EmperorSahlertz wrote...
The "establsihed lore in Origins" does in no way at all, exclude possession while awake, as an impossibility.
It does in the way it was done in DA2 though.
-Polaris
EmperorSahlertz wrote...
The "establsihed lore in Origins" does in no way at all, exclude possession while awake, as an impossibility.
Modifié par EmperorSahlertz, 30 septembre 2011 - 08:39 .
EmperorSahlertz wrote...
No it doesn't.
IanPolaris wrote...
Meretheri and Uldred were possessed by Pride Demons and very ancient and powerful Pride demons at that. I'd say that those are unique cases....especially when we note that Audacity (the demon that possesses Meretheri) had been seperated from the Fade for over a thousand years.
-Polaris
Modifié par phaonica, 30 septembre 2011 - 09:46 .
phaonica wrote...
IanPolaris wrote...
Meretheri and Uldred were possessed by Pride Demons and very ancient and powerful Pride demons at that. I'd say that those are unique cases....especially when we note that Audacity (the demon that possesses Meretheri) had been seperated from the Fade for over a thousand years.
-Polaris
So does every single possession that we can name break the "established lore"?
You don't take them seriously because you refuse to recognize that human weakness/stupidity is part of the reason why mages are dangerous. And because you think mages being dangerous contradicts the lore.LobselVith8 wrote...
How aren't they examples if people can't take them seriously? They stand out more as examples of bad writing rather than the dangers of magic.
Neither the mages at Ostagar nor Aeonar prove that mages can only be possessed while their consciousnesses are in the fade.The fact that the two mages contradict what we've seen at Ostagar, and read about Aeonar, was what I was addressing. The scenes seem designed to illustrate that the mages became abominations right then and there, even though it breaks the lore established in Origins.
IanPolaris wrote...
Those two do and for valid reasons I've already specified. Both cases you mention are unique.
-Polaris
phaonica wrote...
IanPolaris wrote...
Those two do and for valid reasons I've already specified. Both cases you mention are unique.
-Polaris
No they don't. They do not break established lore any more or less than every other possession we see in the game, for the valid reasons I've already specified.
IanPolaris wrote...
phaonica wrote...
IanPolaris wrote...
Those two do and for valid reasons I've already specified. Both cases you mention are unique.
-Polaris
No they don't. They do not break established lore any more or less than every other possession we see in the game, for the valid reasons I've already specified.
You haven't specified any valid reasons.
-Polaris
IanPolaris wrote...
The problem is is if DA2 is correct the human civilization (or humanity and elves in general) should have never survived because the primitive world is even more brutal than Thedas of today, and that means you should have had mages going "meatball" pretty much every generation in every tribe....no one would have survived!
phaonica wrote...
IanPolaris wrote...
The problem is is if DA2 is correct the human civilization (or humanity and elves in general) should have never survived because the primitive world is even more brutal than Thedas of today, and that means you should have had mages going "meatball" pretty much every generation in every tribe....no one would have survived!
That is entirely possible. However, that doesn't make it lore breaking.
IanPolaris wrote...
Mages are not nearly as prone to becoming abominations (and/or abominations are nearly as dangerous) as the Chantry (and Bioware) want you to think.
-Polaris
phaonica wrote...
IanPolaris wrote...
Mages are not nearly as prone to becoming abominations (and/or abominations are nearly as dangerous) as the Chantry (and Bioware) want you to think.
-Polaris
So the Mages which Bioware created could not possibly be as dangerous as Bioware says they are in the world that Bioware created?
IanPolaris wrote...
Actually yes. Either Bioware is wrong or the world is fundamentally inconsistant to the point where it breaks willing suspension of disbelief. Without willing suspension of disbelief you have no story, only epic fail.
So yes, Bioware is constrained by their own lore and by basic logic and consistancy if they want to be taken seriously.
-Polaris
Modifié par phaonica, 30 septembre 2011 - 11:11 .
Modifié par Dave of Canada, 01 octobre 2011 - 01:00 .
Dave of Canada wrote...
I think Origins barely showed the risk of magic, any mages you'd meet were somehow nice and kind + the dangers of Connor were completely accidental and could be "cured" with help of the Circle of Magi. The worst mages you'd meet weren't "evil" because of their abilities to do whatever the hell they want, they were "evil" because they were just bad people (slaver/ect/ect). The Templar seem almost pointless when watching the Circle except for a mean of mages telling you how bad they are.
Dragon Age 2 did a good job of showing what people with incredible power would do, it shows you some good mages and shows you that mages can be equally deranged as normal people. They've also shown how bad Templar could be, otherwise we wouldn't have people consider Kirkwall the worst Circle to be at.
In Origins, mages were little innocent snowflakes that had to be freed because they did no harm with magic.
In Dragon Age 2, mages are "normal" people and can be equally insane and stupid.
IanPolaris wrote...
We don't meet a single NPC mage that isn't an insane idiot in DA2. Even DG admitted they went overboard there.
-Polaris
Modifié par Dave of Canada, 01 octobre 2011 - 01:16 .
Dave of Canada wrote...
IanPolaris wrote...
We don't meet a single NPC mage that isn't an insane idiot in DA2. Even DG admitted they went overboard there.
-Polaris
"Sane" Mages:
Feynriel
Bethany
Alain
Emile (though he's insane if he thought anybody would hook up with him without trying to get into his money)
Ella
Solivitus
Total: 5(6).
"Sane" Templar:
Thrask
Wesley
Cullen (though by most of your standards, he doesn't fit here)
Agatha
Emeric
Total: 4(5).
Oh dear, it looks like both sides are almost identical. Oh no, the poor mages!