kylecouch wrote...
I'm not saying it CAN'T be meaningful. Theres just other, less obvious and less cliche ways to do it. If you honestly tell me you cared nothing about those died from the Tsunami or 9/11 then we will simple never agree. Because like I said...I don't really care about the lionshare of the companions, their deaths will mean nothing to me, I don't feel close to them, they are nothing but co-workers to me. So to insist that their deaths are the only way to show drama is defending the inability to try and use a different form to show tragety. The fact that death has exsisted since time began does not change this. Yes when my dog died I was sad and I cried. But I was also sad when those poor people in Japan and Taiwan drowned to death in the Tsunami. But I don't know them, so apparently I can't feel anything about that according to you.
Where did I say that? I said personal tragedy typically means more than impersonal tragedy, with respect to it being personal. There is no rule which says that impersonal tragedy cannot be meaningful, but since the deaths are impersonal you cannot distinguish between any of them. That is a key difference. Your sadness over the tsunami would probably be significantly greater if you knew someone involved in that tragedy, because you now have a personal involvement in that situation.
If you happen to value the lives of the many over the few, then that's great. Bioware can provide that opportunity for you to choose between squadmate X and 100 civilians, or some similar scenario.
Modifié par Il Divo, 16 octobre 2011 - 07:48 .




Ce sujet est fermé
Retour en haut




