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A call to decency


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#51
Sajuro

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RocketManSR2 wrote...

Nobody forced you to buy it. /topic

you are operating on the faulty assumption that logic matters here, it doesn't, that's why the first two letters are BS

Modifié par Sajuro, 29 septembre 2011 - 02:02 .


#52
Lunatic LK47

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Going to post something here. From EGM's first coverage of Mass Effect in August 2006, I remember something like Casey Hudson mentioning how there would be bridging DLC that would fill the gaps in between games. BioWare did not live up to it for the ME1 DLC, and had to make up for it with ME2. Something to think about here.

#53
shepskisaac

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Faolin wrote...

Call me crazy, but if you think DLC's are such a rip-off can't you just.....not buy them?

If your issue with DLC content is that it's overpriced for being so small, then surely it's small enough to do without. I never found the lack of the alternate appearance pack for Thane a big deal in my game.

Of course I can, that's what I'm doing. Ain't buying any $2/$3 weapons, hats and all the junk stuff for any game. I'm buying major story DLCs/expansions, but as a fan, hell yes I would like to own all content (including small stuff like extra weapons and hats) just as I did back in the day just for the price of vanilla game (and the major expansions if such were released). These days, you can't own all the content from one game for good price. $2/$3 is NOT tons of money and of course I (and most) could afford it easily, but I won't, I know the content ain't worth such price. If you have cash to buy overpriced TV, sure you can, but will you? The day 1 junk DLC for GOW3 will cost what, $45 together? No one would even try defending the price that it's exactly how much they need to charge to recoup the production cost of these GOW3 weapon skins, we KNOW that junk stuff did not cost tens of million to produce.

Modifié par IsaacShep, 29 septembre 2011 - 02:15 .


#54
shep82

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Lunatic LK47 wrote...

Going to post something here. From EGM's first coverage of Mass Effect in August 2006, I remember something like Casey Hudson mentioning how there would be bridging DLC that would fill the gaps in between games. BioWare did not live up to it for the ME1 DLC, and had to make up for it with ME2. Something to think about here.

I don't recall that I thought ME2 was the first time bridging dlc was mentioned.

#55
didymos1120

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shep82 wrote...

Lunatic LK47 wrote...

Going to post something here. From EGM's first coverage of Mass Effect in August 2006, I remember something like Casey Hudson mentioning how there would be bridging DLC that would fill the gaps in between games. BioWare did not live up to it for the ME1 DLC, and had to make up for it with ME2. Something to think about here.

I don't recall that I thought ME2 was the first time bridging dlc was mentioned.



Here's one from this interview:

GB: Since you're already planning to create a trilogy of Mass Effect games, will it be difficult to provide players with a sense of closure at the end of the first two? How much development time do you anticipate will be between each game in the series?

Casey: A deeply satisfying, emotionally powerful ending is extremely important to a great game experience especially when our focus is on a really enjoyable story. Since that's an absolute requirement for us in each game, it's something we won't consider compromising. Instead, our challenge in creating a great trilogy has more to do with how each subsequent game starts off in a way that has satisfying continuity with the player's achievements in the previous game. Part of our solution to that is in creating downloadable adventures in between games that set up a compelling situation for the start of the following game. Without giving away too many details, our goal is to allow a player to create a character for Mass Effect and play that same character across three major titles and additional downloadable adventures over the entire lifetime of Xbox 360, through the most epic science fiction adventure ever told!


There are other mentions of their ME1 DLC plans out there, but I don't really feel like finding them.

Modifié par didymos1120, 29 septembre 2011 - 02:38 .


#56
Valdrane78

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Homey C-Dawg wrote...

Not much anyone can do about the DLC trend since all the big publishers have decided to impose it on the industry regardless of what anyone else thinks. It's part of their plan to add a constant revenue stream while still maintaining profits from individual sales.

Personally, I'm not a big fan of having to pay over $100 just to get all of a games content. It saddens me that there are so many people who blindly defend getting nickle-and-dimed just because they like a game.

Oh well, C'est la vie.


That is why I have yet to but GoW3 and why if Bioware does somethign similar with ME3, I will cancel my pre-order of SWTOR.  There is no cause to charge people for things that are on a game disk that you have already purchased.  However, I believe that Bioware is better than that, and would not impliment such a backhanded method of revenue.

#57
MrFob

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I think Kasumi, Overlord and LotSB were very decent for the price. I also liked Arrival and can't really complain about it.
As far as the appearance/weapon/armor packs go, my only gripe with them is that I'd have liked more options in ME2 to start with (weapons were ok but they should have added at least one more skin per squad mate to the main game, especially Mirandas armor option). If the variety is ok in ME3, I don't mind them selling some DLC packs later on (I probably wont buy them though).
The one thing I hated were the preorder bonuses because that was clearly excluding content to make a buck.

All in all, I don't think the DLC policy is a major concern for ME3. I am pretty sure the preorder bonuses are gonna happen again though.

Modifié par MrFob, 29 septembre 2011 - 03:13 .


#58
Lunatic LK47

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shep82 wrote...

Lunatic LK47 wrote...

Going to post something here. From EGM's first coverage of Mass Effect in August 2006, I remember something like Casey Hudson mentioning how there would be bridging DLC that would fill the gaps in between games. BioWare did not live up to it for the ME1 DLC, and had to make up for it with ME2. Something to think about here.

I don't recall that I thought ME2 was the first time bridging dlc was mentioned.


Fished out my September 2006 copy of EGM (the actual issue covering Mass Effect)

pg. 89

Lost In Space
It aint over, even when it's over

Bioware is promising to extend your galctic tour with unlockable areas and missions (available right out of the box), plus downloadable content on Xbox Live.  The team is also committed to letting you use the main character you created to do it. "It's too cool a concept not to do," says Hudson.  "The more you invest in this character, the more you're going to want to keep that character around," he says.  You'll also have the option to use your character from this game when starting future episodes of the trilogy.  But don't think of Mass Effect as one gigantic tale divided into three episodic chapters that end with cliffhangers and force you to play on to find out how things unfold.  Yes, each game's plot is planned within a larger arc, but Hudson epmhasizes that the individual episodes will be discrete entities, satisfying in their own right.

If, however you do choose to continue with the saved character you've developed over months and years, expect future content to workwith you.  The the team hasn't figured out exactly how it will work, but this is an important facet of designing the trilogy.  "Of course, you'll want the major decisions made to carry through," says Hudson.  "It is going to be the universe that you created through your decisions in the first game."  The experience should be well worth it too.  "The further we go in detailing [Mass Effect's] story, the more clever hooks and fun things we're putting in the long-term story arc and downloadable content," says Hudson.  You never know what you'll find,
weapons, character, and quests are all part of the plan for Xbox Live expansions.

#59
Homey C-Dawg

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Gabey5 wrote...

EA will not allow it, mass effect is their cash cow and they will milk it, bioware no longer calls the shots 


TBH, the only reason I'm still on board with Bioware despite my distain for their parent company is because I stubbornly refuse to believe that's the case until it I see undeniably otherwise. I've been happy so far with the ME3 info we've been given.

The DLC issue is something that is IMO worth me voicing my opinion about, but certainly not enough to boycot or anything (like I have with most of the big publishers for various reasons).

#60
Icinix

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I miss just paying 20 - 30 bucks for a damn awesome expansion.

And that was the extent of additional game content.

#61
Doug4130

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You can't pay 20-30 bucks for an expansion anymore because the production values for said expansion are too high. An expansion usually means a whole new story arc, new side quests, etc. With ME, that means they have to re-hire all the VAs, figure out how the plot will fit into the next game, etc. It's a *lot* of work.

It'd be more likely to see some sort of "expansion" for ME3 than the previous games. The DLC we've gotten so far is very high quality and I think we're pretty lucky to have gotten what we have.

#62
MELTOR13

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3-5 maps in a game that I play upwards of 20 some-odd DAYS worth of multiplayer on is worth $15.

$15 is a drunken Taco Bell run. And that's ONE night. That I probably don't even remember that well.

Charging $2-3 dollars for an armor set that i enjoy or a few weapons that I think are cool in a game that I play through upwards of 7-8 times (@ probably 40 hours each, give or take) is worth it to me.

If it's not worth it for yourself, don't buy it. Just like you don't have to buy things in your life that you deem aren't worth it, you don't have to buy DLC if it's not worth it to you.

You ever buy a new car? Do you get pissed off when they charge you extra for leather seats, chrome finishings, 4-wheel drive, and power locks and windows?

#63
mulder1199

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don't really care how much it is, but i'm not going to be buying DLC if i'm 'done with shep's story'

#64
stonbw1

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I kinda enjoy the notion of story DLC (the equipment/armor is wasteful since by the end of every BW game, you're nearly an indestructible force anyway). I've never played a BW game that I got done with and said, "you know, I feel that I didn't get my money's worth from that game". Story DLC that is done well (Lair), provides renewed excitement over the franchise and thus, I am happy to pay.

#65
Sanunes

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The way I see it DLC is the new version of an expansion pack and I find BioWare has kept their prices fairly reasonable for the DLC they have offered. I do wish it was less, but if I didn't like the price I always have the choice of not buying it for they aren't locking out the game until I pay the extra money for it.

#66
azerSheppard

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The gow article is retarded, you can unlock all of the skins by playing the game, you are the douche for paying money for something that you can get for free.

I just unlocked most of the skins, why would you buy them? Because you are a 12 kid who can't play the game to unlock it, you gotta spend money on it.

I'd rather have it like that than have it buy only/

#67
Ygolnac

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I think ME2 dlc were great:

Item/appereance dlc: they aren't absolutely important to enjoy the story or playing the game, if you don't like the idea to spend the price of a coffee to have a new set of weapons just don't buy them and your game experience won't suffer from that.

Storyline dlc: all of them featured new maps, new enemies, little differences in gameplay style, new challanges, tons of dialogues, high quality voice acting and new game features. And their price was not high for what they offer.

I don't hate dlc, if they have a good quality they add content for a game you like, and that's a good thing. What i don't like is when they release crappy dlc to milk the golden cow. In dragon age: origins dlc for example you get recycled maps, same gameplay, plots that are incoherent with the main story, poor dialogues and an handfull of bugs that ruins the original game too, and that's something to complain about.

If me3 dlc follow the trend of me2 dlcs i will gladly spend a proportioned price for them.

#68
Solmanian

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The "fair price" for most people is nothing. I hear bull****ing about "broken game", "selling half a game". I played and finished ME2 on day one, I didn't feel ripped off because a lack of DLC, and I enjoyed the game without feeling any "missing pieces". WHen the DLC's came I bought them because I enjoyed the game and wanted more. Majority of the DLC are either stuff that weren't ready in time for launch (because extra skins have less priority compared to solving game breaking issues), or stuff that was developed after launch.
The only kind of DLC I reasly have issue with are the promotional item, that if don't buy from a certain store, you don't get that item, and you're screwed forever. Seriusly, if the inferno could be released as DLC, why not the terminus armor? Thankfully they stopped doing that, and anyone who preorders gets the same thing...

#69
Luckywallace

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I'd say Bioware has been pretty good with DLC so far - LotSB was awesome, DA2: Legacy was great, Leliana's Song for DA: Origins was solid also and worth the money.

The only DLC I've been really burnt on with them was Witch Hunt, but they seem to have moved away from such cynical rips offs. Given it came out the same day as LotSB, perhaps that's where all their energies were focused.

The one thing lacking from ME2 DLC was squad banter but given the way DA2 DLC has now gone I'm guessing this will be corrected in ME3.

#70
Leanansidhe

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Why can no one ever remember that it was BioWare that pioneered dlc content?  Neverwinter NIghts Premium Modules ring a bell?  They started putting them out in 2004.

But, I forgot.  Trying to make people realize this means that they would have to stop ranting on about EA being some evil corporate overlord that makes poor little BioWare do nasty things it doesn't want to. <_<

That's not to say that I think dlc is crap.  I think I've bought every BioWare dlc that ever existed.  I, too, can vote with my wallet.:wizard:

#71
SilentK

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Hmmm.... I must say that I actually like getting something new every now and then. When I get my hands on a new game the world stops. I lock myself at home until I've beaten it once. This way I get to see something new for my fav game and that makes me happy. Knowing that there is some nice dlc coming out soon for DAII makes me want to get a new FemHawke up and running. Little things like that makes the long wait for march easier to handle. Plus, comparing the enjoyment I get from a coffe in town to the dlc. I'm more likely to scream at my local café than BioWare =) if there wasn't any dlc I wouldn't see anything new in between the big games, and lot's of things would probably not be seen at all the people playing the games. I don't get the dlc that I don't think that I will enjoy, but there are several that I really like. LotSB, Kasumi, Legacy.

#72
Kakita Tatsumaru

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Personally, DLC is what makes me wait for about a year before buying a game, cause I hate to pay without having the final product.

#73
robarcool

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I bought all ME2 mission dlcs (for story and gameplay time) and the firepower pack (except for the pistol, they are part of my regular arsenal in all playthroughs). But considering that ME3 is supposed to end the story arc, I will only buy the vanilla game no matter what the DLCs have to offer.
Also, what Epic did has been done before and I always despise these so called DLCs that are already included on the game disc.

Modifié par robarcool, 29 septembre 2011 - 07:08 .


#74
robarcool

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Kakita Tatsumaru wrote...

Personally, DLC is what makes me wait for about a year before buying a game, cause I hate to pay without having the final product.

Yeah, the fact that devs release a GOTY or complete edition that includes all DLCs with the main game is really annoying. But ME3 is something I want to play at release.

#75
robarcool

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Luckywallace wrote...

I'd say Bioware has been pretty good with DLC so far - LotSB was awesome, DA2: Legacy was great, Leliana's Song for DA: Origins was solid also and worth the money.

The only DLC I've been really burnt on with them was Witch Hunt, but they seem to have moved away from such cynical rips offs. Given it came out the same day as LotSB, perhaps that's where all their energies were focused.

The one thing lacking from ME2 DLC was squad banter but given the way DA2 DLC has now gone I'm guessing this will be corrected in ME3.

The two games are developed by different studios. Your logic of all energy being focussed on one DLC is not correct.