Force mage pointless?
#1
Posté 29 septembre 2011 - 02:02
#2
Posté 29 septembre 2011 - 02:14
They also have spells which send enemies away, somewhat like a glyph of repulsion.
I'm sure others can explain the spec better, as I have yet to play a mage Hawke, though that is up next. I have tinkered with the spec a little by bringing Bethany along for Legacy post-campaign, and I do plan to use force mage for my future mage Hawke as others with more experience seem to like it.
#3
Posté 29 septembre 2011 - 02:20
Gravatic slug and pull of the abyss alone make the Force mage spec a terrific tree.
#4
Posté 29 septembre 2011 - 02:22
#5
Posté 29 septembre 2011 - 02:24
Also, Telekinetic Burst is very useful for those waves of bandits/darkspawn/corpses that spring up behind your party and kill your mages. Drop one of them in front of them and you'll have time to move your mages to safer ground.
#6
Posté 29 septembre 2011 - 02:26
Gibb_Shepard wrote...
Dear lord, Force mage is essential imo. They control the battlefield.
Gravatic slug and pull of the abyss alone make the Force mage spec a terrific tree.
I agree with everything you said in this post...Except one thing; the word "Essential". I know that's your opinion but in MY opinion, no particular tree is "essential" over the other. Now, everything else you said after that inital sentence, totally agree with. PotA has so many practical applications that it's not even funny heh.
happy_daiz wrote...
. I rarely ever use Fist of the Maker, though. It doesn't quite have the impact I'd like.
Fist of the Maker....Impact...Nicely done whether the pun was intentional or not lol
Modifié par Aradace, 29 septembre 2011 - 02:28 .
#7
Posté 29 septembre 2011 - 02:39
Aradace wrote...
Fist of the Maker....Impact...Nicely done whether the pun was intentional or not lol
You know, it actually wasn't intentional; but you're right, it was pretty good.
Modifié par happy_daiz, 29 septembre 2011 - 02:39 .
#8
Posté 29 septembre 2011 - 02:48
#9
Posté 29 septembre 2011 - 02:49
Stedd Melshimber wrote...
I usually use Pull of the Abyss followed by Walking Bomb on the weakest then Fist of the Maker, If that doesn't set off Walking Bomb then I use Spirit Bolt. I had about 12 enemies go down to 2 like that once. Made me feel proud about myself.
I never thought about using Walking Bomb after Pull of the Abyss; that's brilliant!
#10
Posté 29 septembre 2011 - 03:07
Stedd Melshimber wrote...
I usually use Pull of the Abyss followed by Walking Bomb on the weakest then Fist of the Maker, If that doesn't set off Walking Bomb then I use Spirit Bolt. I had about 12 enemies go down to 2 like that once. Made me feel proud about myself.
Makes me wanna go force mage again now
#11
Posté 29 septembre 2011 - 03:11
Pull of the abyss gathers the mobs, gravitic ring slows their movement speed, then aoe nuke the area.
#12
Posté 29 septembre 2011 - 03:26
blaidfiste wrote...
Take a look,
Pull of the abyss gathers the mobs, gravitic ring slows their movement speed, then aoe nuke the area.
Clearly I need to work a little more on my mage builds. That one was bad-ass.
#13
Posté 29 septembre 2011 - 03:30
Plus, the spell effect animations are just fun to watch.
#14
Posté 29 septembre 2011 - 04:02
happy_daiz wrote...
blaidfiste wrote...
Take a look,
Pull of the abyss gathers the mobs, gravitic ring slows their movement speed, then aoe nuke the area.
Clearly I need to work a little more on my mage builds. That one was bad-ass.
That's one of my favorite things to do. PotA, GR, then Apocalyptic Firestorm. With the new mage pack gear that essentially equals death for a group of mobs unfortunate enough to be in the radius lol
#15
Posté 29 septembre 2011 - 04:12
#16
Posté 29 septembre 2011 - 04:19
#17
Posté 29 septembre 2011 - 04:25
Plus, when you're walking around Kirkwall at low levels, FotM+Fireball is probably your first big AoE combo.
#18
Posté 29 septembre 2011 - 04:26
Sidney wrote...
Plus, the spell effect animations are just fun to watch.
This, if nothing else!
I miss the heck out of my pure AoE mage from DAO, but Force Mage was a fun substitute.
#19
Posté 29 septembre 2011 - 09:40
Force Mages are indeed essential. The sad thing is that I wish I could be a Force Mage/Spirit Healer/Blood Mage, but I can only pick two. So I always go with FM and BM.
#20
Posté 29 septembre 2011 - 11:21
Yep, force mage is the best mage controller bar none. Plus you get unshakeable.Gibb_Shepard wrote...
Dear lord, Force mage is essential imo. They control the battlefield.
Gravatic slug and pull of the abyss alone make the Force mage spec a terrific tree.
#21
Posté 29 septembre 2011 - 11:24
happy_daiz wrote...
I love the force mage tree, and use it every time I play as a mage. Once you've gotten a few points spent in the specialization, the skills available are pretty useful. I like to use combos - first Pull of the Abyss, then Telekenetic burst, to pull enemies into a pile, then send them all flying. Good times. I rarely ever use Fist of the Maker, though. It doesn't quite have the impact I'd like.
You know there are times I think those Force Mage skills would come in handy in real life.
#22
Posté 29 septembre 2011 - 11:24
happy_daiz wrote...
Stedd Melshimber wrote...
I usually use Pull of the Abyss followed by Walking Bomb on the weakest then Fist of the Maker, If that doesn't set off Walking Bomb then I use Spirit Bolt. I had about 12 enemies go down to 2 like that once. Made me feel proud about myself.
I never thought about using Walking Bomb after Pull of the Abyss; that's brilliant!
now let me give u this scenario: pull of the abyss then gravity ring on top then upgraded winters grasp(meaning it brittles most of them),and finally walking bomb and to top it off varrick with his archers lance
you can aslo add some (apocalyptic) firestorm if youre an elemental mage and a hail of arrows if u have it on varrick
dont even bother to calc the damage
#23
Posté 29 septembre 2011 - 11:36
Modifié par Urazz, 29 septembre 2011 - 11:37 .
#24
Posté 30 septembre 2011 - 12:09
Plus it has some great repels/pulls to either keep them off your squishier allies or to pull them into your AoE spells.
That said you'll need a decent mana pool or some lyrium potions/mana boosting gear to really make it effective. It can be a pain if you're playing on a mode with friendly fire. It really stinks seeing your allies trying to walk through your gravity ring while you facepalm in the back.
#25
Posté 30 septembre 2011 - 03:22





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