Sgt Stryker wrote...
AdmiralCheez wrote...
I disagree. Everyone gets to "win" (read: beat the Reapers), and sacrifices should be roughly equivalent across the board since each major decision should have roughly equal benefits and drawbacks. "Losing" should result from making mistakes (like having the krogans do stealth and recon while leaving the salarians to hold the line).
On another note, anyone notice that you can't actually fail your mission in ME2 (short of getting killed in the combat gameplay)? Even if everyone (including Shepard) dies, it's still Mission Accomplished - the Collectors are defeated and no longer a threat to humanity.
That's common place not just in Bioware games, but almost all games. Although, I totally disagree with your idea of it meaning the Collectors lost. Instead I always see it as them winning since Shepard's not there to stop 'em.




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