Well lets take a look at it shall we, each choice and it's paragon and renegade action and what it does for us. This is just the major stuff, not all the piddly crap.
ME1NoveriaParagon: Save Rachni Queen
Renegade: Kill Rachni Queen
If you decide to kill her, then that is it you have taken her and any actions she may take out of the equation, end of line. However if you save her, on Illium you find out she is doing her best and that she is loyal to you. She will fight for you. The Rachni are a powerful people and you will do well to keep them alive. However, there is the very small chance they will become indoctrinated again and turn on you, but I doubt it.
Advantage: Paragon
WrexParagon: Save Wrex
Renegade: Kill Wrex
Wrex is without a doubt, the most level headed Krogan in the galaxy. He wants what is best for his people, but doesn't know how to go about starting it. If you decide to save him, he begins to unite the Krogan spawning a new age for Krogan. However, if you kill him you get his brother Wreave, who is a traditionalist and is only out to strengthen Clan Urdnot.
Advantage: Neither, we have yet to find out how it will effect the overall arc.
The CouncilParagon: Save Council
Renegade: Kill Council outright
Neutral: Kill Sovereign
Saving the Council mends many bridges and allows humanity to gain the galaxies trust, but at the cost of way too many human lives, thus weakening humanity. Killing the Council outright tends to lead the other species to mistrust us and sparks an arms race between the Turians and Humanity, which could prove useful in the future. Going the neutral route, kills off the council but puts humanity on the fence, no one blames them outright, but it still sparks and arms race.
Advantage: Neither, time will tell, but I my personal opinion is that the advantage goes to the neutral choice.
ME2TuchankaParagon: Save Genophage research
Renegade: Destroy it
If you go ahead and decide to save the research, then there is a chance that Mordin can create a cure, and a chance that the Krogan will rejoice and give Shep and humanity their complete loyalty. But this greatly depends on if you let Wrex survive, under Wrex's leadership I believe that the Krogan will prosper and become a very valuable member of the galaxy, under Wreave, not so much. Destroying the cure will undoubtly ****** all the Krogan off and Mordin will have to start from scratch.
Advantage: Paragon
Migrant Fleet: Tali loyalty missionParagon: Defend her and win
Renegade: Defend her and loose
Tali can either be booted from the fleet or stay. We know that Tali is a major part of the fleet and an important ally within that fleet. The migrant fleet will be a major player in the future, and having her in that fleet could be a major boon to us. However, if she is exiled, you loose that ally within the fleet.
Advantage: unknown
Collector BaseParagon: Destroy it
Renegade: Give it to Cerberus
You either destroy it an dno one learns all of it's secrets, or you save it and give it to the one grouyp who you KNOW will exploit the hell out of it only to the benefit of humanity.
Advantage: neither, yer screwed either way.
The HereticsParagon: Rewrite heretics
Renegade: Destroy heretic base
If you rewrite the heretics, the true Geth gain an advantage in numbers, albeit a very small gain. But the chances of the heretics ever comming back are almost 0, it does however put the Quarians at a disadvantage when the try to retake their homeworld. If you destroy the heretics, you help the Quarians in their fight, but you didn't get them all, and there is a chance they will rebuild. It is unclear however how the true Geth will take it. They are far more emotional than they first seem and destroying their brothers may have a negative impact.
Advantage: Renegade
Overall. It looks in my opinion that the advantage goes to Paragons, but it is a very slim advantage, and coudl go either way. My best guess is that each path willhave severalpossibilites and that neither willheavily effect the outcome.
Modifié par Valdrane78, 29 septembre 2011 - 01:28 .