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No more canon friends


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#1
Collider

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I like Garrus. But I hated how Shepard has to be buddies with him in ME2. I wouldn't have minded (as much) if this was consistent - if Garrus was always Shepard's friend in ME1. But in ME1, you don't have to be Shepard's friend, and you could even have a racist Shepard or one that otherwise dislikes/distrusts turians. Forced friendship with Garrus is particularly annoying considering his personality in ME2.

I also disliked how Shepard has to hug Liara when meeting her. Again, you did not have to be friends with Liara in ME1.

So, let Shepard have a choice whether s/he wants to be friends or professional with the squad mates. If nothing else, it adds to the replay value. Like ME1.

Modifié par Collider, 05 octobre 2011 - 02:42 .


#2
shepskisaac

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Think that's bad? Try Liara's canon romance with that constant hugging with Shepard and not-subtle-at-all "Psssst! Pick Liara!" from BioWare during Genesis. Why is my Shep hugging her and not Ash & Kaidan? And Tali's loyalty mission was also railroaded as hell, every option for Shep is written in BFFs perspective, even the one in which you expose her father the writers make sure you know it's about Shep "caring for Tali" and she can't stop talking how she knows "you tried to help".

#3
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Uh, yes. For all characters, not just the instances I listed. I suppose I should have made that more obvious.

#4
Someone With Mass

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What would being mean to some people achieve, anyway?

Does it really hurt that much to just be a nice guy?

#5
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Someone With Mass wrote...

What would being mean to some people achieve, anyway?

Does it really hurt that much to just be a nice guy?

You can be nice in different ways. One of those ways is simply being professional.
Would you be fond of Shepard to call Miranda affectionately as "Miri"?

#6
shepskisaac

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Collider wrote...

Uh, yes. For all characters, not just the instances I listed. I suppose I should have made that more obvious.

But it's worse for some characters. Take Wrex, Shep ain't as much BFFs with him as he is with Liara for example. It's mostly Wrex super happy to see Shep and I can perfectly buy that, in his perspective the fact Shep didn't kill him on Virmime must've meant alot, more than any bad-treating during Normandy conversations that can't compete significance-wise with the Virmire moment.

Someone With Mass wrote...

What would being mean to some people achieve, anyway?

Does it really hurt that much to just be a nice guy?

Think you're missing the point of RPG (and perhaps BioWare missed it too in regards of canon friendship/romances). The point is that if you want to be an **** or super-professional with zero fraternizing, you should be able to be like that. There were options to act like that in ME1, therefore it was a legitimate choice that got railroaded into Paragon outcome in ME2 in many cases.

Modifié par IsaacShep, 05 octobre 2011 - 02:13 .


#7
Someone With Mass

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Then people would complain how Shepard is emotionally distant from everyone instead.

Sure, some restraints on the level of relations with certain characters would be good, but I can't see why it's so bad if Shepard is simply just being nice by giving people small compliments here and there.

I don't think BioWare can write every single scenario there might be, because that would take a lot of time. Not to mention that some people are unpredictable in their opinions.

Modifié par Someone With Mass, 05 octobre 2011 - 02:15 .


#8
Chewin

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Someone With Mass wrote...
Sure, some restraints on the level of relations with certain characters would be good, but I can't see why it's so bad if Shepard is simply just being nice by giving people small compliments here and there.


Maybe some people doesn't want their Shepard giving small compliments to people. At all.

Modifié par Chewin3, 05 octobre 2011 - 02:16 .


#9
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Chewin3 wrote...
Maybe some people doesn't want their Shepard giving small compliments to people.


Then they just have to deal with/avoid it.

I don't like all the decisions BioWare made with the games either, but if that's how they want to do their game, then that's how they'll do it.

#10
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Someone With Mass wrote...

Does it really hurt that much to just be a nice guy?


When we've been provided the option to simply be professional, or even rude, with our squad members in past games, it would make sense that those past choices be reflected in current relationships.

An option to not be friends should always be available. Assumptions suck.

#11
shepskisaac

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Someone With Mass wrote...

Then they just have to deal with/avoid it.

I don't like all the decisions BioWare made with the games either, but if that's how they want to do their game, then that's how they'll do it.

Sure. But why bother giving options at all then if they know they'll railroad the outcomes to the ones they like/want anyway?

#12
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Someone With Mass wrote...

Chewin3 wrote...
Maybe some people doesn't want their Shepard giving small compliments to people.


Then they just have to deal with/avoid it.

I don't like all the decisions BioWare made with the games either, but if that's how they want to do their game, then that's how they'll do it.

What if they decided that Shepard has to be cold/unfriendly to characters like Garrus & Tali in ME3, despite that being inconsistent with previous games? Players just have to deal?

#13
Chewin

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IsaacShep wrote...
]Sure. But why bother giving options at all then if they know they'll railroad the outcomes to the ones they like/want anyway?


Laziness? Lack of time? Not bothering to?

You'll have to sing that song to BW.

Collider wrote...
What if they decided that Shepard has to be cold/unfriendly to characters like Garrus & Tali in ME3, despite that being inconsistent with previous games? Players just have to deal?


They'll complain, but yeah.

Modifié par Chewin3, 05 octobre 2011 - 02:28 .


#14
IndigoWolfe

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The problem with this is the issues that if Shepard had absolutely no canon friends, Shepard's ability to emote on a level greater than a by-situation basis would be heavily impeded.

Take those examples you referenced, I think those instances give Shepard a lot more personality and humanity than most interactions in ME2.

#15
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Collider wrote...
What if they decided that Shepard has to be cold/unfriendly to characters like Garrus & Tali in ME3, despite that being inconsistent with previous games? Players just have to deal?


Yeah. If that's how they want to do it. 

Sure, it'd be pretty crappy, but people will whine either way.

#16
Asari_Party

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I think there're only 2-3 bad situations in ME2. Garrus' "just like old times" dialogues (yes, this bothers me as well) and Liara's hug (you can be rude/businesslike to Liara after the greeting). It's not a big problem, imo.

Modifié par Roxy12, 05 octobre 2011 - 02:32 .


#17
Almostfaceman

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Collider wrote...

Someone With Mass wrote...

Chewin3 wrote...
Maybe some people doesn't want their Shepard giving small compliments to people.


Then they just have to deal with/avoid it.

I don't like all the decisions BioWare made with the games either, but if that's how they want to do their game, then that's how they'll do it.

What if they decided that Shepard has to be cold/unfriendly to characters like Garrus & Tali in ME3, despite that being inconsistent with previous games? Players just have to deal?


Of course they do, isn't that obvious?

#18
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Almostfaceman wrote...

Collider wrote...

Someone With Mass wrote...

Chewin3 wrote...
Maybe some people doesn't want their Shepard giving small compliments to people.


Then they just have to deal with/avoid it.

I don't like all the decisions BioWare made with the games either, but if that's how they want to do their game, then that's how they'll do it.

What if they decided that Shepard has to be cold/unfriendly to characters like Garrus & Tali in ME3, despite that being inconsistent with previous games? Players just have to deal?


Of course they do, isn't that obvious?

The point is, should we offer no criticism or suggestions regarding companions simply because Bioware is ultimately going to do what they want in the end?

#19
Almostfaceman

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It's obvious right from the get-go we can't say anything we want in these games. They are limited. Like most games. Get over it.

#20
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IndigoWolfe wrote...

The problem with this is the issues that if Shepard had absolutely no canon friends, Shepard's ability to emote on a level greater than a by-situation basis would be heavily impeded.

Take those examples you referenced, I think those instances give Shepard a lot more personality and humanity than most interactions in ME2.

I would cite ME1 as a good example what I'm talking about in regards to no canon friends.
Unless you don't like how ME1 did the relationships with squad mates.

#21
Almostfaceman

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Collider wrote...

Almostfaceman wrote...

Collider wrote...

Someone With Mass wrote...

Chewin3 wrote...
Maybe some people doesn't want their Shepard giving small compliments to people.


Then they just have to deal with/avoid it.

I don't like all the decisions BioWare made with the games either, but if that's how they want to do their game, then that's how they'll do it.

What if they decided that Shepard has to be cold/unfriendly to characters like Garrus & Tali in ME3, despite that being inconsistent with previous games? Players just have to deal?


Of course they do, isn't that obvious?

The point is, should we offer no criticism or suggestions regarding companions simply because Bioware is ultimately going to do what they want in the end?


So, what you're saying is, after the all the time it's been out, Bioware hasn't heard this criticism umpteen million times already? Now you're just beating a dead horse, and pretending like it's essential feedback.

#22
Xilizhra

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I would say that forced friendships are better than forced nonfriendships. Neither is ideal, but there's only so much disk space.

#23
Kusy

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Yes BioWare, stop writing story and dialogue at all because someone might dislike it.

#24
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Roxy12 wrote...

I think there're only 2-3 bad situations in ME2. Garrus' "just like old times" dialogues (yes, this bothers me as well) and Liara's hug (you can be rude/businesslike to Liara after the greeting). It's not a big problem, imo.


Same here.

I don't think it's that bad if they work from the standpoint where the player wasn't a giant assh*le to everyone before.

Sure, they can work out every single possible scenario there might be for certain situations, but that takes time.

#25
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Um, it's as simple as making hugs paragon interrupts.