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ME3 'Killer New Feature' Reveal Xbox World/PC PowerPlay


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#276
Fozee

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Ruud333 wrote...

Fozee wrote...

No. Open a new thread for MP discussion so that we can lock it without killing this thread.


Previous MP threads have been left open by the devs and mods, so why would a new one be locked (unless of course there was already an existing MP thread)?

I agree this thread should not focus solely on MP, as we have no idea what this killer feature may be, but as MP is one of the possibilities (however unlikely) it is going to be discussed.


It's a really tired discussion (from what I've seen, and I've only been here for a month) and seems to always lead to pages full of offenses. This thread for example could have been a lot more constructive without the back-and-forth about multiplayer. 

#277
Cimeas

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Xbox world has a circulation of 39,000 and is a UK only mag. I find it hard to believe they have the money to get THE multiplayer reveal for ME3.

If it is the killer feature (unlikely) it could be
-Multiplayer
-Space Combat
-Customization of companions faces visually (Like SWTOR) or of the Normandy

If not (more likely) it could be
-Save import options
-Some kinect gimmick
-Intro comic
-Feature like 'dying isn't the end' and the game goes on or something
-New Mako/Hammerhead.

#278
biowaregeek

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Fozee wrote...

EternalAmbiguity wrote...

Fozee wrote...

DTKT wrote...

Can I hear a yay for multiplayer?

(nooooooo)


No. Open a new thread for MP discussion so that we can lock it without killing this thread.


oh wow, I just lolled.

I can tell you are going to be awesome, Fozee. 


I can tell something also. ^_^

 Awesome Profile Photoe Fozee:wub: lol.Awesome

#279
Wulfram

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IsaacShep wrote...

Face scanning would be cool, a Kinect feature I would actually be jealous I can't have on PC


Meh, I want my Shepard to look good, not look like me.  Plus, FemShep would look odd with a beard.

#280
TobyHasEyes

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 Really hope it is not space combat; to me it doesn't fit in the series. Joker is the pilot, not Shepard

 Wouldn't be suprised if it was something as minor as 'piloting the Atlas mech', which hasn't been actually shown yet

#281
saMoorai

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Bluko wrote...


or maybe Shepard has Lazer Eye Beams?
Image IPB


*flashbacks to Mass Effect Paint Adventures*

Good times.

#282
Notlikeyoucare

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Bourne Endeavor wrote...

Notlikeyoucare wrote...

Am I the only one who thinks multiplayer for ME 3 could have huge potential? Wouldn't it be great if we could take our builds from SP to MP and vice versa and earn experience by playing both modes. Having a variety of classes and play styles that uses the RPG and customisation methods could really make ME 3 an interesting edition to the online space.


It doesn't work that way. The current powers are immensely overpowered in a competitive multiplayer setting. For a frame of reference, imagine playing Halo where your opponent has active camo virtually the entire map. That is essentially the Infiltrator with the exception they would spawn with a sniper rifle, making it all the more broken. Remember, you cannot locate them on your radar if tactical cloak is active. Charge is another problem, as it negates any attack once the animation triggers, stuns the opponent upon connect and puts them at lethal shotgun range. Adrenaline Rush is outright impossible as you cannot slow down real time. They would make it make it more of a haste effect, although I am not certain how feasible that would be.

Case in point, the classes in multiplayer would have to undergo significant alternation for balance purposes. This in turn could hinder the single player for a few reasons. The most noteworthy would be the available disc space, while other the obvious dual work necessary to accommodate two completely different sets of mechanics.

If the multiplayer is wholly standalone, that begs the question of what purpose it serves. The only reason to implement it would be to attract FPS gamers, convincing them to spend less time on Call of Duty, Halo, Battlefield and Gears of Wars. All four of those games place multiplayer at the forefront of their design, it is the absolute make or break of the game for the most part, whereas Mass Effect wants to sell its story. FPS gamers are quite vocal in their hatred for lengthily cutscenes and ample dialogue sessions, both being a hallmark of this series. Why would they play less of games that are developed specific with their interests in mind, to play a game that only a small portion is directed to them?

I do believe Mass Effect has the potential for a truly unique multiplayer however if BioWare wants to compete with the juggernauts in the industry, they need to put their whole development focus on multiplayer, not a mere fraction.


True, but this is where the issue of balancing comes into play. Anything in the MP space has the potential to be unbalanced, its the job of the developer to do the absolute best they can in that department, maybe there can be a completely different set of powers and abilities for MP? I don't know. I think this is EA's attempt at trying to appeal to as many people as possible: the singleplayer RPG/story fans, and the FPS multiplayer crowd. Multiplayer doesn't really need to be at the forefront of their design, a dedicated multiplayer team? yes.

Uncharted 2 and soon 3 are great examples of games that keep the forefront of series true to the nature of its design while executing a fantastic singleplay, brought and extremely well executed and unique mutliplayer suite to the table. Many fans of the franchise (including myself) were against its implementation because no one thought it would work. 2 years later it is game that has me coming back for more,

A multiplayer for any time of game can work well, be fun, and add something to the game. Hell, look at Demon Souls and Dark Souls are doing. 2 more great examples.

Modifié par Notlikeyoucare, 01 octobre 2011 - 08:31 .


#283
Ruud333

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Fozee wrote...

It's a really tired discussion (from what I've seen, and I've only been here for a month) and seems to always lead to pages full of offenses. This thread for example could have been a lot more constructive without the back-and-forth about multiplayer. 


I understand where you are coming from but I don't really think it's constructive to suggest people open a MP thread just so it can be locked.  The MP discussion is tired and you are not the only one who is fed up with it, but BW could easily put an end to it Image IPB

#284
Kusy

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Multahplayer?

#285
Zakatak757

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If it is a Kinect gimmick, I will laugh.

Nobody is going to make me stand up and talk to my screen.

Modifié par Zakatak757, 01 octobre 2011 - 08:58 .


#286
Ruud333

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Zakatak757 wrote...

If it is a Kinect gimmick, I will laugh.

Nobody is going to make me stand up and talk to my screen.


I think the microphone works fine if you are sitting down Image IPB

#287
100k

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JamieCOTC wrote...

I've said it before and I'll say it again. If there is MP in ME3 I hope they at least put it on a separate disc. I desperately need another coaster.


Agreed. But I seriously doubt it's MP. 

ALTHOUGH

If it was something like a level creator/ mission builder that is shared with the community, I'd probably be happy.

#288
Zakatak757

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I hereby support a mission builder!

Or, at the very very least, have some modtools for PC. Like Sandbox 2 for CryEngine, or Source for Valve game. Making levels is cool. Some people could even make their own campaigns.

#289
Tasker

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Although I hope and prey that it isn't multiplayer, if it turns out that it is ( because of EAs retarded notion that every game MUST have it  they'd even add multiplayer to Solitare if they could  ) then as i've said in the past...

Keep it away from the ******* achivements.

Modifié par Orkboy, 01 octobre 2011 - 09:11 .


#290
shepskisaac

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Mod tools of any kind would be an incredible surprise indeed!

#291
Elvis_Mazur

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By "killer" in this case, I see it as something that is very good, but not necessarily related to killing.

#292
Dean_the_Young

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The killer new feature is... a feature that can kill you.

Fast-blinking lights and flashes can cause your blood vessels in your eyes to burst, and worse.

This will be for 'hardcore' players only, who really want to put their life on the line for the galaxy.

#293
Walker White

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The PLC wrote...

Mass Effect 3D


This would actually be worse than a multiplayer announcement.  3d requires rendering from multiple angles per frame, substantially increasing computational complexity.  We have already seen how biotics slows down the framerate in ME1 and ME2.  It would be even worse in a ME3D.

#294
Walker White

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Notlikeyoucare wrote...

True, but this is where the issue of balancing comes into play. Anything in the MP space has the potential to be unbalanced, its the job of the developer to do the absolute best they can in that department, maybe there can be a completely different set of powers and abilities for MP? I don't know. I think this is EA's attempt at trying to appeal to as many people as possible: the singleplayer RPG/story fans, and the FPS multiplayer crowd. Multiplayer doesn't really need to be at the forefront of their design, a dedicated multiplayer team? yes.


Look at the twitter feeds of the gameplay designers.  They are still balancing (and DESIGNING) campaign mode powers as we speak.  They don't have time to futz with balancing a completely separate game mode.  And balancing MP is much, much harder than balancing PvE.  Given lead time for Golden Master, if they aren't doing it now, it is too late.

Bourne Endeavor has exactly right.  There is no way they are going to be able to balance this game for competitive multiplayer in time.  If we see any MP, it will be co-op.

#295
MonkeySeeker

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Gamestation is advertising that ME3 will have 4 player coop.

"Mass Effect 3 not only brings the Reaper storyline to a close, but will also include a four-player co-op mode and Kinect voice commands for Xbox 360 players. It's due to arrive early in 2012 on Xbox 360, PS3 and PC."

www.gamestation.co.uk/gs/mass-effect-3-collectors-edition-136414

#296
AbsoluteApril

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IsaacShep wrote...
- Space combat
- New vehicle + new exploration
- Kinect: face scanning to make Shep look like you, hand navigation in galaxy map/menus/minigames (Minority Report style)


Any or all of those would be pretty sweet.

Fiery Phoenix wrote...
Face scanning was featured in Rainbow Six Vegas (2007) and its sequel (2008). I tried it in both games myself. It was rudimentary at best.


with what, a webcam or eye? Kinect didn't come out until 2010 and the tech keeps improving. I doubt it would happen for ME3 but would be an interesting feature!

EDIT TO ADD -  this is the ending of a trilogy, of which the others are single player, why would they change that up in the final installment? makes no sense. If they're going to do mp or co-op, doesn't it make more sense it would be a spin off series?

Modifié par AbsoluteApril, 01 octobre 2011 - 09:54 .


#297
ScepticMatt

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You have come up with great non-MP killer features. I'd love any of those.
But considering that they're already advertising MP
Image IPB

I think it's gonna be co-op MP.

#298
Ruud333

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MonkeySeeker wrote...

Gamestation is advertising that ME3 will have 4 player coop.

"Mass Effect 3 not only brings the Reaper storyline to a close, but will also include a four-player co-op mode and Kinect voice commands for Xbox 360 players. It's due to arrive early in 2012 on Xbox 360, PS3 and PC."

www.gamestation.co.uk/gs/mass-effect-3-collectors-edition-136414


I followed the link but couldnt see that part you quoted Image IPB

#299
MonkeySeeker

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Ruud333 wrote...

I followed the link but couldnt see that part you quoted Image IPB


It's at the bottom of the "Mass Effect 3 marks the end of Commander Shepard" paragraph.

I don't see how 4 player co-op would work though when there's only Shepard and two squad mates on a mission unless they're upping that to three.

Modifié par MonkeySeeker, 01 octobre 2011 - 10:12 .


#300
Candidate 88766

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Ruud333 wrote...

MonkeySeeker wrote...

Gamestation is advertising that ME3 will have 4 player coop.

"Mass Effect 3 not only brings the Reaper storyline to a close, but will also include a four-player co-op mode and Kinect voice commands for Xbox 360 players. It's due to arrive early in 2012 on Xbox 360, PS3 and PC."

www.gamestation.co.uk/gs/mass-effect-3-collectors-edition-136414


I followed the link but couldnt see that part you quoted Image IPB

Its under the 'articles link'.


I think 4-player co-op could be very interesting - the TPS gameplay combined with ME's abilities and powers could make for some exciting stuff. If this is true then hopefully it'll be a separate campaign, or horde-style co-op. Maybe you could play as different species - I'd love to play as a vanguard Krogan, just imagine what charge would do...

I'm not entirely convinced though - why would Bioware release this information so early to one particular store rather than announcing it properly so it can receive more attention?