Fidget6 wrote...
RinpocheSchnozberry wrote...
Work is what I do at my job. Fun is what video games are for.
If you want to work, go get another job. If you want to feel a strong sense of accomplishment having over come a great challenge, volunteer for a social cause. Do something real and important.
I want to play games that entertain me. If I have to play any section of a game more than four or five times to beat it, the game is broken.
THIS so much! I wish more people had this mindset so that more games were designed for us "story-driven" players. I don't want to see the same cutscene over and over while trying to defeat a particularly pesky enemy. That was really the worst thing about the Final Fantasy series for me. As much as I loved them, by the time I beat some of the bosses I was so frustrated I didn't even feel like playing anymore.... (Yunalesca in FFX anyone?)
Oh God, Yunalesca was a... well, you know. And God forbid we forget the nightmare that was Sokol Keep's mass battle in the chapel in Pool of Radiance.
Give me a story driven game where combat isn't the be all end all of the game and I'll be happy. It's one of the things I always liked about Bioware games.





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