I imported my protagonist character from the end of Throne of Bhaal into Shadows of Amn. I wanted to also import Viconia. People suggested, in a different thread, that I use Shadowkeeper to re-create her in Shadows of Amn. I have now partially done so, but am trying to figure out how to advance the romance back to where it was in Throne of Bhaal. Could someone please tell me which code in Shadowkeeper is the correct one for getting Viconia to initiate the last parts of the romance in Throne of Bhaal?
The CLUAConsole won't work on my computer for some reason, so I can't access it that way. I found the "LoveTalk" section in Shadowkeeper, but don't know what all the different codes mean.
Thanks!
In Shadowkeeper, what part of Viconia's LoveTalk will progress the plot to the end of Throne of Bhaal?
Débuté par
ARKdeEREH
, sept. 29 2011 03:41
#1
Posté 29 septembre 2011 - 03:41
#2
Posté 29 septembre 2011 - 04:44
You can't have the ToB part of the romance in SoA.
The Lovetalk variable is not saved under global variables but under locals, and can be found in Affects with Shadowkeeper. Don't set it blindy though, choose carefully what lovetalk you want to jump to (if any) using Extremist's Romancing Guide which you can download here.
By the way, what did you do to activate the console? Do the other things work? (like Ctrl Y, Ctrl J, Ctrl R etc)
The Lovetalk variable is not saved under global variables but under locals, and can be found in Affects with Shadowkeeper. Don't set it blindy though, choose carefully what lovetalk you want to jump to (if any) using Extremist's Romancing Guide which you can download here.
By the way, what did you do to activate the console? Do the other things work? (like Ctrl Y, Ctrl J, Ctrl R etc)
#3
Posté 29 septembre 2011 - 11:50
what do you mean with "last parts of the romance" tob romance is advanced by game progression, so if tob was completed, so was the romance. Technically if you set the whatever tob romance affect to its end, the romance will never start since it s technically at an end. Probably. Not see much point in it, better to experience it again or something.
#4
Posté 30 septembre 2011 - 02:41
I'm having a lot of trouble beating Amellisan, and since I was planning on re-playing Shadows of Amn with Viconia and my protagonist anyway, I thought I would just skip the end of Throne of Bhaal for now and play it when my characters finish making it through the game the second time. I do want to resolve the romance though, so I want to have the last conversation of the romance with Viconia, even if I haven't actually beaten the game yet when I do it.
#5
Posté 30 septembre 2011 - 02:48
Humanoid_Taifun wrote...
You can't have the ToB part of the romance in SoA.
The Lovetalk variable is not saved under global variables but under locals, and can be found in Affects with Shadowkeeper. Don't set it blindy though, choose carefully what lovetalk you want to jump to (if any) using Extremist's Romancing Guide which you can download here.
By the way, what did you do to activate the console? Do the other things work? (like Ctrl Y, Ctrl J, Ctrl R etc)
I just tried Ctrl Y and that didn't work either.
There actually isn't a file called "baldur.ini" in my folder, per se, but there is a file called "baldur" that resembled what I read about the baldur.ini file. I wrote "Cheats=1" under "[Program Options]" at the top of the page as I read I should do. That was several days ago in real life, and I have made numerous attempts at getting the cheats to work since then with no success. Any suggestions at how to fix this would be very much appreciated!
Thanks!
#6
Posté 30 septembre 2011 - 05:04
From memory I think "Cheats=1" is supposed to go under Game Options. The instruction for Program Options should be "Debug Mode=1" (you don't need Cheatas=1 as well). Give that a go - you need to type it with the space and capitals as shown.
#7
Posté 30 septembre 2011 - 08:33
Firstly, you should go into your computer settings and make file endings visible. Sure, the reason why they are invisible (you might accidentally delete an ending) is real, but it is always helpful to know what kind of file you are dealing with - such as in this case.
Secondly, I believe the Cheats=1 is a myth, a carryover from BG1. I have never used this line and no matter what computer I installed BG2 on or what settings I used, the cheats worked with just the Debug Mode=1 under Program Options.
(there is also a cheat that others entered into the CLUAConsole to activate the cheats, which is another thing I never needed to do)
Secondly, I believe the Cheats=1 is a myth, a carryover from BG1. I have never used this line and no matter what computer I installed BG2 on or what settings I used, the cheats worked with just the Debug Mode=1 under Program Options.
(there is also a cheat that others entered into the CLUAConsole to activate the cheats, which is another thing I never needed to do)
#8
Posté 08 octobre 2011 - 02:04
Thanks for all your help. You're right, it is supposed to be debug mode=1 instead of cheats=1, but that was only part of the problem. I have Windows 7. I read on another forum that in Windows 7 there are multiple baldur.ini files that are stored in multiple locations. I found four on my computer and changed all of them. After doing that the CLUAConsole worked.





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