Nyoka wrote...
I disagree on the suicide mission. You say, "if you do the best you possibly can, everyone wins no matter what". Well, something matters: as you said, everyone wins *if you do the best you possibly can*. Which means you have to memorize every step of the game to know when the different missions are going to be triggered. Your Shepard can't possibly know that. That's you metagaming.
In one of my last playthroughs, I didn't have Tali and Legion was unloyal, so when the crew was kidnapped, I had to choose between going right away to the suicide mission to save the crew or get myself a loyal tech specialist so I could make it through the vents without any squadmate dying. That happened to me because I wasn't calculating in advance what was going to happen, I was just playing the game, doing things the way I thought my Shepard would do. Role playing. For this playthrough I had done the Kellymance and was mad as hell to have her taken away, so I went directly to the SM and Legion was destroyed.
Now, if you directly discard role playing and plan ahead every step of the way specifically to get the everyone survives ending, then yeah I can see how not doing one of those steps can feel contrived, but not more contrived than planning the perfect ending. You're planning beforehand in both cases. Moreover, if people here are arguing that bad consequences are cooler than the perfect ending, then why don't they just plan ahead to get the outcome they think is cooler, the same way they plan ahead for the perfect ending? Didn't they want to experience a good drama on their own terms? Seems to me like the underlying thought is "my own particular style of playing kills people, therefore everyone else must have people killed too."
I think it's okay if they make it exceedingly hard to get the perfect ending. Do it extremely difficult; it should be! You should feel like a demigod after getting a perfect outcome. But the possibility should be there.
On my first playthrough, i only lost Mordin, and he has that weirdly low Hold the Line score. I knew nothing about the game, I knew nothing about which character I was supPOSED to take, I just mostly followed the suggestions. And he was the only one. So I have to agree with the other guy on that.
Modifié par EternalAmbiguity, 08 octobre 2011 - 07:10 .




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