Stanley Woo wrote...
Now that I can't do anything about. Despite all of our reassurances, despite all the interviews, despite Mike Laidlaw and David Gaider both being very responsive to various threads since release, despite our continued participation in the forums, despite releasing DLC with some of the issues being addressed, people (and I'm talking the DA community here) still don't feel like they're being listened to? I can certainly understand specific individuals feeling that way, since they may not have been around at the time or haven't bought the DLC or didn't read specific threads, but I think that our community as a whole is here partly because developers participate in discussions and listen to feedback.
As concisely as possible,
Qualifiers.
- I loved DAII
- I thoroughly respect Stanley Woo on the strength of his posting on this forum
- I've conscientiously followed interviews, dev comments about DAII
- Nothing devs have posted or put in interviews post-DAII has offended me
- I didn't think DAII was much of an RPG, ultimately
- I've been around the forum, fairly consistently, since Baldur's Gate
- I'm PC exclusive
- I played Legacy
My point...
I still don't feel listened to.
Should anyone listen to me? Likely not? I loved DAII. If I didn't, I could take my money elsewhere. I could stick to RPGs, like Witcher/Diablo/etc (which are cool) or Indies like Bastion (which was cool). I'm probably less contemporarily relevant. I'm just one person.
Why don't I feel listened to? That's a really tricky one. Firstly, good listening, for me, has always been one on one, like between two people. Sure, patch 1.03 fixed exploding enemies, but I liked them. No-one asked me if I like them. Is it realistic for every person to get a tailored gaming experience? No, but I want it, nonetheless. I can recognise that, even if it's wrong.
Also, there's active listening. Like, if I tell my partner I hate brussel sprouts, I expect him to explicitly ask, "What the hell is wrong with brussel sprouts?" I don't expect someone who loves me to not ask and then knowlingly or unknowlingly serve me something I think tastes like Grannie's socks. (Yes, I'm making love and dinner synonymous with hundreds of hours spent playing BioWare games, often to the detriment of my real life relationships and dinner making commitments, sadly.)
Then there's the idea that good listening involves a level of mutual understanding. Despite the fact that the fanbase might not be able to agree whether gameplay or cosplay is more important, surely there are some more fundamental and basic, common reasons we all play games, and specifically RPGs. I used to find commonality on the Bio-boards, like how beating Kangaxx was cool, but beating him without cheese was cooler. While I agree that games should be accessible to a wide audience, my specialness (for beating Kangaxx without cheese) has, somehow, evaporated.
Not feeling listened to is a real problem for me, rightly or wrongly. I can recognise that my expectations are unrealistic and partly caused by internet, the modern nature of fandom and a vast sea of opinion, in which many of us who feel we should be relevant, rightly or wrongly, are drowning. Yet, the feeling remains. (in my opinion)
*watches careful opinion get swept away into nothingness*
What is it that I actually want to be heard and conveyed? Who cares?
Modifié par Firky, 09 octobre 2011 - 11:27 .