To address the original post of this topic. The game is more centered around helping the chantry instead of the mages. Which I find stupid to be honest. Still I've done a play through that has helped the mages and a play through that has helped the templars. Either way the game forces you down a certain path. Unlike DA:O where your choices had far reaching effects, DA2 choices do not with the exception of your surviving sibling. If your sibling was left behind when you went into the deep roads or if you took them along with you and took Anders and they survived there. If they died in the deep roads well there are no far reaching consequences then.
DA2 could have been implemented better, the story better written and the choices having far reaching consequences other than you make a choice but later on you find your choice was made moot because the developers and writers said they didn't want your choices to have an impact at all.
That said DA2 is a good game, but it could have been a lot better. Same goes with ME2. The writing was not the best, the story was choppy because the individual character story arcs overshadowed the actual main story itself. Unlike ME1 where the main story was the focus and all character plots were interwoven into the story itself.
I'm hoping for a better experience with DA3 if there is a DA3. I am also hoping for a better experience with ME3.
Finally, yes you can kill templars, but the majority of templar killing takes place in act 3. There are other places in the game that you can kill templars, won't spoil them for you but they are there. Enjoy the game.
Modifié par Heather Cline, 30 septembre 2011 - 05:02 .