You probably heard of "Alpha Protocol"...BUT
#1
Posté 28 septembre 2011 - 02:00
It was on steam for $2, I was like ," What the heck is going on?! Does it really suck THAT much?" I bought it out of curiosity and it COMPLETELY changed my perspective.
I always regarded that bioware games have probably the most well written storylines and ever since ME2 (very slightly dissapointed due to the ease of choosing the 'optimal' choices and though it might be due to my vastly superior intelligence than almost everyone here (except the moderators or admins or whoever that have banning power), I find it is predictable but still good.
Then came out Dragon Age 2 who totally blew me away in a very bad way, its combat system is refreshing but the storyline REALLY sucked and with an anti-climatic ending of a screen with couple of words, I thought I can never find a game that has the same intensity of a well written award winning novel.
BIOWARE!!! You should really take a look at how AP's actions --> consequences work, their characters are surprisingly well written and somewhat relatable, their villians have the touch of those classic James Bond villians with believablilty. The only 'villian' that is comparable in the bioware series is The Illusive Man and Saren was not even that good of a villian considering he is a normal badass that got mind****ed real bad by the reapers.
I know that ME3 is more or less done, but I really hope that there is a significant improvement in storyline quality, I am not that concern about the combat system, it is good but not critical in a RPG when what I really want is an epic story, I do not want ME1 & 2 actions to have a consequence of a mentioning by and NPC, or a slight difference in missions that really does not changes anything in the big picture.
For those of you who have yet to try AP, get it for $20 it is worth every penny. It is one of those few games that you really feel the story that is being told and it is relatable to the current chaotic world we live in.
Gameplay 8/10 (Combat system is not that well polished)
Graphics 7.5/10 (Nothing special here)
Storyline 9.5/10 (Cannot give a perfect score, there can ALWAYS be room for improvement)
Music 7 (most of the time) 10 (in certain moments)
Replayability 9.5 (It has enough variations to drive a person with already high levels of OCD completely insane.)
#2
Posté 28 septembre 2011 - 02:11
KOTOR 2
NWN 2
Fallout New Vegas
They get flack sometimes for bugs in their games but they tend to have very well written quests and characters.
I also bought Alpha Protocol during the Steam sale but haven't had time to install it yet.
Modifié par naughty99, 28 septembre 2011 - 02:11 .
#3
Posté 28 septembre 2011 - 02:29
naughty99 wrote...
Have you played other Obsidian RPGs?
KOTOR 2
NWN 2
Fallout New Vegas
They get flack sometimes for bugs in their games but they tend to have very well written quests and characters.
I also bought Alpha Protocol during the Steam sale but haven't had time to install it yet.
Obsidian are pretty damn good. Fallout New Vegas had loads of bugs but they patched it all, now it's one of the best rpgs out there. And Kotor 2 was brilliant, it could have been better than Kotor 1 but was unfinished, and thats Lucas arts fault, not Obsidians.
#4
Posté 28 septembre 2011 - 02:33
#5
Posté 28 septembre 2011 - 02:42
Alpha Protocol though... While owning it I had to uninstall it. Not because of bugs or anything but the hacking mini-game does not mesh well with my eyesight, so I can't push the plot forward. Shame really because it seems like it could have been a wonderful game.
#6
Posté 28 septembre 2011 - 02:47
I think you can EMP your way out of hacking scenarios, just turn down difficulty to easy, and it is not that hard once you practice a few times, trust me on this, the story is REALLY good, and I did play KOTOR2 it is pretty damn good too, though that is one instance i preferred bioware's KOTOR instead.
#7
Posté 28 septembre 2011 - 02:54
#8
Posté 28 septembre 2011 - 02:55
naughty99 wrote...
Personally, I liked KOTOR 2, NWN 2 and FNV more than KOTOR1, NWN1 and FO3.
I agree about KotOR2 and NWN2, I still have to play FNV though (I know, I know...).
About Alpha Protocol: it was one of my favourite games last year
#9
Posté 28 septembre 2011 - 03:22
CalamityRanger wrote...
Alpha Protocol though... While owning it I had to uninstall it. Not because of bugs or anything but the hacking mini-game does not mesh well with my eyesight, so I can't push the plot forward. Shame really because it seems like it could have been a wonderful game.
My wife had the exact same issue with the game. Her eyesight made her ill playing the hacking minigame. Investing heavily in the sabatoge skill, wearing hacking upgrades on her suit, and the aforementioned EMP usage helped her quite a bit.
She really enjoyed the game once she got past that hurdle but it made a very rough few days at first.
#10
Posté 28 septembre 2011 - 03:31
AP was great . Deserved more credit.
But definitly not polished like Mass Effect . Period .
It's like 75% of their budget went into the dialogue/option and 25% for all the rest combined . The VA was top notch.
The production value for that game was probably quite low.
When Mike started to move I just could not stop laughing .. The 'sneak' animation was so ankward lol .
Modifié par Suprez30, 28 septembre 2011 - 03:38 .
#11
Posté 28 septembre 2011 - 03:36
Well, I didnt play it yet, but Steam sometimes offers great games for almost nothing. Just check the weekend deals!
Modifié par Johnsen1972, 28 septembre 2011 - 03:37 .
#12
Posté 28 septembre 2011 - 03:37
Cutlass Jack wrote...
My wife had the exact same issue with the game. Her eyesight made her ill playing the hacking minigame. Investing heavily in the sabatoge skill, wearing hacking upgrades on her suit, and the aforementioned EMP usage helped her quite a bit.
She really enjoyed the game once she got past that hurdle but it made a very rough few days at first.
Maybe it's a lady thing cause that's the same for me.
#13
Posté 28 septembre 2011 - 03:46
#14
Posté 28 septembre 2011 - 04:07
It's a flawed gem but at the same time there are things it really should be recognized for, and that put a lot of other games to shame. I'd say that, in this day and age of cinematic conversations in RPGs, Alpha Protocol is a lesson for developers on how to keep the player inside the action even with a pre-made character with a VA attached.
Same with writing and VA. I can't believe that there were actually reviews that slammed the game for this. The VA especially has some of the most well-directed acting in gaming I've seen, and that's especially impressive considering how many differing dialogue lines there are and how many ways you can "weave" your way through conversations.
In a way it was to be expected but it's too bad that the game will be relegated to articles going "hey, that Alpha Protocol game that came out a few years back was actually pretty amazing in some ways!" instead of "journalists" having the brain-power, patience and analytical skills to recognize greatness (which of course doesn't mean that they should ignore the bad things).
#15
Posté 28 septembre 2011 - 04:15
#16
Posté 28 septembre 2011 - 04:43
#17
Posté 28 septembre 2011 - 04:46
They really put in a lot of effort in character development, even for characters that have little screen time, Omen Deng for instance is one of my favorite characters due to his character history and the truth in the Chinese government, when he went to lengths to sacrifice his brother just to gain their trust.
#18
Posté 28 septembre 2011 - 07:31
#19
Posté 29 septembre 2011 - 03:13
#20
Posté 29 septembre 2011 - 12:51
#21
Posté 29 septembre 2011 - 12:54
SOLID_EVEREST wrote...
The only thing that irks me is that we have to have a pre-determined character, but for what it's worth, Obsidian made me like the Thornton that isn't a wannabe suave guy. .
Most of Bioware's game have predetermined characters.
#22
Posté 29 septembre 2011 - 01:17
Ringo12 wrote...
SOLID_EVEREST wrote...
The only thing that irks me is that we have to have a pre-determined character, but for what it's worth, Obsidian made me like the Thornton that isn't a wannabe suave guy. .
Most of Bioware's game have predetermined characters.
I'm not much of a BioWare fan, though,--and this I know. The only game I liked, so far, is Dragon Age: Origins.
I think, though, that this is Obsidian's first pre-determined character game. I know Dungeon Siege: III has a pre-determined character, but it is pretty new.
#23
Posté 29 septembre 2011 - 01:23
She is also the VA for Subject Zero.
#24
Posté 29 septembre 2011 - 01:28
SOLID_EVEREST wrote...
Ringo12 wrote...
SOLID_EVEREST wrote...
The only thing that irks me is that we have to have a pre-determined character, but for what it's worth, Obsidian made me like the Thornton that isn't a wannabe suave guy. .
Most of Bioware's game have predetermined characters.
I'm not much of a BioWare fan, though,--and this I know. The only game I liked, so far, is Dragon Age: Origins.
I think, though, that this is Obsidian's first pre-determined character game. I know Dungeon Siege: III has a pre-determined character, but it is pretty new.
Does the Exile count? After all the Exile will always be the exile reguardless of appearance. The exile is from Kotor 2 btw.
#25
Posté 29 septembre 2011 - 01:29
Nowadays reviewers simply don't play games that long anymore, I doubt whether any reviewer even played past Saudi Arabia. Though it also needs to be stated that the game did much better among European reviewers.
As for gameplay, in my experience it isn't worse than Deus Ex: Human Revolution. It's also surprising the shooting mechanics got panned, when Mass Effect 1 had exactly the same feature (and generally combat in that game was even more of a cluster****).





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