Firky wrote...
I never used to understand why people would say that the pro-DA2 crowd were being nasty. Being pro-DA2 myself, all I saw were a whole bunch of people calling me "stupid" etc. Recently, though, I criticised an aspect of the game and felt like I was attacked for it, so now I get it. It's not nice from either side and that whole "Love it or go away" thing feels awful to a long time BioWare fan. But, I do think the moderators have been doing a great job in a tricky situation.
As for fan reaction and being caught off guard... I was anticipating "backlash" before the game was released, but I do think that the way many detractors have gone about really stamping hard on the game's reputation, and very overtly challenging people who do like it or think it's great, has made it difficult for a truer picture to emerge. I can't really think of another game that has had quite that kind of reception. (I thought DAII would be received like Civ V, pre-release.)
ElitePinecone wrote...
This is true.
It means that constructive criticism (even if it's negative) is swamped by unreasonably harsh rhetoric, and positive sentiments, even if they're qualified, are greeted by claims of trolling or fanboyism. It's a very ugly atmosphere sometimes.
The polarising reaction is troubling, because there seems to be a fair number of people who are just... pathologically bent on being dissatisfied with every single aspect of DA2, and can't process the notion that things might get better.
For sure, some people might despise DA2 and everything it stands for; some might love it to bits unconditionally. But I'd wager there are a lot of people in the middle who have helpful things to offer about what they liked and disliked, and at the moment it's hard to be in this position without being accused of being a blind hater or an equally blind slave to EA corporatism (or whatever ridiculous rhetoric people are using this week).
I guess I'd hope that feedback methods like the Constructive Criticism thread on the BSN give Bioware a way to sort through the criticism and praise carefully, without thinking that the seething rage-threads represent all the diversity of opinion about the game.
To me, the reasons why DA2 is so harshly received are very obvious. Those who dislike DA2 do it with a passion that is far more deeply rooted than just because of the trivial 'flaws' of DA2. The emotional 'heat' stems from something else. Those emotions are then projected on every 'flaw' that is possible to find in the game. But those flaws wouldn't be a big deal if people had actually liked the game.
The dislike/hate is fueled by DA2's connection with DA:O. True. But it's
not primarily about expectations. Of course people had expectations, and of course there are reasons for disappointment. But heated dislike (hate) is fueled by something else. If DA2 was just a game like others, we'd just drop it in the can and say "Well good luck with that POS, Bioware, and good luck trying to sell me another game", and turn our backs to it. -Or, maybe we'd even enjoy it enough on some superficial plane, and put it on the shelf, and indifferently forget all about it.
But that's not where we are.
First, I'm convinced that the reasons for the dislike is often primarily the "new style". The new style is from an advertisers simplistic "vision". And that advertiser thinks videogames are for kids. And that vision is about a fully integrated DA world of comics, anime, movies. A DA universe as a Disney or Transformers universe, with a fixed and easily recognizable cast of stereothypical persona. The mood and emphasis of the new style - whether it's about humor, apparel, weapon and armor design, animation, looks, combat - is surface only, over-the-top, cartoony, childish, unrealistic, flippant, "kewl", "fun".
But for many of us, the appeal of games like DA:O and TW2 is the mature and serious mood. That it's not just about surface but 'the inner form'. It takes itself seriously. And the 'flamboyant' style that DA2 and many eastern games for teenagers embraces, is not just something we don't care about. We can easily get into a position where we actually despise it. Have contempt for it. We maybe wouldn't, if we intentionally purchased something we expected that flamboyant style from, but...
So here we were, bubbling with excitement about DA, expecting to be so cosy with a big, important franchise, for years. Finally a fantasy RPG franchise that was, very much, not perfect but close enough, what we had always wanted, all the time since BG. And what do EA's advertisers do with it? probably brainwashing Bioware staff in long meetings, just like they did with Maxis and Spore? They turn it into just another silly, childish console romp, that looks in many elements to be pathologically influenced by generic, low-quality fantasy games and anime. Something contemptible.
Objectively, it's maybe not exactly "contemptible". But from the overbearing stench of advertisers calculation/speculation, and viewed from the position of wanting a game more in the mood and style of DA:O and TW2, - it is contemptible.
DA2 is hated because it killed the DA of DA:O.
So there you have the "heat" of the emotions, the everlasting bashing of DA2. IMO of course.
But I do believe this. And that leads to a word of warning: A DA3 that is just a polished and better DA2, might be slightly better received than DA2, simply because of better gameplay and because most of the hatred from the betrayal of DA:O's heritage has fumed away over the years, but
I'm not gonna buy it. And neither will a lot of other people.
Modifié par bEVEsthda, 22 octobre 2011 - 11:25 .