How can I do this? I understand (limited understanding from tut's I've read) on how to spawn a character with set race/class/level etc when my module runs. However what I want to do is have a conversation run when the module starts where the player choosing a dialogue option to state their desired class (1.Warrior, 2.Rogue, 3.Mage) - then have the conversation end, and have my script choose the appropriate class in my character generator.
But I'm a little lost on how to do this. Do I create 3 'plots' with scripts attatched to make the characters or is there another way of doing it?
Choosing class from dialogue option?
Débuté par
invaderzem
, nov. 22 2009 06:41
#1
Posté 22 novembre 2009 - 06:41





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