Lotion Soronnar wrote...
Wut?
No, not every good story need a mix of everything. While writting you prepare and shape details to build for the reader what you think is intresting, but you don't always put everything in one work.
I don't know how you see it, but the range of tools that can be used in writting is pretty wide, mixing everything could go against what you want to achieve.
As exemple, one good way to make your readers feels X feelings, is by making him go through the opposed feelings before, the range between Happyness and sadness have more depth and impact than from normal to sadness.
If you write a story where you want the hero loosing a dear friend, you don't come here and say "and the guy who was in fact the best friend of the hero died"... impact... nealry none, first, he had a best friend? well i didn't know him well... Lot of preparation are required.
As other poster notified, when it's not well done they automaticly detect it as "character going to die for drama's sake".
Writters work on the setup a lot, they don't throw random situation in random place with random word and expecting "well that's a good work is't it ?"
Some themed story can do a good job only by doing an in depth and creative writting on few event without 15 diffrent feelings for love, joy, action, sadness, revenge, jealousy, drama ect.
For the same reason, a painter don't use all colors to make a good painting. As much as painting for painting with anycolor without thinking is what i consider a waste. You have to understand colors, and how to give them meaning in the painting AND purpuse.
If you wonder what's the point between writting and painting, i find it to be the same bases, In writting for fiction you use and mix word and ideas to accomplish it, judging the weight of each, in painting you mix different colors shade in different shape caring for the amount of each to accomplish a goal too.
Because sometimes, the only way to shad blue is by using green, or for painting the shadonw on a human face you use a blue shade for a greater impact, If i was using a blue for blue or grey for shadow it would have been the mark of my non-understanding of the tools i'm using.
When you say i'm out of topic, i desagree.
You always talk about good story's and what is making it, etc, i'm talking about what's behind and that what's impact you in story won't be the same impact on others because they made different choices or are not receptive as you for X situation, so what will be a good story or maximum impact is not mandatory in an interactive story like ME series is doing, and the more you allow different outcome, the harder it get to have a controle over how you want the player to feel in X or Y situation.