Dave of Canada wrote...
I think Origins barely showed the risk of magic, any mages you'd meet were somehow nice and kind + the dangers of Connor were completely accidental and could be "cured" with help of the Circle of Magi. The worst mages you'd meet weren't "evil" because of their abilities to do whatever the hell they want, they were "evil" because they were just bad people (slaver/ect/ect). The Templar seem almost pointless when watching the Circle except for a mean of mages telling you how bad they are.
Dragon Age 2 did a good job of showing what people with incredible power would do, it shows you some good mages and shows you that mages can be equally deranged as normal people. They've also shown how bad Templar could be, otherwise we wouldn't have people consider Kirkwall the worst Circle to be at.
In Origins, mages were little innocent snowflakes that had to be freed because they did no harm with magic.
In Dragon Age 2, mages are "normal" people and can be equally insane and stupid.
You think so? I had exactly the opposite reaction.
Connor was as horrifying as he was precisely because it was an accident - a well-meaning young boy who brought a village near ruin because he couldn't control the immense power at his hands. And then there was Uldred and his band of rebels who would have managed to crush the templars and release abominations to the outside of the Tower had it not been for the aid of the Warden. It convinced me that the Circle was probably a good idea, but that it needed improvement.
In DA2 though, I don't think I have seen any really heavy damage caused by any one single mage there, and having nearly all mages there be insane undermines the danger, in my opinion. Were they really that dangerous, they would cause a lot more damage than they did - as it was, most abominations were laughably easy to kill and the mages didn't seem like a bigger threat to me than the waves upon waves upon waves upon waves of bandits and members of the Carta assaulting me every time I went out for an evening stroll. It didn't really say "magic is dangerous!" as much as "no one should ever drink the water in Kirkwall" to me.





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