Wait til you fight Ornstein and Smough. Even before I duped, I was
leveled higher than most people, 958 HP with the Ring of Favor and
Protection, 133 Equip Load with the previous and Havel's Ring... And
they trampled me every time I tried to fight them by myself.
Then I said, to hell with it, and summoned someone with a gold soul sign
because I figured if someone is in one of the co-op covenants, they
must be my best bet to make sure Ornstein didn't die before Smough.
The guy was very helpful too, kept Ornstein busy while I wailed on
Smough and he didn't even attack Ornstein. He also let me get the final
blow on Ornstein during the second half of the fight. I was with my
Black Knight Sword +4 so I was taking out a lot of their health with
each swing. It was just a matter of getting the two away from each
other.
Ornstein would attack through Smough and hit me, that's how long his spear is.
C9316 wrote...
Guys! I just beat the Capra demon! W00T! Oh and which is better the heavy soul arrow or the great soul arrow?
Great
Soul Arrow should be better because there's also a Great Heavy Soul
Arrow. I haven't tested them out even though I've duped 20 million
souls, for test purposes and just because I want to get all the trophies
at a reasonable rate. You need over 100k souls to buy all the spells. It also takes a lot of money to level up weapons if you don't want to rely on lucky drops.
Back to what I was saying: with those 20 million I bought 99 titanite and large titanite shards to prepare weapons for Boss Soul upgrades. And I also bought all the spells I could. Of which, I luckily didn't miss any from merchants.
JohnEpler wrote...
The Earl Of Bronze wrote...
Are
both strength and dexterity required for higher level weapons? Only
been spending points in strength, endurance and vitality so far.
Don't
put too many points into Strength/Dexterity. Weapons scale
significantly less with those stats than in Demon's Souls - once you get
to about 20 with both, you can equip most of the weapons out there. If
you want to 1-hand a 2-handed weapon, of course, feel free to keep
pumping Strength, but otherwise Endurance and Vitality are better
choices.
Yeah, after 40 each stat has gains every 2-3
increases, from 40-99 of STR/DEX/INT/Faith you only get an increase of
about 20 no matter what the scaling rank is.
Resistance is
futile. No, seriously, after a certain level your defense gains are
negligible and if you put points into resistance, you get to that point
earlier than if you left the stat alone.
The only stat that doesn't have diminishing returns is Equip Load, it always goes up by 1 point per point of Endurance. And the only reason to get Faith and Intelligence to 50 is if you want to be able to equip any of the spells you can find for Sorcery and Miracles. Oh, and 50 STR to be able to one hand every weapon. More HP actually helps out quite a bit, so getting Vitality to 99 can be helpful.