-Had
Modifié par WiredWraith, 02 octobre 2011 - 05:38 .
Modifié par WiredWraith, 02 octobre 2011 - 05:38 .
Modifié par PJ156, 02 octobre 2011 - 06:17 .
Path of Evil was not big on puzzles unless you considered the main plotline one because there were few directions on what to do. Its mostly difficult if you try to complete things at lower levels (though the Nag Hammadi and the killer dungeon areas get stupid hard if you go at a high enough level) Do things relatively as expected (you would be level 18 or so) and it shouldn't be too difficult, try to beat it at level 14 or less and it can be painful, I did manage once at level 13 while testing.nicethugbert wrote...
Trinity is difficult and unconventional.
Path of Evil is just awesome according to me.
Luckily, I also recently played MOTB for the first time & it restored my faith that there are excellent NWN2 adventures to be had. Are there any other NWN2 modules out there that approach the depth & sense of challenge of the best official campaigns? I like role-playing, deadly tricks & traps, good level design, some smart but not impossible & obscure puzzles, unconventional ideas, & difficult or at least decent combat.
Modifié par WiredWraith, 05 octobre 2011 - 01:51 .