DarkSun522 wrote...
If anything DA II has only improved BioWare's reputation.
DA2 was them shooting themselves in the foot. and their foot represents their reputation.
DarkSun522 wrote...
If anything DA II has only improved BioWare's reputation.
seraphymon wrote...
DarkSun522 wrote...
If anything DA II has only improved BioWare's reputation.
DA2 was them shooting themselves in the foot. and their foot represents their reputation.
Fast Jimmy wrote...
DarkSun522 wrote...
If anything DA II has only improved BioWare's reputation.
I don't know... that's a pretty big If.
DarkSun522 wrote...
seraphymon wrote...
DarkSun522 wrote...
If anything DA II has only improved BioWare's reputation.
DA2 was them shooting themselves in the foot. and their foot represents their reputation.
NOPE. DA II > Origins:D
Guest_PresidentCowboy_*
FitScotGaymer wrote...
Getting really sick of seeing all legitimate discussion in the DA2 forums being derailed into arguements and flame wars by DA2-Haters, trolls, and DA2-Counter-Haters.
Modifié par PresidentCowboy, 18 octobre 2011 - 04:18 .
PresidentCowboy wrote...
FitScotGaymer wrote...
Getting really sick of seeing all legitimate discussion in the DA2 forums being derailed into arguements and flame wars by DA2-Haters, trolls, and DA2-Counter-Haters.
I got sick of it like seven months ago... I stuck around cause I didn't expect the bitter whiners to be constantly checking the forums of a game they don't like, months later... guess I was wrongOh also I like DLC news:wizard:
Modifié par Reno_Tarshil, 18 octobre 2011 - 05:28 .
ElitePinecone wrote...
This is the important bit, I think - apparently DA2 was a commercial success even with its reduced sales. When you stack up DAO's much longer development time and the fact that many of its 4.5 million+ sales probably weren't at full RRP (including discounts, bundles, etc), DA2's ~1.5-2 million sales might not have been a failure at all.
Clearly no studio wants a situation where its sales go down, and I don't think anybody expected DA2 to sell less than 2 million copies (given that the initial outside estimates were well over two million, some as high as four million).
But as long as it's cranking along at a profit, it's a success to the investors.
The fan reaction might be something else, though - even from a business standpoint it usually makes sense not to ****** off your customers - and if it leads to significantly reduced preorders for any future titles, I think we might see the legacy of DAII extending beyond its sales figures.
It's a fair opinion to say that DAII might not have achieved everything Bioware were aiming for critically (and certainly not with the reaction from much of the fanbase) - but I wouldn't be throwing around wild hyperbole about its commercial success or failure without having access to Bioware's internal zots. Given that this will never happen, we just have to take it as given that DAII did make money, or at least enough of it to satisfy whatever mystical benchmark somebody was setting.
Of course, commercial success isn't everything and I'd be the first to say DA2 didn't have the oomph, gravitas or depth of its predecessor - but it was entertaining enough, had some interesting characters and was a fair effort at doing something different. I wish more time had been taken, but it's a bit pointless to indulge in hindsight. All we can do is hope that whatever happens in the future is better.
ElitePinecone wrote...
When you stack up DAO's much longer development time...*snip*
Tsuga C wrote...
ElitePinecone wrote...
When you stack up DAO's much longer development time...*snip*
If they'd offered us a DA:O 2 that polished off some of the rough edges instead of DA2, the development time of the second installment likely would've been about the same or marginally longer and we'd have had a superior product rather than the wholly inadequate mess that was DA2.Recent YouTube videos indicate that Misters Gaider and Laidlaw may have taken heed of the displeasure of their core fanbase. *crosses fingers* We can only hope...
DarkSun522 wrote...
No, not really.
Everwarden wrote...
Which is why the scores were lower and the majority of fans were either 'meh' or outright hostile towards the game?
FitScotGaymer wrote...
Everwarden wrote...
Which is why the scores were lower and the majority of fans were either 'meh' or outright hostile towards the game?
No he is actually right.
The reviews were mostly positive, the overall MetaScore is sitting in the high 70s/low 80s I think, and the fan split (if BSN polling is anything to go by) is about 50/50.
The problem is the haters are very vocal minority who are being countered by another very vocal minority of defenders; which results in the appearance that EVERYONE hated the game because they destroy all legitimate discussion on the boards. Even all these months after the games release.
Modifié par eroeru, 19 octobre 2011 - 11:18 .
Guest_JohnEpler_*
Modifié par JohnEpler, 19 octobre 2011 - 04:25 .
Guest_JohnEpler_*
Modifié par JohnEpler, 19 octobre 2011 - 04:24 .
FitScotGaymer wrote...
The reviews were mostly positive, the overall MetaScore is sitting in the high 70s/low 80s I think, and the fan split (if BSN polling is anything to go by) is about 50/50.
ElitePinecone wrote...
As in, kept the DAO engine? That may have saved some development time, true.
*snip*
Perhaps sticking with the original engine would've allowed incremental (and well-guided) innovation to gameplay while, importantly, offering enough development time to make enough new and interesting content.
Everwarden wrote...
ElitePinecone wrote...
GodWood wrote...
Ugh, can somebody ban this Versago guy.
It's beyond a joke.
Seriously. Not even remotely amusing.
Ridiculous. Childish.
It's part of Bioware's double-standard. If a Dragon Age II detractor was saying the same things, they would have been banned weeks ago. Trolling is a-ok for a blind fan, though.