Well, actually, I'm letting you save 3 races but I'm pretty sure even the most Paragon of us would choose Humans. So, besides them, which 2 species would you save if you had to pick?
Salarians. Easily. No brainer. They are probably the most similar to humanity in every way that isn't physical appearance. Both our races are ambitious and curious and high tech. Our military tactics don't rely on brute force, like the majority of other races.
The second? Tough one. Krogan deserve better, but would become a problem. Only 17 million Quarians exist, and to be honest, they deserved their fate by attacking a peaceful race. Asari need to be knocked off their high horse. 1000 years of life and all they do with it is **** around and do mercenary work. Batarians... lol.
I suppose I pick Turian. Every other species in the long run would be a problem, just less so for these guys. If another Reaper attack came, they are probably the best suited to dealing with it since they have the bigges fleet.
Save 2 Other Species
Débuté par
Zakatak757
, oct. 02 2011 04:26
#1
Posté 02 octobre 2011 - 04:26
#2
Posté 02 octobre 2011 - 04:27
- Asari
- Turians
- Humans
- Turians
- Humans
#3
Posté 02 octobre 2011 - 04:28
Salarians and Turians.
#4
Guest_Ferris95_*
Posté 02 octobre 2011 - 04:29
Guest_Ferris95_*
Asari and Geth.
#5
Posté 02 octobre 2011 - 04:31
The Hanar - it's almost impossible for them to lie, and they almost never start any sort of conflict. I'd also save the Quarians - despite the fact that they invent sentient races like the Geth, they aren't too violent, and tend to be isolationist. With these three races, intergalactic conflict would be almost non-existent.
#6
Posté 02 octobre 2011 - 04:33
- Asari
- Elcor, Salarians or Volus (depends on population size)
- Elcor, Salarians or Volus (depends on population size)
#7
Guest_Ferris95_*
Posté 02 octobre 2011 - 04:33
Guest_Ferris95_*
Actually scratch that first list, I totally forgot about the hanar.
-hanar
-geth
-hanar
-geth
#8
Posté 02 octobre 2011 - 04:34
Zakatak757 wrote...
Salarians. Easily. No brainer..
"If you want a problem shot, ask a Turian. If you want a problem talked about, ask an Asari. If you want to make a problem worse, ask a Salarian. If you want a problem solved, ask a Human."
Personally. I'd go with Krogan and... hmm. Not sure about second...
Krogan have a strange kind've brutal wisdom I have an odd respect for. I can't remember who, possibly Okeer - who explains it best that the Krogan might seem to be destroying themselves, but in fact each time they get kicked down, they adapt and rebuild stronger than before such is their entire history and apparent fate
In contrast to the council races get to the top of their niche, form a peace and then stagnate - until something comes along and pulls the rug out from under themand suddenly they're lost (See example: Rachni war, Krogan rebellion, Battle of the Citadel, The Reaper invasion, Ther first contact war).
#9
Guest_Ferris95_*
Posté 02 octobre 2011 - 04:34
Guest_Ferris95_*
RyuujinZERO wrote...
Zakatak757 wrote...
Salarians. Easily. No brainer..
"If you want a problem shot, ask a Turian. If you want a problem talked about, ask an Asari. If you want to make a problem worse, ask a Salarian. If you want a problem solved, ask a Human."
Where's that quote from?
#10
Posté 02 octobre 2011 - 04:35
Salarians & Geth.
#11
Posté 02 octobre 2011 - 04:36
Qaurians and Asari.
#12
Posté 02 octobre 2011 - 04:36
Hmm...
Humans
Asari
Turians
They seem to be the races that are the best at getting things done in a (usually) civil manner.
Humans
Asari
Turians
They seem to be the races that are the best at getting things done in a (usually) civil manner.
#13
Posté 02 octobre 2011 - 04:37
Krogan and Quarians.
#14
Posté 02 octobre 2011 - 04:37
It's a Renegade response from Forged ID assignement as far as I recall, when Shep is confronted about getting the old Council killed. basically Shep defends himself why it was a priority to defeat Sovereign/geth etc above everything else, 'getting the problem solved one way or another'.Ferris95 wrote...
Where's that quote from?
Modifié par IsaacShep, 02 octobre 2011 - 04:37 .
#15
Guest_Cthulhu42_*
Posté 02 octobre 2011 - 04:37
Guest_Cthulhu42_*
I choose not to save humans and go with turians, quarians, and asari. Because Shepard doesn't need the LI getting mad at him/her for letting their species die.
#16
Posté 02 octobre 2011 - 04:37
Can I just save humanity 3 times?
#17
Guest_Ferris95_*
Posté 02 octobre 2011 - 04:38
Guest_Ferris95_*
IsaacShep wrote...
It's a Renegade response from Forged ID assignement as far as I recall, when Shep is confronted about getting the old Council killed. basically Shep defends himself why it was a priority to defeat Sovereign/geth etc above everything else, 'getting the problem solved one way or another'.Ferris95 wrote...
Where's that quote from?
Don't remember that line, I actually thought it was from TiM in the comics for a second.
#18
Posté 02 octobre 2011 - 04:40
Asari and Salarians
#19
Posté 02 octobre 2011 - 04:41
- Humans
- Turians
- Geth
- Turians
- Geth
#20
Posté 02 octobre 2011 - 04:45
Salarians, Krogan and Geth.
Modifié par DarthVadoc, 02 octobre 2011 - 05:01 .
#21
Posté 02 octobre 2011 - 04:45
Humans, Hanar/Drell and Volus.
- Volus focus on the galaxy's market, make good targets to manipulate due to their outfits.
- Hanar are cool and the Drell are dying off by themselves, might as well save them and leave them to die slowly. I know this is two species, however they both live on one planet and it'll be pretty damn hard to save one without the other. In addition to this, eliminating the Hanar should they ever pose a threat isn't difficult due to the ocean planet.
- The parasites are eliminated, Thessia's remains are mined for Eezo.
- Turians no longer prove a galactic risk, Palaven becomes a mining planet.
- Sur'kesh can't be used for more demo footage, it's quarantined incase Bioware tries to shoot more footage.
- Krogan aren't a potential problem in the future, Tutchanka is abandoned due to it's hostile environment and wildlife.
- Batarians pose no more threat to humanity, Khar'shan becomes a prison world simply for the irony.
- Geth pose no more threat to humanity, their remains are used to create scooters because scooters are cool.
- Quarians are eliminated because they're useless and don't have flashlight heads.
- Keepers are removed so they can't rise up against their human masters and form the Keeper Collective.
Modifié par Dave of Canada, 02 octobre 2011 - 04:46 .
#22
Posté 02 octobre 2011 - 04:46
Reapers - I think we there's a lot we can learn from them. Even if it's (or especially if it's) what not to do.
Protheans - Bar none the most helpful alien race so far.
Protheans - Bar none the most helpful alien race so far.
#23
Posté 02 octobre 2011 - 04:47
1. Humans
2. Geth
3. Hanar
The thing is pretty much every race has done very bad things to other organics thru out ME history.
The council races out of all of them should not be saved!
My third choice was dificult, but the Hanar did save a race from destruction and from what Thane says, the Drell still appreciate what the Hanar did.
2. Geth
3. Hanar
The thing is pretty much every race has done very bad things to other organics thru out ME history.
The council races out of all of them should not be saved!
My third choice was dificult, but the Hanar did save a race from destruction and from what Thane says, the Drell still appreciate what the Hanar did.
Modifié par JimiShep, 02 octobre 2011 - 04:56 .
#24
Posté 02 octobre 2011 - 04:49
I wouldn't save humanity.
Asari
Turians
Salarians
Asari
Turians
Salarians
#25
Posté 02 octobre 2011 - 04:51
Asari and Quarians





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