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#101
DoNotIngest

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You didn't recruit a character first time round in the name of "roleplaying"? And you don't like it if they take a shine to you or the game devs didn't bother omit three words ("Like old times"), just to fulfil your hatred for characters tied into a story? Be mad, I'll drink your spoiled-brat tears like nectar.

And for people complaining that they can romance Tali if they were an ass to her in ME1; Why the hell would you if you hated her? You want to "roleplay" a Shep with multiple personalities? Well then obviously it's reasonable that I should be able to detonate the Normandy as soon as I set foot on it because I want to "roleplay" a Shep that's completely anti-supremecist!

Next thing people will complain that they couldn't tell Kaidan, "Hey bro, stay here and get nuked, gotta go get Ashley!" and just take off and troll them both. Of course, it's likely there's been dozens of threads about just that subject.


Deal with it.

Modifié par DoNotIngest, 05 octobre 2011 - 10:40 .


#102
NeroSparda

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DoNotIngest wrote...

You didn't recruit a character first time round in the name of "roleplaying"? And you don't like it if they take a shine to you or the game devs didn't bother omit three words ("Like old times"), just to fulfil your hatred for characters tied into a story? Be mad, I'll drink your spoiled-brat tears like nectar.

And for people complaining that they can romance Tali if they were an ass to her in ME1; Why the hell would you if you hated her? You want to "roleplay" a Shep with multiple personalities? Well then obviously it's reasonable that I should be able to detonate the Normandy as soon as I set foot on it because I want to "roleplay" a Shep that's completely anti-supremecist!

Next thing people will complain that they couldn't tell Kaidan, "Hey bro, stay here and get nuked, gotta go get Ashley!" and just take off and troll them both. Of course, it's likely there's been dozens of threads about just that subject.


Or 'roleplay' Shepard into committing suicide, you know believing that He/She believes that being brought back to life is such a horrible and sinful thing to do... (same goes for the Warden in that matter).
I also think people forgot that Joker is Shepard's canon friend as well.
To be fair two of my Shepards are pretty bi-polar.

Deal with it.

Agreed.

#103
shep82

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Roxy12 wrote...

I think there're only 2-3 bad situations in ME2. Garrus' "just like old times" dialogues (yes, this bothers me as well) and Liara's hug (you can be rude/businesslike to Liara after the greeting). It's not a big problem, imo.

Whats wrong with those situations in your opinion I had no issue with it other than there should have been more of a romantic interlude with ash/kaiden as well.

Modifié par shep82, 05 octobre 2011 - 10:53 .


#104
jeweledleah

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I don't think people forgot that Joker is a cannon friend, quite a few were unhappy about being unable to yell at him for disobeying orders and resulting in Shepard's death.

but I mean why give any feedback or suggestions at all? god forbid people actually want more role playing options instead of getting 3 different dialogue choices that basically amount to the same thing (and half the time result in Shepard saying exactly the same sentence) >_>

#105
Kaiser Shepard

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EternalAmbiguity wrote...

IsaacShep wrote...

Mr.Kusy wrote...

It's a video game not a tabletop RPG, you can't make certain decisions available, it's more about giving the player an illusion of having a choice than giving him a choice.

Alpha Protocol says hi.


I realize this is old, but...

AP is one game. ME is three. ME has to be a WHOLE lot more constricting.

And, in ME they focused on other things as much as the consequences, for better or for worse. In AP, they didn't, and it's clear.

Don't know why I haven't seen this post yet, but I'll still respond to it anyway.

It's a shame a second AP is unlikely at this point, as there's no doubt in my mind Obsidian would've handled choice/consequence over the length of an entire series better and carefully that BioWare, be that a two or three part series. Even with AP not being planned as a trilogy from the get-go.

And if choice/consequence throughout an entire series is too much effort, too little payoff for BioWare, I most certainly wouldn't hold it against them if they kept themselves to more standalone games with greater degrees of roleplaying.


jeweledleah wrote...

Kaiser Shepard wrote...

DAII had a rather out of place way of retconning a player having done away with Leliana, whereas the upcoming novel outright ignores the possibility of that having happened to two other companions, comparable to what was done with the Warden him/herself in Awakening.


I beleive they mean within a singular game.  if Hawke wasn't nice to his or her companions, they actualy remembered it.

Ah, okay. That's something I can get behind.


Chewin3 wrote...

Kaiser Shepard wrote...
DAII had a rather out of place way of retconning a player having done away with Leliana, whereas the upcoming novel outright ignores the possibility of that having happened to two other companions, comparable to what was done with the Warden him/herself in Awakening.


David Gaider says hi.

I know of that post, but that doesn't make it any less weak of a design decision. Same went for Awakening, where they basically stated in the faq that the US ending would simply be handwaved. At least Redemption and the latest two novels went out of their way to avoid referencing Shepard's appearance, choices and such, even though Retribution started the whole Udina affair and Drew is currently doing the opposite as far as the Revan novel goes.

Not that it would probably matter to me, though: I'm already having trouble getting through The Stolen Throne.

Modifié par Kaiser Shepard, 05 octobre 2011 - 10:59 .


#106
NeroSparda

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jeweledleah wrote...

I don't think people forgot that Joker is a cannon friend, quite a few were unhappy about being unable to yell at him for disobeying orders and resulting in Shepard's death.

but I mean why give any feedback or suggestions at all? god forbid people actually want more role playing options instead of getting 3 different dialogue choices that basically amount to the same thing (and half the time result in Shepard saying exactly the same sentence) >_>


Don't you know, a good enough Captain is either the one that goes down with the ship or the one that leaves last.

2 to 5 five dialogue options actually. Also the game has the "Thou must" thing going on, same with Dragon Age.

#107
DoNotIngest

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jeweledleah wrote...

I don't think people forgot that Joker is a cannon friend, quite a few were unhappy about being unable to yell at him for disobeying orders and resulting in Shepard's death.

but I mean why give any feedback or suggestions at all? god forbid people actually want more role playing options instead of getting 3 different dialogue choices that basically amount to the same thing (and half the time result in Shepard saying exactly the same sentence) >_>



Even the original Mass Effect must have fallen short of some of the BSN's users expectations, given some of what I've seen people write; #2 wasn't much worse, but you could kill anybody, everybody (including yourself), or nobody at the end, and still many choices. So it wasn't bad.


I'm a great lover of dialogue, but it's more like give a few more lines in a deep conversation, even if there's only two different scenarios from the three options (Top, Paragon, middle, uhh... Random, really, and bottom, Renegade), rather than limited dialogue because there were SO MANY different scenarios.

#108
Collider

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It's a suggestion and criticism. You don't have to exaggerate the other position and dismiss them simply because you disagree.
These forums exist partly for the purposes of feedback so Bioware can improve their games and make them more appealing for fans. It's no different from those who want Tali & Garrus as romance options in ME2 - and they ended up implementing that. I suppose they were "spoiled brats" because they wanted more roleplaying options? Next they'll want to romance corpses, right? That is the exact same exaggerated line of "reasoning" a few of you are using.

Modifié par Collider, 05 octobre 2011 - 11:13 .


#109
Golden Owl

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Someone With Mass wrote...

Then people would complain how Shepard is emotionally distant from everyone instead.

Sure, some restraints on the level of relations with certain characters would be good, but I can't see why it's so bad if Shepard is simply just being nice by giving people small compliments here and there.

I don't think BioWare can write every single scenario there might be, because that would take a lot of time. Not to mention that some people are unpredictable in their opinions.

At the very least a nuetral would work well...not paragon option: Huggy, kissy...nuetral option: huggy, kissy...renegade option: huggy, kissy.

I'm looking at you Liara...<_<

Modifié par Golden Owl, 05 octobre 2011 - 11:06 .


#110
Guest_EternalAmbiguity_*

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Kaiser Shepard wrote...

EternalAmbiguity wrote...

IsaacShep wrote...

Mr.Kusy wrote...

It's a video game not a tabletop RPG, you can't make certain decisions available, it's more about giving the player an illusion of having a choice than giving him a choice.

Alpha Protocol says hi.


I realize this is old, but...

AP is one game. ME is three. ME has to be a WHOLE lot more constricting.

And, in ME they focused on other things as much as the consequences, for better or for worse. In AP, they didn't, and it's clear.

Don't know why I haven't seen this post yet, but I'll still respond to it anyway.

It's a shame a second AP is unlikely at this point, as there's no doubt in my mind Obsidian would've handled choice/consequence over the length of an entire series better and carefully that BioWare, be that a two or three part series. Even with AP not being planned as a trilogy from the get-go.

And if choice/consequence throughout an entire series is too much effort, too little payoff for BioWare, I most certainly wouldn't hold it against them if they kept themselves to more standalone games with greater degrees of roleplaying.


I wondered why you hadn't replied.

I honestly can't say they would have been able to do it as well as it is done in by-itself-AP. With a trilogy, things have to last longer, so you can't be as...free with them.

And check out my second point there. As much as we love AP it's rather...flawed in areas. 

And I agree with your last statement...somewhat. I still want a lot of games in one universe.:devil:

#111
Seboist

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jeweledleah wrote...

I don't think people forgot that Joker is a cannon friend, quite a few were unhappy about being unable to yell at him for disobeying orders and resulting in Shepard's death.

but I mean why give any feedback or suggestions at all? god forbid people actually want more role playing options instead of getting 3 different dialogue choices that basically amount to the same thing (and half the time result in Shepard saying exactly the same sentence) >_>


Pfft, yell? There have been times where I wanted my Shepard to backhand him across the face.

#112
Computer_God91

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IsaacShep wrote...

Think that's bad? Try Liara's canon romance


Really? Canon romance? When I played Me1 for the first time I romanced Ash and didn't even know Liara was a romance option until after escaping the citadel lockdown. So if it was supposed to be canon then it failed because I didn't even know she was able to be romanced until the end of the game once it was too late. Of course I liked Liara more then Ash and from then on I romance Liara but seriously.

#113
Asari_Party

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Golden Owl wrote...

At the very least a nuetral would work well...not paragon option: Huggy, kissy...nuetral option: huggy, kissy...renegade option: huggy, kissy.

I'm looking at you Liara...<_<


Then you should look again because you can be rude or businesslike to Liara on Ilium.  For example, Shepard's response to Liara's "I couldn't let you go..." is absolutely horrible. My mission is important; that's all?

#114
JamieCOTC

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Cthulhu42 wrote...

Dr. TSoni wrote...

Aeowyn wrote...

Well there's that, but then there's also the fact that Tali canonically always has a crush on MaleShep that stemmed from ME1 apparently.

Not only male-shepard, she offers to link or share her environmental suit with fem-shepard, which is a intimate act between lovers.

Linking suits doesn't have to be romantic; Shala'Raan states that she did it with Tali's mother.

Edit: ninja'd. Oh well, the point still stands.


Use the renegade response.  Tali blushes and the acts all " cute and embarrased" after she admits to wanting to link suits w/ femShep.  To be honest, I don't beleive Tali has a crush on femShep either.   It's just BW being sloppy w/ femSWhep again.

#115
Ryzaki

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Really? I didn't feel hostile at all. Heck i hated that the worst thing Shep said for her handing his body over to Cerberus is "You gave me to Cerberus...? Why?"

Uh...yeah where's my "WHAT THE HELL WERE YOU THINKING!" choice BW?

#116
Xilizhra

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Ryzaki wrote...

Really? I didn't feel hostile at all. Heck i hated that the worst thing Shep said for her handing his body over to Cerberus is "You gave me to Cerberus...? Why?"

Uh...yeah where's my "WHAT THE HELL WERE YOU THINKING!" choice BW?

Well, if being given to Cerberus was worse than death, logically you would already have committed suicide.

#117
Golden Owl

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Roxy12 wrote...

Golden Owl wrote...

At the very least a nuetral would work well...not paragon option: Huggy, kissy...nuetral option: huggy, kissy...renegade option: huggy, kissy.

I'm looking at you Liara...<_<


Then you should look again because you can be rude or businesslike to Liara on Ilium.  For example, Shepard's response to Liara's "I couldn't let you go..." is absolutely horrible. My mission is important; that's all?

Shep is nuetral on Illium...he has a go at her for threatening people, asks about Samara and Thane and leaves....LotSB from"Liara's in there!" onwards is what gets spooky.

#118
Kaiser Shepard

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EternalAmbiguity wrote...

I wondered why you hadn't replied.

I honestly can't say they would have been able to do it as well as it is done in by-itself-AP. With a trilogy, things have to last longer, so you can't be as...free with them.

And check out my second point there. As much as we love AP it's rather...flawed in areas. 

And I agree with your last statement...somewhat. I still want a lot of games in one universe.:devil:

As for your second point, AP was indeed behind the times. Still, ME1's combat was hardly polished either; the only thing that one's combat had going for it over AP were the biotics.

I'm still worried about BioWare not moving on from their current series, though. Hell, I'm afraid that in a couple of years they'll be known as just "The guys behind the ME and DA franchises (and maybe ToR)", when there's potential for so much more.

No objections from me if what is currently known as the ME-team moved on to new "series" X with ME2's mechanics, and then to another one with even more polished and refined mechanics. Same goes for the DA-team, which could just as well have done another (standalone) Jade Empire 2 and/or another singleplayer Star Wars RPG to tie into the upcoming MMO.

#119
Golden Owl

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Xilizhra wrote...

Ryzaki wrote...

Really? I didn't feel hostile at all. Heck i hated that the worst thing Shep said for her handing his body over to Cerberus is "You gave me to Cerberus...? Why?"


Uh...yeah where's my "WHAT THE HELL WERE YOU THINKING!" choice BW?

Well, if being given to Cerberus was worse than death, logically you would already have committed suicide.

I tried to RP that one with the current Shep I am running through actually....as so incredibly angry at finding himself a chained dog for Cerberus, he lays into tIM and Miranda, which mostly works, but can't with Liara....renegade dialog option a real dissappointment.

Why would he commit suicide?...How does that equal up?...His just trying to find a way to get the questions answered about the missing colonists (takes priority over his personal hates) and then get the hell away from Cerberus with plans to go back and destroy it after his dealt with the Reaper Galactic threat.

Modifié par Golden Owl, 05 octobre 2011 - 11:23 .


#120
NeroSparda

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Collider wrote...

It's a suggestion and criticism. You don't have to exaggerate the other position and dismiss them simply because you disagree.
These forums exist partly for the purposes of feedback so Bioware can improve their games and make them more appealing for fans. It's no different from those who want Tali & Garrus as romance options in ME2 - and they ended up implementing that. I suppose they were "spoiled brats" because they wanted more roleplaying options? Next they'll want to romance corpses, right? That is the exact same exaggerated line of "reasoning" a few of you are using.


Technically the LI is romancing a corpse, that corpse is Shepard.

#121
shep82

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JamieCOTC wrote...

Cthulhu42 wrote...

Dr. TSoni wrote...

Aeowyn wrote...

Well there's that, but then there's also the fact that Tali canonically always has a crush on MaleShep that stemmed from ME1 apparently.

Not only male-shepard, she offers to link or share her environmental suit with fem-shepard, which is a intimate act between lovers.

Linking suits doesn't have to be romantic; Shala'Raan states that she did it with Tali's mother.

Edit: ninja'd. Oh well, the point still stands.


Use the renegade response.  Tali blushes and the acts all " cute and embarrased" after she admits to wanting to link suits w/ femShep.  To be honest, I don't beleive Tali has a crush on femShep either.   It's just BW being sloppy w/ femSWhep again.

Or she could actually like both Sheps?;)

#122
DoNotIngest

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Collider wrote...

It's a suggestion and criticism. You don't have to exaggerate the other position and dismiss them simply because you disagree.
These forums exist partly for the purposes of feedback so Bioware can improve their games and make them more appealing for fans. It's no different from those who want Tali & Garrus as romance options in ME2 - and they ended up implementing that. I suppose they were "spoiled brats" because they wanted more roleplaying options? Next they'll want to romance corpses, right? That is the exact same exaggerated line of "reasoning" a few of you are using.



Hey, there's been a demand for a Husk romance! Actually, there's an idea for ya...



Just to be clear, I wasn't posting in response to your original message, there were a few near-trollishly bad posts in the last couple pages.

#123
Collider

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Hey, there's been a demand for a Husk romance! Actually, there's an idea for ya...

Just to be clear, I wasn't posting in response to your original message, there were a few near-trollishly bad posts in the last couple pages.

Alright. Sorry about that.

#124
Asari_Party

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Golden Owl wrote...

Roxy12 wrote...

Golden Owl wrote...

At the very least a nuetral would work well...not paragon option: Huggy, kissy...nuetral option: huggy, kissy...renegade option: huggy, kissy.

I'm looking at you Liara...<_<


Then you should look again because you can be rude or businesslike to Liara on Ilium.  For example, Shepard's response to Liara's "I couldn't let you go..." is absolutely horrible. My mission is important; that's all?

Shep is nuetral on Illium...he has a go at her for threatening people, asks about Samara and Thane and leaves....LotSB from"Liara's in there!" onwards is what gets spooky.


I prefer some banter or unprompted dialogue over ":mellow:"Shepard ,even if it involves characters I don't like.

LotSB was the first time Shepard's character ever really came alive for me.

#125
Guest_EternalAmbiguity_*

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Kaiser Shepard wrote...

EternalAmbiguity wrote...

I wondered why you hadn't replied.

I honestly can't say they would have been able to do it as well as it is done in by-itself-AP. With a trilogy, things have to last longer, so you can't be as...free with them.

And check out my second point there. As much as we love AP it's rather...flawed in areas. 

And I agree with your last statement...somewhat. I still want a lot of games in one universe.:devil:

As for your second point, AP was indeed behind the times. Still, ME1's combat was hardly polished either; the only thing that one's combat had going for it over AP were the biotics.

I'm still worried about BioWare not moving on from their current series, though. Hell, I'm afraid that in a couple of years they'll be known as just "The guys behind the ME and DA franchises (and maybe ToR)", when there's potential for so much more.

No objections from me if what is currently known as the ME-team moved on to new "series" X with ME2's mechanics, and then to another one with even more polished and refined mechanics. Same goes for the DA-team, which could just as well have done another (standalone) Jade Empire 2 and/or another singleplayer Star Wars RPG to tie into the upcoming MMO.


I don't think there's really a problem with staying on the same stuff, if they can stay "true" to it, and not make it obvious milking and such. There are dozens of Star Wars games, for example, and people don't line them all up together, they're considered completely seperately: KotOR & KotOR II, SW Battlefront I & II, or The Force Unleashed I & II, and no doubt many more. No one thinks of all these games when they think "Star Wars game". I think the same could happen for ME.