soccerchick wrote...
I'm still kinda wondering where some of the more... virulent, for lack of a better word, haters for the game got the idea that their trust has been betrayed. Perhaps more specifically, why they believe that their faith in Bioware was lost after DA2. So ONE "mediocre" (to some) game is released after a never-ending string of good games, and all of a sudden, you can never trust Bioware again? What? How do you reconcile that?
If you didn't bother researching the game, or even waiting for peer reviews, then it's your own fault. It's your wallet. Not Bioware's.
Plus, I'm almost certain that most retailers give full refunds within the first week of buying a game, so if you didn't like it in that time period, you didn't get "ripped-off".
I, personally, had quite a bit of fun playing DA2. That said, it was seriously flawed, and I really hope Bioware can amaze me for DA3.
If you can't respond civilly to my post, please send me a PM instead. I'd rather not have Mr. Woo or Epler close this thread. Thank you.
I don't think there's any lack of civility here; seems pretty good so far.
You make some good points; it is one game in a pantheon of many, and I sure did play the demo and think to myself "oh crap, this game is going to suck, what have I done by paying for the game in-full before it was released?" but whether or not that's my fault or the fault of a company -- who, by yor own admission, has a good track record "ONE 'mediocre' game" -- which I trusted. Gray area, I think; it's at least not becoming of a consumer to
defend a company who (again, by your own admission) released something "seriously flawed".
Additionally: I think it's more responsible of me to complain about a product which I don't like -- stating specifically why I am dissatisfied -- instead of simply returning the game (if that were possible) to an uninvested retailer with no explanation. How does that make for better games?
What else ... oh yeah, where can I return software that's been opened? I used to work for a record store which sold games and movies, and I also used to work for EB Games and GameStop, and let me tell you: if people came in with open games (or any media) requesting a return because they "didn't like it," they would have-it-out with the manager, who would either deny the return -- saying that they can only exchange open software for the same thing because of pirating and copyright concerns -- or give store credit in RARE cases. I also never said "ripped-off," so I don't know why that's in quotes. GameStop even has something called a "performance guarantee" for which gamers pay extra, and that extra cost up-front specifically allows gamers to return games because they don't like them; it's about the same as a rental fee. If you don't pay for the "performance guarantee" you don't get to return the OPEN game because you didn't like it.
So you are welcome to be "almost certain," but as someone who has worked in the industry and who still works in the consumable media industry: the ability to return open (copyable) media to a retailer is not something which many stores (except Costco) practice, and is not a sustainable business model.
As far as "researching" a game goes: the only information available to gamers -- before a demo is released, or before retail copies are disseminated for review -- is what the COMPANY makes available to the gamers, and why would EA release information that would make DA2 seem as different as it is from DA:O? Answer: they would not. Also: reviews can be BOUGHT. Case-and-point: go to metacritic and check out the number of glowing "professional" reviews as compared to the amount of disparaging "player" reviews.
There is no judging a game until you play it yourself; this is just a fact. If anyone judges anything without directly experiencing it then not only are they fools, but they obviously don't value (or lack) the ability to make judgements of their own accord ... "soccerchick."
Modifié par DriftSpace, 05 octobre 2011 - 01:50 .