The Antivan Crows quests...moral dilema again
#1
Posté 22 novembre 2009 - 05:36
If I kill Ignacio, that will be some exp points..but I'll miss 4 or 5 sidequests I think...are there straglers of the Crows that will attack me several times later in random encounters? That would make up for some exp for not doing their quests.
#2
Posté 22 novembre 2009 - 05:39
However, there is a major SPOILER and something that is hinted at in your first discussion with Ignacio:
The Crows pay you to help your own cause. Doing them is not evil at all. I wouldn't even call it immoral.
#3
Posté 22 novembre 2009 - 05:43
#4
Posté 22 novembre 2009 - 05:49
#5
Posté 22 novembre 2009 - 05:51
thanks
#6
Posté 22 novembre 2009 - 05:52
#7
Posté 22 novembre 2009 - 05:55
You agree to kill people you don't know for money. It's assassination and it's not good.
Now, if you want to meta-game, sometime later you learn these people you're murdering are bad, but metagaming and RPing a good person are two different things.
#8
Posté 22 novembre 2009 - 05:57
#9
Posté 22 novembre 2009 - 06:03
#10
Posté 22 novembre 2009 - 06:05
The Capital Gaultier wrote...
Ignacio tells you up-front who your targets are. No need to meta-game.
No, he doesn’t.
He says, "Hi, I'm Ignacio and a member of the Antivan crows - the organization that tried to kill you. I'm not going to kill you though; assassination isn't personal, it's just a business.
Anyways, we want some people dead, and helping us might benefit you. What do you say?"
You can then either say yes, say no, or attack him.
Now, if you *agree* to help him kill people, even though you have no idea who they are and you know the crows kill anyone for profit – good, bad, or indifferent – all because it might benefit you in some undefined way, then he’ll tell you the targets.
#11
Posté 22 novembre 2009 - 06:06
#12
Posté 22 novembre 2009 - 06:07
Anyone catch why was the ambassador in Orzhammar is bad?
As for RPing a good character, there's no harm in asking, right? Not to mention that Ignacio presents it such that if something ill were to befall the mark, well, then that works great. If it doesn't, well then that's not the end of the world. So if you decide you'd rather not kill the mark, the only 'bad' thing you have to deal with is having an extra quest in your log.
#13
Posté 22 novembre 2009 - 06:07
#14
Posté 22 novembre 2009 - 06:08
The Capital Gaultier wrote...
Ignacio tells you up-front who your targets are. No need to meta-game.
Right. If you played the human origin, you will recognize some names in the so called letters of Ignacio and you WANT to meet these people
BTW, he also tells you, that it's up to you if you take action or not, once you have read the (mission-)letters.
Modifié par Baher of Glory, 22 novembre 2009 - 06:09 .
#15
Posté 22 novembre 2009 - 06:12
Maria Caliban wrote...
The Capital Gaultier wrote...
Ignacio tells you up-front who your targets are. No need to meta-game.
No, he doesn’t.
He says, "Hi, I'm Ignacio and a member of the Antivan crows - the organization that tried to kill you. I'm not going to kill you though; assassination isn't personal, it's just a business.
Anyways, we want some people dead, and helping us might benefit you. What do you say?"
You can then either say yes, say no, or attack him.
Now, if you *agree* to help him kill people, even though you have no idea who they are and you know the crows kill anyone for profit – good, bad, or indifferent – all because it might benefit you in some undefined way, then he’ll tell you the targets.
You don't need to do everything that your character agrees to do. I certainly did not.
#16
Posté 22 novembre 2009 - 06:14
Not to give anything away, but you might even kill one of the targets because of something unrelated and in self-defense (as it turns out).
#17
Posté 22 novembre 2009 - 06:19
#18
Posté 22 novembre 2009 - 06:23
#19
Posté 22 novembre 2009 - 06:25
The Capital Gaultier wrote...
You don't need to do everything that your character agrees to do. I certainly did not.
No, you don't.
But the question wasn't "Do I have to do everything my character agrees to do?" but "Would my good, upright PC agree to help a group of assassins when he or she has no idea who these assassins want dead?"
The answers given were all quite meta-gamey. 'It turns out that the people you assassinate are bad' is meaningless in terms of this discussion.
#20
Posté 22 novembre 2009 - 06:26
And my point is that lying is not meta-gaming at all.Maria Caliban wrote...
The Capital Gaultier wrote...
You don't need to do everything that your character agrees to do. I certainly did not.
No, you don't.
But the question wasn't "Do I have to do everything my character agrees to do?" but "Would my good, upright PC agree to help a group of assassins when he or she has no idea who these assassins want dead?"
The answers given were all quite meta-gamey. 'It turns out that the people you assassinate are bad' is meaningless in terms of this discussion.
#21
Posté 22 novembre 2009 - 06:36
The Capital Gaultier wrote...
And my point is that lying is not meta-gaming at all.
No, it's not. But you didn't say 'Your character could just lie to see who the Antivan crows are trying to assassinate. Kill them if they're bad, and ignore the quest or even try to protect them if they're good.'
That would be role-playing.
Instead you said: “The Crows pay you to help your own cause. Doing them is not evil at all. I wouldn't even call it immoral.”
Information the PC doesn’t know until they’ve agreed to help the Crows. Hence, meta-game information.
#22
Posté 22 novembre 2009 - 09:45
That's why I "spoiler" tagged it. I have no disagreement with you at all.Maria Caliban wrote...
The Capital Gaultier wrote...
And my point is that lying is not meta-gaming at all.
No, it's not. But you didn't say 'Your character could just lie to see who the Antivan crows are trying to assassinate. Kill them if they're bad, and ignore the quest or even try to protect them if they're good.'
That would be role-playing.
Instead you said: “The Crows pay you to help your own cause. Doing them is not evil at all. I wouldn't even call it immoral.”
Information the PC doesn’t know until they’ve agreed to help the Crows. Hence, meta-game information.





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