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#601
The Elder King

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D.Kain wrote...

Admiral lol.

No more arguments here, just a comment.

This is exactly why I wanted to make good out of saving Morinth. And you guys were going out of your way to tell me how, in real world that would never work and that I live in a fantasy. But we were talking about a fantasy all along, and Shepard has great authority, and while I can't do things the right way in real life, and people don't support it, I can do it in a video game. Maybe make a happy ending where all the AY and asari will be treated equally, and live happy ever after.

Peace. =)


I don't see how this could be possible. I all of people being treated equally, but the AY kill when they mate. How you can be sure that they'll not mate?

#602
D.Kain

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hhh89 wrote...

I don't see how this could be possible. I all of people being treated equally, but the AY kill when they mate. How you can be sure that they'll not mate?


Because AY would be happy that they have been accepted and will do their best to remain celebate, or willingly stay in seclusion, to never hurt anybody. Cases with AY killing would be very, very rare. There is the answer, but please don't start a debate on it, we already had 100 pages of debates and insults.

#603
The Elder King

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D.Kain wrote...

hhh89 wrote...

I don't see how this could be possible. I all of people being treated equally, but the AY kill when they mate. How you can be sure that they'll not mate?


Because AY would be happy that they have been accepted and will do their best to remain celebate, or willingly stay in seclusion, to never hurt anybody. Cases with AY killing would be very, very rare. There is the answer, but please don't start a debate on it, we already had 100 pages of debates and insults.


Fine. I find the topic interesting  to discuss though.

#604
Aggie Punbot

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lovgreno wrote...

AdmiralCheez wrote...
Lies.

Key lime is superior.

Strawberry is the only way to go. This is not my opinion, it is a fact. Clearly only those of my high elite class can see this undeniable truth.

There is no strawberry, only Zuul.

On topic:

LetsGoToMyHouse wrote...
*snipped for awesomeness*

Very nicely said.

Modifié par TS2Aggie, 08 octobre 2011 - 08:39 .


#605
xentar

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Lizardviking wrote...
No. The sheer excistence of such an ending compromises the credibility of the opposing force. 

Realistically, we shouldn't be able to win.

#606
Bugsie

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AdmiralCheez wrote...
OVER TO YOU, MY LOVELIES: What weird, childish fantasies has Mass fulfilled for you, if any? Do you think happy endings and No One Left Behinds belong in a game like ME3? If not, why? Would you accept that sort of thing if it was optional/difficult to achieve? How do you want to feel when the credits roll?

EDIT: Bolded the point of the thread since some people think I want to avoid every single dark and gloomy aspect of a war story altogether. Nope, just no completely forced squad deaths.

I love a paragon ending, but the delicious angst along the way makes me squirm like a little emo crybaby, (well considering my age make that goth, not emo). The renegade ending also had me sighing with delight.

Either way, happy, sad just emotional - I know I'll be crying like a big guddam hero.

And using the term 'my lovelies' is my tag line, back off! Image IPB

#607
Dexi

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I wanna save everyone ( or Shepard to save everyone) just to prove how bad-ass I ( Shepard ) am ( is).
Like, do it just because I can.

"Volus, you're ugly, cheap, greedy and stupid, but I'll save you, just because I can."

Not having an ending where I could do that means Shepard falls below my real life awesome level, and that sucks :(

#608
Arcadian Legend

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Abispa wrote...

I actually saved everyone in my first play through on ME2 without even trying. IF it is possible to save everyone in ME3, I would prefer it done in a way that is much more challenging and really makes the player debate whether the extra effort is worth it.

I actually would prefer a game that is IMPOSSIBLE to save EVERYONE, but it is possible to save ANYONE. That way I could role play different Shepards with different priorities facing the consequences of his/her actions.


Pretty much this. I'm still suprised there was no mod intervention earlier in the thread. :unsure:

#609
Aggie Punbot

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It's Friday night; they've all gone home to have, you know, lives and such.

#610
CptBomBom00

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xentar wrote...

Lizardviking wrote...
No. The sheer excistence of such an ending compromises the credibility of the opposing force. 

Realistically, we shouldn't be able to win.


Yeah that's right and it is possible to lose to the repers but I hope that BioWare don't do the same thing like with Me2 suecide mission  where we had this time limit to prepare if you didn't do it before getting IFF, becuause that would <_

#611
Arcadian Legend

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So basically people could run rampant on these boards in the meantime? :D

#612
neenee77

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Kaiser Shepard wrote...

Attitudes like the OP's are a cancer in the heart of this industry, and the entertainment industry in general.

I'm not asking for a DAII-style lack of choice or ability to make any difference at all (even though an everybody dies ending wouldn't be that bad for ME), but I do want better storytelling. The kind of storytelling one should expect, almost even demand, from a developer like BioWare. We shouldn't have to wait for the latest rare gem, a Shadow of the Colossus, Lost Odyssey or Prince of Persia, to get an elegant and decent enough story.

Is storytelling of a sub-par level - even compared to "mere" shooters - really more desireable than the dramatic death of Garrus, Liara or Anderson? Do we really need Thane live a normal and healthy life despite him introducing himself as a dying man? Do you really want Shepard to save the entire galaxy without any harm done to anyone, to have him get married with Tali or Miranda and use his magic sperm to impregnate them in the epilogue, just so you can have your happy sunshine ending?

It's quite ironic, really: for years people on here have looked down on stuff like Halo, Gears, Killzone and Call of Duty, claiming those games, their stories and respecting communities to be that much simpler than those found on the BioWare side of the fence... yet only here will one find people advocating against story integrity or against good storytelling. 


Really? Are you kidding or trolling? a cancer to want choices in a role playing game? Role Playing Game!! that means that your way of playing and my way of playing are both equally valid. how is it a cancer to want to be entertained? everyone has a different persective in life and different expierences. all are valid. stating the the op's opinion and those that agree is an attitude of only wanting a happy ending (thus cancer) is both a failure to read the post, but also inserting your opinion as only fact and we should bow before you. by the way good storytelling for a role playing game does in fact allow for a happy ending, real ending, bad ending, sad ending, etc, etc ad nauseium. I dont want to take away from whatever ending you want, but to say misrepresent an ending that i may want is offensive and rude. 

Modifié par neenee77, 08 octobre 2011 - 10:48 .


#613
Siegdrifa

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Kaiser Shepard wrote...

AdmiralCheez wrote...

Kaiser Shepard wrote...

How would it depress people? What's wrong with going down as a hero, in a blaze of glory? The blaze of glory you yourself would choose for, even.

Because I want the happy ending more.

And thus you prioritise your own feeble emotions over decent storytelling...


Storytelling is not about telling a great story, it about telling grealty a story, any kind of story.
Even bad story can have amazing story telling.

#614
neenee77

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I second that Siegdrifa

#615
Arcadian Legend

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I third that.

#616
Prince Zeel

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I can't believe this topic is still going on.

#617
Arcadian Legend

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^

Honestly, neither can I.

#618
Guest_Nyoka_*

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I'm a man on the edge. I've got nothing to LOSE! I want my video games super dark and tough, because that's the way I roll, baby. Oh yeah I'm tough. I want to see all my friends dying and gloat on it, I mean and deal with it nonchalantly. I want overwhelming odds for which there's NOTHING I can do to make things better. Because life is tough and so superdark. Like me. Tough things happen to me all the time and I deal with it. That's the ONLY way to make a good story.

However, I also want a toggle because my fragile little feelings would be too upset if another man winked at me.

Modifié par Nyoka, 08 octobre 2011 - 11:31 .


#619
Killjoy Cutter

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Kaiser Shepard wrote...

KBomb wrote...

Kaiser Shepard wrote...

Those with a grasp of reality, obviously.


Lol right. If you wanted to go by this “reality” that you think you have such a firm grasp of then go all out. I mean, honestly I doubt anyone’s chances of fighting the Reapers and actually winning is very high. If you have thousands of fleets the size of Sovereign alone it will be a war already lost. If there are hundreds of thousands, the chances that as much as 90% of life could be lost. And those who do live should just kill themselves because no way they can rebuild after that cluster****. No way Shepard can make that much of a difference. So, for reality sake Bioware should kill everyone now and stop making the game. Wouldn’t that be so emotional and grasping and real.


Honestly, I won't mind the Reaper War ultimately being unwinnable. If choice, consequence and preference ultimately come down to how you die, when you die and with whom you die, I'd actually applaud BioWare for having the guts to do so. Kind of a real-life Kobayashi Maru in videogame form; in the end, it would all come down to being a test of personality, of how you can deal with certain fears and losses. How many Reapers you and your allies can manage to take down before eventually heroically falling in battle at their side, or sacrificing yourself so that group X might live a little while longer, or being a coward that does the opposite.

Of course, no way BioWare won't cater to their emotionally unstable fanbase...


Oh, the irony.  

Some people don't need their games to help them work through their emotional issues, chief. 

Modifié par Killjoy Cutter, 08 octobre 2011 - 02:07 .


#620
Killjoy Cutter

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D.Kain wrote...

hhh89 wrote...

I don't see how this could be possible. I all of people being treated equally, but the AY kill when they mate. How you can be sure that they'll not mate?


Because AY would be happy that they have been accepted and will do their best to remain celebate, or willingly stay in seclusion, to never hurt anybody. Cases with AY killing would be very, very rare. There is the answer, but please don't start a debate on it, we already had 100 pages of debates and insults.


Holy crap, you get one thread locked with your Morinth worship, and now you're here on a thread that has NOTHING to do with that pathetic rabid dog? 

STFU. 

Modifié par Killjoy Cutter, 08 octobre 2011 - 02:04 .


#621
Killjoy Cutter

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AdmiralCheez wrote...
So... why is being a total buzzkill and depressing the hell out of your audience to stick to the ol' Death and Pain are the Only Real Kind of Drama trope amazing?


That's the vibe I'm getting from some on this thread... 'if the protagonist isn't being physically and/or emotionally tormented, then it's a story for babies and has no merit." 

#622
Killjoy Cutter

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Nyoka wrote...

I'm a man on the edge. I've got nothing to LOSE! I want my video games super dark and tough, because that's the way I roll, baby. Oh yeah I'm tough. I want to see all my friends dying and gloat on it, I mean and deal with it nonchalantly. I want overwhelming odds for which there's NOTHING I can do to make things better. Because life is tough and so superdark. Like me. Tough things happen to me all the time and I deal with it. That's the ONLY way to make a good story.

However, I also want a toggle because my fragile little feelings would be too upset if another man winked at me.


Heh. 

That does seem to be the argument that a couple of posters are actually making, doesn't it?

#623
Killjoy Cutter

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Kaiser Shepard wrote...

Killjoy Cutter wrote...

As opposed to the grimdarkdeathbloodkewlgrim setting "appropriate" for the 13-16 crowd?

If that is the way to maintain verisimilitude - you know, that thing you have listed in your sig - then yeah.


Not sure how catering to the "I like being the biggest d-bag possible in video games" crowd does anything to maintain verisimilitude... 

#624
Killjoy Cutter

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Sgt Stryker wrote...

Either that or "Reapers win" = "Critical Mission Failure". Which would be a disappointment, imo.



The Reapers winning IS a critical mission failure. 

#625
Arcadian Legend

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You just made like, 6 posts in a row, uninterrupted.