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My FemShep rant.


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#76
Demonique

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DieDjae wrote...

You femshep players should stop demanding more resources, only 20% plays as femshep, enough is enough.


Your priviledge is showing

Modifié par Demonique, 06 octobre 2011 - 08:52 .


#77
Killjoy Cutter

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ReallyRue wrote...

It's amusing when people like it has to be either ME2 femShepard's gorrilla-run or DA2 femHawke wiggle-run. THERE IS NO MIDDLE GROUND!!!

Personally, I always thought ME1 femShepard's run was a good middle ground, regardless of whether or not it's shared with maleShep.


I'm not saying that there's no middle ground, I'm saying that Bioware's response in DA2 to the demand for "feminine" animations makes me worry that they don't understand the middle ground. 

FemHawke's animations were exactly what I predicted would happen when people were making those demands for "feminine" animations in response to the "gorrilla walk" of ME2. 

#78
staindgrey

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In all honesty, minus the hip-tastic jog, I didn't see anything wrong with LadyHawke's animations. I thought she came out a lot cleaner than did FemShep.

In my FemShep's case, she's kind of butch as it is, but as had been mentioned, even the butchest of butches have distinct feminine qualities that simply come with body structure. It'd be nice if Bioware invested a little more time into showing that distinction when not in battle. That's really all we're asking for, right?

#79
Fiery Phoenix

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Agreed with the OP on all accounts. The main thing is FemShep felt like an afterthought in ME2. Not only did she share the same exact (and already poor) animations as her male counterpart, but she was also unpolished to a noticeable extent.

#80
Aeowyn

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Fiery Phoenix wrote...

Agreed with the OP on all accounts. The main thing is FemShep felt like an afterthought in ME2. Not only did she share the same exact (and already poor) animations as her male counterpart, but she was also unpolished to a noticeable extent.


Well apparently they shared animations in ME1 too. But I'm not sure why they went from those good animations to the god awful juggle-head gorilla walking animation in ME2. 

#81
jamesp81

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Gravity Bun wrote...

I couldn't get past Freedom's Progress on a FemShep runthrough, it just felt wrong (admittedly after 13 or so playthroughs as a ManShep).
FemShep was blatantly a different skin and voice doing exactly the same as the male counterpart. At least in DAII male and female Hawkes move differently.


To say the least.  Femhawke, the way she walks....it is illegal in at least 9 states :wub:

#82
Fiery Phoenix

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Aeowyn wrote...

Fiery Phoenix wrote...

Agreed with the OP on all accounts. The main thing is FemShep felt like an afterthought in ME2. Not only did she share the same exact (and already poor) animations as her male counterpart, but she was also unpolished to a noticeable extent.

Well apparently they shared animations in ME1 too. But I'm not sure why they went from those good animations to the god awful juggle-head gorilla walking animation in ME2. 

They did share the same animations in ME1 but we never really noticed because the whole thing was actually well done. In ME2, the base animations are fundamentally weak. The walking animation, for example, is the same as the one from when you approach Joker to save him during the prologue. It worked nicely for that particular scene but BioWare decided to use it for the rest of the game and for both genders. Talk about laziness.

At any rate, if Casey's tweets are anything to go by, ME3 will rectify this. I can only hope.

#83
DJRackham

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Demonique wrote...

DieDjae wrote...

You femshep players should stop demanding more resources, only 20% plays as femshep, enough is enough.


Your priviledge is showing


Not to mention that Mass Effect 2 sold 2 million copies in the first 2 weeks of release. 20% of 2 million is 400,000. That's not an insubstantial number (and it's likely much higher now). People need to stop posting "it's only 20%" as if this figure means nothing.

Source: www.1up.com/news/mass-effect-2-week-sales

Addendum: Just to illustrate my point, since people just love to quote that "20%" figure out of context. Let's say the average price of ME 2 was $50.00 (with sales, discount coupons, whathaveyou) at the time of initial release back in January 2010. Those 400,000 femshep players represent ~$20,000,000.00 (read twenty million dollars) in sales. Again, this is not an insubstantial number. Do you people honestly think that EA/Bioware can afford to turn it's back on approximently twenty million US dollars in sales?



Edit: Clarity

Modifié par DJRackham, 06 octobre 2011 - 11:41 .


#84
jamesp81

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Nyoka wrote...

Captain Crash wrote...

Nyoka wrote...

- In ME1 both Sheps shared walking and running animations. If you liked ME1 Femshep, then you are in favor of shared animations.


Well regardless of shared or not, there was a massive distinction between the movement animation in the two games. Thus why its been mentioned so many times and Bioware feel compelled to alter it.

Let me say it again. If you liked ME1 Femshep, then you are in favor of shared animations.

Why are you asking for separate animations when you are in favor of the ME1 way?

Also, I think my first point is worth keeping in mind. People conflate two different problems: bad running animation and clipping. I've read people on these boards saying separate animations would fix clipping because it's the same problem. Femhawke proves them wrong: her separate animations didn't prevent clipping.


I can tell major differences between femshep's movements and maleshep's movements in ME1.  In ME2, they look identical.

#85
ReallyRue

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Killjoy Cutter wrote...

ReallyRue wrote...

It's amusing when people like it has to be either ME2 femShepard's gorrilla-run or DA2 femHawke wiggle-run. THERE IS NO MIDDLE GROUND!!!

Personally, I always thought ME1 femShepard's run was a good middle ground, regardless of whether or not it's shared with maleShep.


I'm not saying that there's no middle ground, I'm saying that Bioware's response in DA2 to the demand for "feminine" animations makes me worry that they don't understand the middle ground. 

FemHawke's animations were exactly what I predicted would happen when people were making those demands for "feminine" animations in response to the "gorrilla walk" of ME2. 


You specifically might not have been saying that, but I've noticed various posts in and out of this thread that take that point of view. And true enough, I also hope that Bioware doesn't think that wiggly walks are the way to remedy the gorrilla walk.

#86
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Nyoka wrote...

No, it wouldn't help, as Femhawke proves.

Only two possibilities to get it right:
1- Share animations like in ME1, then tweak a bit to fix clipping.
2- Make different animations like in DA2, then tweak a bit to fix clipping.

As you can see, both solutions require tweaking. The second solution requires extra-effort and it doesn't guarantee better results, in fact just the opposite, since Femhawke's animation was awful and ME1's Femshep was just fine.


Finally you've made your view on this opinion clear. If you'd done this before you and I would've never had any problems. 

I can see, and agree with your logic. However, it's still important to note that there are several mocap models (Kasumi, Aria, Ash, Liara, etc) that manage to remain gender specific, while thoroughly tough and appropriate for Commander Shepard -- so it's not unreasonable (in my opinion) for femShep to share mocap actors with them.

Femhawk is (we can both agree?) a polar extreme of "feminine" animations. Neither of us want that sh!t. I'd just rather that femShep have specific animations because she has a specific skeleton, voice actress, armor, and romances. I don't think extending one more specific trait of her gender ruins her or the game. 

But I digress, you're perspective on this entire thing is finally clear.

#87
Guest_Fibonacci_*

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DieDjae wrote...

You femshep players should stop demanding more resources, only 20% plays as femshep, enough is enough.

[citation needed]

68% of all statistics are made up on the spot.

Do you have some way of backing up the 20% claim?  This survey seems to disagree with you. http://social.biowar...-8389946-1.html

#88
NICKjnp

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I'm glad a poll was made but I think I trust Bioware's stats better. They have a much larger pool of information and better statistical information. 20% is way too low and 43% is too high. Last I heard was that it was around 33% give or take a couple percentage points.

#89
JamieCOTC

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livejournal is finally up.

Here is Parick Weekes' original LJ post on "gender blindness" and his "reaction" to all the comments.

Original Post: http://pats-quinade....com/229049.html
Reaction Post: http://pats-quinade....com/229174.html

#90
100k

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JamieCOTC wrote...

livejournal is finally up.

Here is Parick Weekes' original LJ post on "gender blindness" and his "reaction" to all the comments.

Original Post: http://pats-quinade....com/229049.html
Reaction Post: http://pats-quinade....com/229174.html


This guy gets it.

#91
Arkitekt

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20% is still a huge gamer base. I wouldn't want to dismiss it.

#92
Killjoy Cutter

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JamieCOTC wrote...

livejournal is finally up.

Here is Parick Weekes' original LJ post on "gender blindness" and his "reaction" to all the comments.

Original Post: http://pats-quinade....com/229049.html
Reaction Post: http://pats-quinade....com/229174.html



I like everything he had to say.

(Except for his comment about the goofy concept of "male priviledge", but I'll let that go for some other thread.)

#93
DJRackham

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Fibonacci wrote...

DieDjae wrote...

You femshep players should stop demanding more resources, only 20% plays as femshep, enough is enough.

[citation needed]

68% of all statistics are made up on the spot.

Do you have some way of backing up the 20% claim?  This survey seems to disagree with you. http://social.biowar...-8389946-1.html


Posted Image

Source: Crazy Mass Effect 2 Stats and What They're Used For

Edit: Big Brother is watching :bandit:

Modifié par DJRackham, 07 octobre 2011 - 07:47 .


#94
Destroy Raiden_

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The whole ME series was written for Mshep that's why fshep is the secondary protagonist of the story but unfortunately this was really glaringly obvious in 2 with her football run and her fist fighting a yahg just to name a few. I can excuse the horrible run,walk, sprint, and sitting animations as fshep is recovering so she's not like she was in ME but they really need to work on that in ME3 and give back her ME moves now with the add of the dress however she's going to have to walk and sit differently have one animations for dress wear (like legs closed) thaey also should reflect heels and when she's in pants (which is 98% of the game) have her more like she did for ME standard.

Modifié par Destroy Raiden , 07 octobre 2011 - 08:07 .


#95
Killjoy Cutter

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Destroy Raiden wrote...

The whole ME series was written for Mshep that's why fshep is the secondary protagonist of the story but unfortunately this was really glaringly obvious in 2 with her football run and her fist fighting a yahg just to name a few. I can excuse the horrible run,walk, sprint, and sitting animations as fshep is recovering so she's not like she was in ME but they really need to work on that in ME3 and give back her ME moves now with the add of the dress however she's going to have to walk and sit differently have one animations for dress wear (like legs closed) thaey also should reflect heels and when she's in pants (which is 98% of the game) have her more like she did for ME standard.


As long as she never ends up in a dress and heals with no choice on the part of the player... fine.   

(And by the time Shep fights the Broker, I doubt male vs female average muscle mass is a major factor in Shep's physical strength.) 

#96
Fiery Phoenix

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DJRackham wrote...

Fibonacci wrote...

DieDjae wrote...

You femshep players should stop demanding more resources, only 20% plays as femshep, enough is enough.

[citation needed]

68% of all statistics are made up on the spot.

Do you have some way of backing up the 20% claim?  This survey seems to disagree with you. http://social.biowar...-8389946-1.html


*snip*

Source: Crazy Mass Effect 2 Stats and What They're Used For

Edit: Big Brother is watching :bandit:

Should be noted that those stats are considered old at this point. You can bet they've changed to one degree or another by now.

#97
Wulfram

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If interpreted literally, "80% of players played as a male Shepard" doesn't mean that 20% played as femshep, it means that 20% played exclusively as femshep, with an unknown played as both.

#98
Fiery Phoenix

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Wulfram wrote...

If interpreted literally, "80% of players played as a male Shepard" doesn't mean that 20% played as femshep, it means that 20% played exclusively as femshep, with an unknown played as both.

Also this. These stats lack considerable context, unfortunately.

#99
DJRackham

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Pretty sure thats where all this "only 20%" nonsense is coming from. The statistics are out of context but people sure do love to rub other people's faces in them when it suits their particular bias. <_<

Modifié par DJRackham, 07 octobre 2011 - 09:01 .


#100
Chucky Shepard

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I heard that Fallout 4's graphic scheme is going to bring a huge step up for the series