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"Enemies are drawn to heavier armor..."


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#26
Iggynous

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then why do they sometimes go for my mage or rouge??



i think its more that enemies view heavier armour as more of a threat and will act accordingly

#27
doubledeviant

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In all likelihood, having enemies with intelligent tactics (i.e. - kill the mage first) might balance the ridiculous power of magic in this game. Think about it. Cone of Cold? Better hope to freeze everyone, because anyone that isn't frozen will be coming after your ****. ;)

#28
Dark83

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Iggynous wrote...

then why do they sometimes go for my mage or rouge??

i think its more that enemies view heavier armour as more of a threat and will act accordingly

While your armor generates initial Threat, so does damage and abilities. If your warrior deals 10 damage but your mage deals 100, even if they start with 50 vs 0 threat, after the attack they'll be at 60 vs 100, and switch to your mage.

As for why they're after your makeup, I have no idea. :whistle:

Modifié par Dark83, 23 novembre 2009 - 02:55 .


#29
Rugaru

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gurugeorge wrote...
Side note re. the armour thing - it's a common misconception that plate armour was cumbersome IRL. Actually it wasn't, it was very well made to allow a great range of movement. You did have to be strong to wear it, but your speed and agility wasn't decreased all that much. Full plate knights were highly skilled, highly trained and EXTREMELY dangerous. (This is all from research in the last 10 years into these things, based on reconstructions and people trying to figure out the old Renaissance martial arts manuals.)


Actually, Guru, full tin can plate armor was extremely cumbursome, it was also extremely rare for a FULL tin can set of armor unless you were a lancer who got knocked off your horse. Most knights on foot wore lighter scale and chain mixtures. However that said a full tin can knight was very difficult to even phase by hitting them, a duel consisting of 2 such knights would last for hours and hours with rest/water breaks cause they just traded blows until the armor broke. Now scale and chain which was more common, yes it was more mobile but by far not as protective.

#30
Lord Phoebus

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Couldar wrote...

gurugeorge wrote...
Side note re. the armour thing - it's a common misconception that plate armour was cumbersome IRL. Actually it wasn't, it was very well made to allow a great range of movement. You did have to be strong to wear it, but your speed and agility wasn't decreased all that much. Full plate knights were highly skilled, highly trained and EXTREMELY dangerous. (This is all from research in the last 10 years into these things, based on reconstructions and people trying to figure out the old Renaissance martial arts manuals.)


Actually, Guru, full tin can plate armor was extremely cumbursome, it was also extremely rare for a FULL tin can set of armor unless you were a lancer who got knocked off your horse. Most knights on foot wore lighter scale and chain mixtures. However that said a full tin can knight was very difficult to even phase by hitting them, a duel consisting of 2 such knights would last for hours and hours with rest/water breaks cause they just traded blows until the armor broke. Now scale and chain which was more common, yes it was more mobile but by far not as protective.


Gurugeorge is right, it didn't weigh more than modern combat armor and because it was made to fit the knight it didn't impair mobility.  Based on manuscripts, Knights could do cartwheels and backflips in full armor.  Of course this is talking about late Medieval/Renaissance Plate armor.  Full plate footsoldiers weren't entirely uncommon during the Hundred Years War and English Civil War either.  It actually wasn't the gun that killed plate armor either (it was fairly bullet proof in the age of black powder weapons), it was the cost.  You just couldn't afford to equip an army with it, though scouts and generals used breastplates up to the beginning of the 20th century to afford protection from snipers.

Modifié par Lord Phoebus, 23 novembre 2009 - 07:16 .


#31
Washell

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Full set of plate weighs less than the average combat gear of the modern soldier. Second, the weight is fairly evenly distributed accross the whole body. You get a bit top heavy, but that's good for a charge. Don't ****** of a knight, they're a lot faster than you think, As for fighting for hours, (spiked) warhammers and (pick)axes made short work of plate by working in the same way as a modern can opener, pressure at a point.

#32
Altharas

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It seems to make perfect sense to me - As someone stated above, it works on the fear factor. You've got the bloke wearing a dress and a stick in the background, or the massive bloke, in the massive armour and massive weapons and arms who's screaming bloody murder (taunt). So, in reality, what would your instincts tell you?



To put it in a modern day situation. Tank and foot soldiers advancing towards you, which would you objectively seek out first? The big, bad tank.

#33
Dauphin2

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The Dead Milkman wrote...

Odd Hermit wrote...

Why?
Might as well say "congratulations your enemies are stupid".



I think you are stupid. When you fight a baddie, you target the toughest one first right?

Why shouldn't your enemies?



Actually the smart tactician will take out all of the weaker units first, and quickly.This allows all your firepower to then be concentrated on the harder target. The alternatives are to have your firepower split up which is bad, or be whittled down by the weaker units while you're concentrating everything on the harder target. 

#34
T0rin3

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No one ever credited darkspawn with an excess of tactical intellect.

#35
Spyndel

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The Dead Milkman wrote...


I think you are stupid. When you fight a baddie, you target the toughest one first right?

Why shouldn't your enemies?




No, nobody does this.

#36
Dark83

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I take out the mages first, then disable the toughest target, then slaughter the weak before ganging up on the strong.