A call to decency
#26
Posté 28 septembre 2011 - 10:28
Yeah, not a big deal.
#27
Posté 28 septembre 2011 - 10:28
Rath_01 wrote...
I thought the DLC for ME2 was priced about right except for the alternate appearance packs but they weren't expensive I'm Just too cheap to pay for alternate skins.
yeah well this ain't really about what EA/Bioware did with ME 2, This topic is an outlet for people disgusted over the DLC for Gears 3..go figure.
#28
Posté 28 septembre 2011 - 10:43
Upsettingshorts wrote...
Personally if I were to do such a thing, I'd be going after proprietary currency (Bioware Points, Microsoft Points, that kinda thing) first - because that's a nickel-and-dime-you rip off.
This.
#29
Posté 28 septembre 2011 - 11:23
#30
Posté 28 septembre 2011 - 11:28
Personally, I'm not a big fan of having to pay over $100 just to get all of a games content. It saddens me that there are so many people who blindly defend getting nickle-and-dimed just because they like a game.
Oh well, C'est la vie.
#31
Posté 28 septembre 2011 - 11:34
shep82 wrote...
There was none for ME 2.annihilator27 wrote...
Isnt It the devs that put the locked content on the discs?
Im talking about overall in the game industry lol.
#32
Posté 28 septembre 2011 - 11:40
Homey C-Dawg wrote...
Not much anyone can do about the DLC trend since all the big publishers have decided to impose it on the industry regardless of what anyone else thinks. It's part of their plan to add a constant revenue stream while still maintaining profits from individual sales.
Personally, I'm not a big fan of having to pay over $100 just to get all of a games content. It saddens me that there are so many people who blindly defend getting nickle-and-dimed just because they like a game.
Oh well, C'est la vie.
I dunno man; shadow broker, kasumi, overlord were all excellent DLC stories that didn't have anything to do with the main plot, I don't really consider them "all of the game's content". It's more of an outlet for the devs to try something new. The amount of work that goes into them is pretty intense, and we get all for what.. half the price of going to a movie? The same price of a combo at Wendys?
DLC can be a problem, but so far Bioware has been doing an amazing job with it. If you don't like it you don't have to buy it, but you're not missing out on "the complete game" by not playing Bioware's DLC (thus far). It'd be different if say.. you could only romance Miranda or Jack via a DLC romance pack or something like that.
#33
Posté 28 septembre 2011 - 11:43
AdmiralCheez wrote...
The real junky stuff was only, what, two bucks?
Yeah, not a big deal.
Considering they probably would have had more skins in game if they didn't know people would be willing to pay extra money for them, ya, it is a big deal.
#34
Posté 28 septembre 2011 - 11:46
Doug4130 wrote...
Homey C-Dawg wrote...
Not much anyone can do about the DLC trend since all the big publishers have decided to impose it on the industry regardless of what anyone else thinks. It's part of their plan to add a constant revenue stream while still maintaining profits from individual sales.
Personally, I'm not a big fan of having to pay over $100 just to get all of a games content. It saddens me that there are so many people who blindly defend getting nickle-and-dimed just because they like a game.
Oh well, C'est la vie.
I dunno man; shadow broker, kasumi, overlord were all excellent DLC stories that didn't have anything to do with the main plot, I don't really consider them "all of the game's content". It's more of an outlet for the devs to try something new. The amount of work that goes into them is pretty intense, and we get all for what.. half the price of going to a movie? The same price of a combo at Wendys?
DLC can be a problem, but so far Bioware has been doing an amazing job with it. If you don't like it you don't have to buy it, but you're not missing out on "the complete game" by not playing Bioware's DLC (thus far). It'd be different if say.. you could only romance Miranda or Jack via a DLC romance pack or something like that.
Fair enough. I concur that Bioware is not nearly as bad as some studios, but I wasn't really trying to imply that the base game isn't the complete game, just that it's not all the games content (I tend to draw a distinction between the two).
The nickle-and-dime problem as I see it is not limited to the video game industry. Don't even get me started on the price of a movie or a Wendy's combo.
#35
Posté 28 septembre 2011 - 11:50
dodged a bullet thereBiotic Sage wrote...
I thought this was a call to decency between BSN members...
I guess it's just as well it isn't because that would be a call that falls on deaf ears.
#36
Posté 29 septembre 2011 - 12:25
Homey C-Dawg wrote...
Personally, I'm not a big fan of having to pay over $100 just to get all of a games content.
You've snuck in the assumption that this content would have existed at all if there were no concept of DLC. Given how much gets cut from games, not just now but in the allegedly halcyon days before the rise of DLC, I find this assumption pretty damn questionable. These additional bits of gear and story would much more likely just get scrapped, never to be seen by gamers except maybe in the pages of some artbook or in the occasional "Did you know that...?" magazine piece.
#37
Guest_Catch This Fade_*
Posté 29 septembre 2011 - 12:28
Guest_Catch This Fade_*
#38
Posté 29 septembre 2011 - 12:33
#39
Posté 29 septembre 2011 - 12:34
didymos1120 wrote...
Homey C-Dawg wrote...
Personally, I'm not a big fan of having to pay over $100 just to get all of a games content.
You've snuck in the assumption that this content would have existed at all if there were no concept of DLC. Given how much gets cut from games, not just now but in the allegedly halcyon days before the rise of DLC, I find this assumption pretty damn questionable. These additional bits of gear and story would much more likely just get scrapped, never to be seen by gamers except maybe in the pages of some artbook or in the occasional "Did you know that...?" magazine piece.
I'd be happier if they finished it all and bundled it into an expansion pack and sold it that way.
#40
Posté 29 septembre 2011 - 12:40
If we're talking launch DLC then yes, it would have made it into the game anyway most likely. This is finished content, not cut unfinished content. But that's irrelevant. In the end, if launch DLC costs money (like it does with GOW3), then you DO buy incomplete product for full $60 price and the real price of full GOW3 on the premiere date is over $120 or so. Back in the day you weren't buying incomplete games at launch. Post-launch DLC (like 3 months or so after the first release) is a different thing, it contains stuff that couldn't possibly be ready anywhere near the launch (in most cases) which means it's not different to boxed expansion packs & gold versions from back in the day.didymos1120 wrote...
You've snuck in the assumption that this content would have existed at all if there were no concept of DLC. Given how much gets cut from games, not just now but in the allegedly halcyon days before the rise of DLC, I find this assumption pretty damn questionable. These additional bits of gear and story would much more likely just get scrapped, never to be seen by gamers except maybe in the pages of some artbook or in the occasional "Did you know that...?" magazine piece.
Which is how the industry got to $15 per map pack for COD.Homey C-Dawg wrote...
It saddens me that there are so many people who blindly defend getting nickle-and-dimed just because they like a game.
#41
Posté 29 septembre 2011 - 12:57
That would mean that Zaeed and Kasumi would have been cut, there would have been no Overlord, Shadowbroker, or Arrival. Shepard's trial would have been justified on other grounds (like, say, working with Cerberus), and the launch-ME2 would have been the ME2.Homey C-Dawg wrote...
I'd be happier if they finished it all and bundled it into an expansion pack and sold it that way.
Because, yes, the launch ME2 was 'finished', for all the relevant meanings of the term. The schedule and economics of releasing a product do prevent indefinite delays.
Modifié par Dean_the_Young, 29 septembre 2011 - 12:58 .
#42
Posté 29 septembre 2011 - 01:03
Upsettingshorts wrote...
Personally if I were to do such a thing, I'd be going after proprietary currency (Bioware Points, Microsoft Points, that kinda thing) first - because that's a nickel-and-dime-you rip off.
Seriously this. I've had 40 useless Microsoft points sitting in my account for a year and a half now.
#43
Posté 29 septembre 2011 - 01:04
IsaacShep wrote...
If we're talking launch DLC then yes, it would have made it into the game anyway most likely.
No, not necessarily. Shale was cut from DA:O because she was extremely broken, and they couldn't finish fixing her before the game went into content lock so it could go gold on time, and thus ship on time. The only launch DLC that likely would have made it in would be the pre-order bonuses and the Collector gear, but then they weren't selling that stuff on day one either.
#44
Posté 29 septembre 2011 - 01:19
#45
Posté 29 septembre 2011 - 01:23
Even GOW3 with all the DLC already ready will have cut content, just the nature of the games (and movies, and music albums etc, stuff gets cut no matter what). The point remains, GOW3 will have paid DLC on day 1 and that means full GOW3 on day one actually will cost over $120. BW did good making DLC free in the first few months. Epic doesn't even bother pretending it's anything else than a consumer rip-off, they're even putting it all on the disc already lol...didymos1120 wrote...
No, not necessarily. Shale was cut from DA:O because she was extremely broken, and they couldn't finish fixing her before the game went into content lock so it could go gold on time, and thus ship on time. The only launch DLC that likely would have made it in would be the pre-order bonuses and the Collector gear, but then they weren't selling that stuff on day one either.
Yeah, that's the way publishers are raising the prices of DLC. GOW3 junk stuff like weapon will be already priced at 3 dollars. And it will keep going, just as COD map packs kept going up with Activision happily raising the price with fanboys' applause.DaringMoosejaw wrote...
When it costs a buck 75 to get a soda out of a vending machine, I don't really find little 2 dollar DLCs to be very exorbitant.
Modifié par IsaacShep, 29 septembre 2011 - 01:26 .
#46
Posté 29 septembre 2011 - 01:32
Mr Powers94 wrote...
i didnt think it was over priced. it seemed pretty good compared to call of duty where they charge 1200 microsoft points for four maps.
Lmao, and they call it a "stimulus package"
What a ****ing joke.
#47
Posté 29 septembre 2011 - 01:39
If your issue with DLC content is that it's overpriced for being so small, then surely it's small enough to do without. I never found the lack of the alternate appearance pack for Thane a big deal in my game.
#48
Posté 29 septembre 2011 - 01:47
IsaacShep wrote...
Which is how the industry got to $15 per map pack for COD.
and
then you DO buy incomplete product for full $60 price and the real price of full GOW3 on the premiere date is over $120 or so.
Geez I didn't know it was already that bad. Thats way worse than Bioware. As one might tell I have abandoned many of these overzealous publishers (the whole "vote with your dollar" thing) and don't really keep up on how far some of them have taken this.
$15 for a map pack? Holy hell.
Dean_the_Young wrote...
That would mean that Zaeed and Kasumi would have been cut, there would have been no Overlord, Shadowbroker, or Arrival. Shepard's trial would have been justified on other grounds (like, say, working with Cerberus), and the launch-ME2 would have been the ME2.Homey C-Dawg wrote...
I'd be happier if they finished it all and bundled it into an expansion pack and sold it that way.
Because, yes, the launch ME2 was 'finished', for all the relevant meanings of the term. The schedule and economics of releasing a product do prevent indefinite delays.
Actually I meant that I'd be happier if they released the game, then released all the DLC later as a polished expansion pack. All the DLC released would be in the expansion, and probably better intergrated as a result. I like a solid expansion rather than little bits at a time. Just my personal taste on that last part.
Modifié par Homey C-Dawg, 29 septembre 2011 - 01:56 .
#49
Posté 29 septembre 2011 - 01:56
#50
Posté 29 septembre 2011 - 01:56




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