Marionetten wrote...
Which I view as a problem with the writing. Shepard constantly takes these massive risks and he always ends up unfazed. He's becoming too much of a Space Jesus for my likes. I miss the guy from Mass Effect. You know, the guy who couldn't fix everything but still did his best. He was human. I liked him. I felt for him and wanted to help him. Space Jesus don't need no help.
I think you missed my point. If you need to take a risk to advance the plot, you're taking it no matter what. I doubt we'll get a "press X to not save Earth." Personally, I thought Space Jesus was kind of fun, but I can understand where you'd get annoyed with it. Rest assured, the devs have promised a more human Shepard this time around.
And I'm sure most of us would opt to be selfish douchebags. I mean, the entire desire of wanting everybody to survive is selfish. You want them to survive for feelgood points and I understand that. But what's so bad about feeling a little guilt over some of your choices? Give us actual options to think about instead of "PRESS THIS BUTTON FOR AWESOME ENDING" and "PRESS THIS BUTTON FOR WRONG ENDING."
I do think there should be more risks and losses to go with the benefits, yes. There should be a healthy mix of win/win, win/lose, and lose/lose. That's what makes playing it interesting.
You know what else is selfish? Playing videogames when you could be making shoes for orphans. *waggles eyebrows* Yeah no seriously saying people have to die because that's the proper way to do it is still sort of selfish in a way, since it implies that one's views on entertainment value are superior to another's. So is anyone who says "I want or do not want X in the game."