Found a log:
[0.005] Log: Log file open, 10/08/11 09:16:14[0.005] Init: BioWare Final Build Version: 1.2.20608.0
[0.005] Init: Command line: [0.005] Init: Base directory: e:\\games\\steam\\steamapps\\common\\mass effect\\Binaries\\
[0.057] Init: CPU Page size=4096, Processors=2
[0.057] Init: High frequency timer resolution =3.579545 MHz
[0.057] Init: Memory total: Phys=2097151K Pagef=4194303K Virt=2097024K
[4.575] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[4.575] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[4.575] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[4.575] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[4.575] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[4.578] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[6.784] Init: Audio Driver: SB Audigy 2 ZS Audio [DF00] (emulated) (WaveOut 0)
[6.911] Init: Audio Device: Generic Software Compatibility Mode
[7.064] Init: 64 Free Sources, 2 Reserved
[9.385] Log: >>>>>>>>>>>>>> Initial startup: 9.39s <<<<<<<<<<<<<<<
[12.919] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[12.919] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[13.277] Warning: Warning, Failed to load all forced mips - increasing fudge factor to 3.0 and trying again. Available memory = -1
Modifié par g0thiC_iCe_cReaM, 08 octobre 2011 - 02:19 .