Filament wrote...
It has been argued that the use of iconic appearances is one thing that makes the game cartoony and immature though.
Really?
Guest_simfamUP_*
Filament wrote...
It has been argued that the use of iconic appearances is one thing that makes the game cartoony and immature though.
BubbleDncr wrote...
I personally prefer not having Hawke and company's heads covered by armor. Yes, its not realistic, but its a video game, and I would rather see my character's pretty heads than helmets.
DAO was ok, with all the helmets toggled off during conversation, but when I first started equiping helmets (since no one starts with them equipped), I got a little bummed out that they covered people's faces, or just looked dumb. I found that often times, I would get a helmet that had awesome stats, but I hated the way it looked on the character. So to me, DA2 had it perfect with helmets always toggled off, cos my character still looked good, not matter what helmet I put on them.
As for arms, legs, and other parts being exposed - I think majority of video games, comic books, etc, don't have realistic armor for characters. I mean, even for DAO, the Dalish Armor exposed the female Warden's mid-drift. So that's just something I've accepted as never going to be realistic, and I'm ok with that, as long both sexes are treated equally in their non-realism.
With Origins, I made Wynne and Arcane Warrior. So she ended up looking exactly the same as Alistair. I'd rather they look different.
As for Fenris's look making him appeal to pre-teens, and teens - perhaps there are more preteens and teens that love his look. But I'm in my 20's and had no problem with him, so I think its more personal preference.
Modifié par Relshar, 10 octobre 2011 - 08:25 .
Guest_Versago_*
bEVEsthda wrote...
ME2 is not a better game than ME.
And that DA3 will suffer from DA2's failure. So he seem to have a clue.
Modifié par Versago, 10 octobre 2011 - 08:30 .
Modifié par Pygmali0n, 13 octobre 2011 - 03:51 .