Believe in anything you want. I only interested in 3 things; Role, Character and Story. None of this exist. You don't assume Hawke's role. You assume no one role. Your don't have a character. Your Character is "gone". Your story is not your story. It's about Varric and Cassandra story. And this is exactly why you don't have a story for yourself.txgoldrush wrote...
Sacred_Fantasy wrote...
That's why it is DA2 huge problem. In Role Playing concept, you need to have a character, goal and motivation to role-play. If the character does not exist outside the frame than it's what's the purpose of playing such character? What's the motivation? How would you make sense of it in term of character own perception since he actually doesn't exist.txgoldrush wrote...
its the story on how the main character is not responsible for the current dilemma...its the use of the frame narrative to exonerate a character who is not present in the outside frame.Hahaha. I agree. It's done so well that people don't pay attention to it. Hahaha. Nor do some people care about their own character..txgoldrush wrote...
And for the most part, the frame narrative in DAII is done well, its just that people do not pay attention to the Varric and Cassnadra conversations. They really define the story and themes of the game.
And role playing concept is not as narrow as you define it...it doesn't have specific rules. The character may exist outside the frame, as he or she is the focus of Cassandra's search. He or she is the focus of the frame narrative despite him or her not being physically outside of the frame.
And the purpose of playing the character is to figure out what happened.
Gamers simply do not pay attention to stories, especially if they are unconventional. They expect everything to be traditionally told and epic, like DAO. Its not.
Who are you? Cassandra? or third person reviewer who has no idea what is his/her own role in the story? I know, Hawke is not playing the game to figure out what happen to himself. Because it's ridiculous.txgoldrush wrote...
And the purpose of playing the character is to figure out what happened.
Eating sh*t is unconventional because most people expect to have traditional meals to have fun.txgoldrush wrote...
Gamers simply do not pay attention to stories, especially if they are unconventional. They expect everything to be traditionally told and epic, like DAO. Its not.
Modifié par Sacred_Fantasy, 01 octobre 2011 - 10:10 .





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