Aller au contenu

Photo

rws_tower hak question


  • Veuillez vous connecter pour répondre
3 réponses à ce sujet

#1
PJ156

PJ156
  • Members
  • 2 988 messages
I have used the very excellent tower tile set by rws in my latest venture.

When i posted it to a play tester the rooms did not show up in the mod. My playtester then associated the 2da.hak to the mod and it worked file.

As per instructions I have the 2da's in my overide.

The instructions on the vault page say that a player does not need the 2da hak.

Sooo ...

1. Should the mod run without the 2da hak. I am thinking not.
2. If it needs the hak is it more efficient to move the 2da files to the campaign folder or keep the hak.
3.Am I being a numpty, should I have somehow blended the 2da files into my mod 2da files and put that mofied 2da into the campaign folder.

I'm a little confused it has to be said.

PJ

#2
M. Rieder

M. Rieder
  • Members
  • 2 530 messages

...from the RWS Tower Rooms page on the vault

1> rws_towertiles.2da - place this file in your "C:\\Documents and Settings\\YOUR_LOGIN_NAME\\My Documents\\Neverwinter Nights 2\\hak" folder

2> rws_towertiles_2da.hak - to be used by players - place in your "C:\\Documents and Settings\\YOUR_LOGIN_NAME\\My Documents\\Neverwinter Nights 2\\hak" folder - this hak is primarily for the PW crowd who needs the 2da's outside the main hak.

3> tiles.2da and tilesets.2da - for builders/mod makers only - place these files in your "C:\\Documents and Settings\\YOUR_LOGIN_NAME\\My Documents\\Neverwinter Nights 2\\override" folder

4> RDRM.bmp, STR1.bmp & TTTT.bmp - place these three files in your "C:\\Program Files\\Atari\\Neverwinter Nights 2\\NWN2Toolset\\Tiles" folder


the .hak the player needs is rws_towertiles_2da.hak. The files the builder needs are tiles.2da and tilesets.2da. I can see how this is confusing. The difference, I think, is that the player does not need the .2da files that add the icons and the tilesets to the toolset, but I think there are .2da files that the player needs for the tilesets for playing. Not 100% sure though. It's been awhile since I've messed with tilesets.

#3
PJ156

PJ156
  • Members
  • 2 988 messages
I starting to see it. I got thrown by the PW comment.

Thanks for the response M.R,

PJ

Modifié par PJ156, 06 octobre 2011 - 06:32 .


#4
M. Rieder

M. Rieder
  • Members
  • 2 530 messages
Ah yes, I didn't even see the PW comment. That is misleading.