can be one of the aspects, but they're not the only one. I play plenty of video games that contain no combat whatsoever, and plenty others that contain combat that I can optionally completely skip (via stealth and other methods).

With that in mind, I'm not interested in a 'skip combat' button, provided the combat has depth and meaning and is interesting. (I would have gladly taken a 'skip combat' button for much of DA2's combat situations, though all I had was 'turn this on easy and wake up when it's over', but that's simply personal preference- I didn't find DA2's combat to be interesting). But, overall, I would not ask for a 'skip' button, even for combat (such as much of DA2's) that I didn't like. I would instead ask for 'better combat'. Combat has its place in many video games, and I wouldn't want to get rid of it in the games it has its place in... even if I usually do not play games for their combat. I'm far more interested in story. Story can lead to combat, or puzzles (stuff you 'fight' with your brain), or more story... all of which is fine by me.

So, even if I don't always consider combat to be all that important, I wouldn't want and would be highly unlikely to use a 'skip' button. Well, except for perhaps those ridiculously annoying nighttime combat waves in Kirkwall. To me, a 'skip combat' button is frankly admitting 'our combat sucks, so here- skip it'. (Which I suppose would be completely accurate for those forementioned crime sprees.)

House_Hlaalu wrote...
Videogames need to stop pretending that they are movies, and start acting like games.

Now that line? Yeah, I'll definitely and wholeheartedly agree with you on that one! I can enjoy cutscenes (though if I'm on my fifth replay of a game, OhGodCanWePleaseSkipThisNOW does tend to pop up). But I don't play a game for the cutscenes, for the movies, for the loss of character control. Don't take things out of my hands and have my character do something that is not by my choice, please. Cutscenes can be helpful in setting a mood or showing something your character isn't a part of, but they're not a 'reward' and they do not and should not take the place of the most important aspect of the game itself-  gameplay.

[p.s. Totally off track, but I love your forum name, House_Hlaalu. Kinda biased, though, as that's always the House I chose, myself!]

Modifié par Shazzie, 27 septembre 2011 - 02:27 .


#110
Arthur Cousland

Arthur Cousland
  • Members
  • 3 239 messages
So a "fast-forward button" or "kill all hostiles" hotkey isn't a bad idea for people who want them.

I simply would prefer a complete game where neither the story or combat take a back seat and skipping through the game just to get to the end doesn't feel necessary.

Why play the game if you want to skip through it? That just seems like gamer fatigue and would most likely be remedied by playing something else.

Even if I've played a game several times, I still take the time to do every quest, fully map out every area and kill all hostiles, simply because I like to feel like I've done and seen everything. I'll treat every playthrough like it's my last. When I find myself rushing through the game and just want parts over with, that usually means that I've been playing that particular game too much and it's time to see what other game I should be playing instead.

#111
tmp7704

tmp7704
  • Members
  • 11 156 messages

Arthur Cousland wrote...

Why play the game if you want to skip through it?

Different strokes for different folks. I don't think anyone is really saying they'd skip entire game, just the parts they don't personally fancy -- be it combat, cutscenes, voiceovers or whathaveyou.

#112
BubbleDncr

BubbleDncr
  • Members
  • 2 209 messages
I don't want a fast forward button, I just like being able to persuade/intimidate my way out of fights, like i did in Origins.

#113
Huntress

Huntress
  • Members
  • 2 464 messages
Ok everyone calm down.. think for a moment.. how long ago was that article wrote? 20 Feb 2009
For how long did dragon age origen was in development? 5 years?
was dragon age origen finished before or after this article?
The article was posted before dragon age origens was released  November 3, 2009.

have a good night all!:kissing:

Modifié par Huntress, 27 septembre 2011 - 03:45 .


#114
LordKinoda

LordKinoda
  • Members
  • 196 messages
Granted Mr. Woo that insults aren't warrented. However, a developer who thinks the way she does is rather asinine. I'm just glad thera are others around to temper people like this. I don't care when this article/blurb was written, it's irrelevant. The opinion still persisits.

"I don't have the time to "play" through a full game and only want to see and hear the dialog portions because I have to deal with my kids, my job, my second job, my hair appointment, my bikini waxing, etc."

Then DON'T PLAY GAMES ! This is a hobby. It's not a second job. If you don't have the time and energy to put into a video game experience, then DON'T PLAY VIDEO GAMES ! Assigning your ludicrous preferences onto a video game because it does not fit your schedule is just downright insulting to me, sorry. I love the dialog in RPG's as well, it's the reason that it's my favorite genre of game. But that doesn't change the fact that the combat is also just as necessary for more interactivity and to have more of an actual "game" to the gamplay.

#115
Kail Ashton

Kail Ashton
  • Members
  • 1 305 messages
Really? 5 pages of people deabte'n bout the personal interests of a writter? good god the internet fails so hard somedays i swear....

Maybe it's just the end of the month blues where it just drags on forreeeevvveeerrr (lordy knows that why i apparantly keep checking back in the cesspool) but c'mon there's better things to do with your time then this nonsense right?....right???

#116
Sutekh

Sutekh
  • Members
  • 1 089 messages
 @OP

Did she say she wished games would also come with a bulky mafioso holding a gun against your temple and forcing you to push the button in question under threat of a forced visit to the bottom of Lake Michigan wearing concrete shoes and wrapped in cheap plastic bags? Because I totally missed that. 

If there's a skip button, there's a skip button. If some people want to push it, that's none of your business, and you don't have to judge them or her for wanting it. You, on the other hand, don't have to push it. That's a wonderful and revolutionary concept called "option".

A game is not defined by its gameplay - and gameplay isn't only fighting. I love fighting, I do; wouldn't skip it unless I absolutely have to, but skipping some fights people might deem tedious doesn't destroy the spirit of the game or whatever holy and sacred thing you think is in jeopardy here.

I'm slightly bothered by her generalizing opinion of what we women like and dislike (OK, more than slightly), but when it comes to gaming, she's a writer who doesn't like fighting. It's her absolute right, and it shouldn't matter unless, one day, she's suddenly in charge of in-game combat.

LordKinoda wrote...

Then DON'T PLAY GAMES ! This is a hobby. It's not a second job. If you don't have the time and energy to put into a video game experience, then DON'T PLAY VIDEO GAMES ! Assigning your ludicrous preferences onto a video game because it does not fit your schedule is just downright insulting to me, sorry. I love the dialog in RPG's as well, it's the reason that it's my favorite genre of game. But that doesn't change the fact that the combat is also just as necessary for more interactivity and to have more of an actual "game" to the gamplay.


Again, how people play their games is none of your business. Why do you care? How does it prevent you from enjoying playing?

#117
Andraste_Reborn

Andraste_Reborn
  • Members
  • 4 808 messages
Given that there's a button to skip dialogue, why not a button to skip combat? I mean, I love combat, play on Nightmare and spend ages planning my builds. That doesn't mean everyone has to do that! There's more to RPGs than fighting. There are even a few fights I could stand skipping. (Not so much the street fights, more the times my party is appallingly set up for the Ancient Rock Wraith.)

I think there would have to be more non-combat content if the game had a pure story mode, or perhaps not all fights should be skippable. Like many others, I also don't like this perspective being generalized to all women. The basic point is completely valid, though.

#118
Oopsieoops

Oopsieoops
  • Members
  • 178 messages

Kail Ashton wrote...

Really? 5 pages of people deabte'n bout the personal interests of a writter? good god the internet fails so hard somedays i swear....

Maybe it's just the end of the month blues where it just drags on forreeeevvveeerrr (lordy knows that why i apparantly keep checking back in the cesspool) but c'mon there's better things to do with your time then this nonsense right?....right???

It's not just someone's personal opinion, it's mostly how said opinions affect the end result of the project they work in. If you can't see that the opinions of a prominent member of a development team can influence a game I'd say you are really nearsighted. At any rate, if you have no interest in discussing this, it'd be a lot better to move on and find better things to do with your time then this nonsense right?....right??? :happy:

#119
Kail Ashton

Kail Ashton
  • Members
  • 1 305 messages

Oopsieoops wrote...

Kail Ashton wrote...

Really? 5 pages of people deabte'n bout the personal interests of a writter? good god the internet fails so hard somedays i swear....

Maybe it's just the end of the month blues where it just drags on forreeeevvveeerrr (lordy knows that why i apparantly keep checking back in the cesspool) but c'mon there's better things to do with your time then this nonsense right?....right???

It's not just someone's personal opinion, it's mostly how said opinions affect the end result of the project they work in. If you can't see that the opinions of a prominent member of a development team can influence a game I'd say you are really nearsighted. At any rate, if you have no interest in discussing this, it'd be a lot better to move on and find better things to do with your time then this nonsense right?....right??? :happy:


No, while you get an A for effort this is insanity playing out, it's just some random writters opinion on a hobby that's grown completely out of control and yes you really need to do sumth'n better with your time, i for instance will now go count the cracks in the ceiling, fun~!

#120
Omega Torsk

Omega Torsk
  • Members
  • 1 548 messages

Sowtaaw wrote...

there is a "skip button" is called youtube.

This.

#121
Mark of the Dragon

Mark of the Dragon
  • Members
  • 702 messages
Ok I have nothing against her. As long as she does her job well I dont really care if she likes video games or not. However that whole idea is, well to say it nicely, silly. I mean its a videogame. I mean what she is talking about is a movie. That way you get dialogue, never have to do anything but press play and stop, most movies arent more then two hours, and they are cheaper. But if you skip the action or gaming parts of a videogame you miss the whole point. Dialogue is just optional because some dont care about story.They buy videogames to play.

#122
xkg

xkg
  • Members
  • 3 744 messages
^
Have you ever heard about p&c adventure games like for example Alpha Polaris, Tunguska Files or old Sierra games - Larry, Space Quest etc... There is no fighting in those games at all - only dialougues, and puzzles and they are very very far from being a movie.

Combat in RPG games may be vital for you but that doesn't mean it is for everyone.

#123
TastesLikeTNT

TastesLikeTNT
  • Members
  • 134 messages
I don't really see the issue here. An option to skip combat for those who don't like it is not taking away anything from those who do, is it?

#124
House_Hlaalu

House_Hlaalu
  • Members
  • 71 messages

Cutlass Jack wrote...

I wonder if the same people complaining about this are the same ones who love their 'Skip The Fade' mod for Origins...
Image IPB


No, ive never used that mod, or used console commands to kill enemies.

#125
WarBaby2

WarBaby2
  • Members
  • 1 019 messages
I think the main problem with games these days is: Gameplay takes a backseat behind "cinematic" sotrytelling that jut is not, well, cinematic... what remains is lackluster gameplay AND story.

While the trend to forego story totally in favour of graphics and gameplay, that we had 2 or 3 years ago, the new trend to dumb down gameplay or make it optional alltogether is even worse.

But the sad truth is, gaming is no longer for us few brave and nerdy hanging around these forums... it is for the buying masses that want to be able to skip gameplay and story for... ahm, yea not really sure what for... why playing games at all anymore?^^

[/quote]
No, ive never used that mod, or used console commands to kill enemies.
[/quote]

I did too, but only because the run of the mill battles you had in EVERY (im)possible place got pretty old, pretty fast... talking about dumbed down gameplay.

Modifié par WarBaby2, 27 septembre 2011 - 07:17 .