@AdmiralCheez: Yeah, I want the "Rainbows and Butterflies", too. Yes, it should be challenging, on the edge of your seat because you don't know...but in the end, I want my ppl safe.
I don't see the killing off of major characters for the emotional impact as mature storytelling. I see it as emotional extortion. A cheap sucker punch. And these demands for such standards of realism is bewildering in the context of such an unrealistic video game.
I understand there are those that enjoy those situations, and that's cool. However, I would like, and expect, the Option for Rainbows and Butterflies.
I thought your OP put it quite eloquently and sincerely. However, do not underestimate your (ppl in general) impact on life situations in the real world. One has no idea the ripples they cause, for good or bad, in the real world. The smallest random act of kindness can have a huge effect. You never know when someone is at the end of their rope, and then here "you" come w/ some small random act of kindness that makes a difference in their lives. In that moment of their lives. Then so on..and so on..Ever see the movie, "It's a Wonderful Life"? We affect others. Then others affect others and so it goes.
No one is powerless. It can feel that way because, unlike in the video games, we don't get that immediate knowing. That immediate gratification of seeing the impact of our little choices. We never get to know, but we do impact each other. Profoundly.