Athayniel wrote...
I think you're under the impression we as the player can't understand the loss unless it takes away something from us personally.
I think the Arrival is proof that Bioware is afraid now to let their players suffer any loss in the game. Arrival is proof of that because rather than making the choice a difficult one that would pull at our heart strings, Bioware made sure the planet we were destroying was on occupied by a species that is known for slavery, piracy, and general nastiness.
We didn't even get to see the people we were killing either. No great cities, no happy families.
It was a total copout.




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