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#2076
Someone With Mass

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onelifecrisis wrote...

No. But making intentional mistakes counts as meta-gaming.


Well, then there's no point in multiple playthroughs, since most people will intentionally play it differently a second time.

#2077
Kaiser Shepard

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[quote]onelifecrisis wrote...

[quote]Sgt Stryker wrote...

[quote]onelifecrisis wrote...

[quote]Sgt Stryker wrote...

So meta-gaming counts as making intentional mistakes now?[/quote]

No. But making intentional mistakes counts as meta-gaming.

[/quote]

In that case, choices need to be presented in such a way that the "wrong" choices do not seem like wrong choices when you first see them.[/quote]

I couldn't agree more.[/quote][/quote]
Or no choice should be the right one, with there only being the wrong choice and slightly less wrong choices.


[quote]AdmiralCheez wrote...

Friends may be the only comfort Shep's got left.[/quote]So why not take those from her as well?


Edit: Eh, I'm starting to forget typing whole syllables. Perhaps I need to get some shuteye.

Modifié par Kaiser Shepard, 14 octobre 2011 - 11:23 .


#2078
Tyrannosaurus Rex

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AdmiralCheez wrote...
Easy way out?  No, just happy bits mixed in with the sad.  There's nothing easy about preventing a galactic extinction.  I think Shep deserves to have her friends by her side, to have someone to stand with her when it's all over, to help make an emptier galaxy more bearable.

I mean, let's face it, the Reapers are hitting the homeworlds first, so the infrastructure is GONE.  Any semblance of safety, of order, GONE.  All the warnings, the efforts to stop them, pointless.  And even when we win, our civilizations will be in ruin, our greatest cities reduced to rubble, our fleets torn to pieces...

Friends may be the only comfort Shep's got left.


And that is why ME3 needs this scene.

#2079
onelifecrisis

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AdmiralCheez wrote...

onelifecrisis wrote...

Sgt Stryker wrote...

In that case, choices need to be presented in such a way that the "wrong" choices do not seem like wrong choices when you first see them.


I couldn't agree more.

And that's the solution.


Yeah. Boring. Can we go back to fighting now? I think Liara needs to die.

#2080
onelifecrisis

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Someone With Mass wrote...

onelifecrisis wrote...

No. But making intentional mistakes counts as meta-gaming.


Well, then there's no point in multiple playthroughs, since most people will intentionally play it differently a second time.


Only if you think that meta-gaming is pointless.

#2081
nitefyre410

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AdmiralCheez wrote...

Kaiser Shepard wrote...

You act like this is something new, whereas you have been in favor of the easy third way out for as long as I can remember, with me being of the opposite believe. In the end, it all comes down to the same, no matter the topic being discussed.

Easy way out?  No, just happy bits mixed in with the sad.  There's nothing easy about preventing a galactic extinction.  I think Shep deserves to have her friends by her side, to have someone to stand with her when it's all over, to help make an emptier galaxy more bearable.

I mean, let's face it, the Reapers are hitting the homeworlds first, so the infrastructure is GONE.  Any semblance of safety, of order, GONE.  All the warnings, the efforts to stop them, pointless.  And even when we win, our civilizations will be in ruin, our greatest cities reduced to rubble, our fleets torn to pieces...

Friends may be the only comfort Shep's got left.

 


Allow me to piggy back  here Cheez if you would be so kind. Also adding that  even IF  Shepards beats the Reapers that  becauseof  the total sum loss of life that most spieces might have enough numbers  to keep from going extinct anyway.  Galactic infrastructure is going to be shot , goverments completely gone most likely galaxy wide lawlessness. Hence  war turns the Galaxy into a gaint post apolocolyptic  wasteland.  We all know what happens when the post-apoloclyptc wasteland hits- now take say something Fist of the North  Star or  Mad Max and now make it galaxy WIDE.  

Yep sunshine and rainbows indeed. 

Modifié par nitefyre410, 14 octobre 2011 - 11:32 .


#2082
Onyx Jaguar

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Lizardviking wrote...

AdmiralCheez wrote...
Easy way out?  No, just happy bits mixed in with the sad.  There's nothing easy about preventing a galactic extinction.  I think Shep deserves to have her friends by her side, to have someone to stand with her when it's all over, to help make an emptier galaxy more bearable.

I mean, let's face it, the Reapers are hitting the homeworlds first, so the infrastructure is GONE.  Any semblance of safety, of order, GONE.  All the warnings, the efforts to stop them, pointless.  And even when we win, our civilizations will be in ruin, our greatest cities reduced to rubble, our fleets torn to pieces...

Friends may be the only comfort Shep's got left.


And that is why ME3 needs this scene.


That would be quite a bit of copyright infringement

Plus the life action takes away from the rest of the games electronic aesthetic, would seem out of place

#2083
Tyrannosaurus Rex

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Onyx Jaguar wrote...

Lizardviking wrote...

AdmiralCheez wrote...
Easy way out?  No, just happy bits mixed in with the sad.  There's nothing easy about preventing a galactic extinction.  I think Shep deserves to have her friends by her side, to have someone to stand with her when it's all over, to help make an emptier galaxy more bearable.

I mean, let's face it, the Reapers are hitting the homeworlds first, so the infrastructure is GONE.  Any semblance of safety, of order, GONE.  All the warnings, the efforts to stop them, pointless.  And even when we win, our civilizations will be in ruin, our greatest cities reduced to rubble, our fleets torn to pieces...

Friends may be the only comfort Shep's got left.


And that is why ME3 needs this scene.


That would be quite a bit of copyright infringement

Plus the life action takes away from the rest of the games electronic aesthetic, would seem out of place


Don't be coy, you know what mean! :P

Modifié par Lizardviking, 14 octobre 2011 - 11:22 .


#2084
Onyx Jaguar

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WORD

Edit: In the rough draft my word still applies!

EDIT 2: "Life action" SOMETHIN' is in the AIR

Modifié par Onyx Jaguar, 14 octobre 2011 - 11:25 .


#2085
onelifecrisis

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Kaiser Shepard wrote...

onelifecrisis wrote...

Sgt Stryker wrote...

onelifecrisis wrote...

Sgt Stryker wrote...

So meta-gaming counts as making intentional mistakes now?


No. But making intentional mistakes counts as meta-gaming.


In that case, choices need to be presented in such a way that the "wrong" choices do not seem like wrong choices when you first see them.


I couldn't agree more.

Or no choice should be the right one, with there only being the wrong choice and slightly less wrong choices.


I think it can work either way. Admittedly, putting someone in danger of death doesn't carry quite so much weight as sending them to certain death, but it's still a potential sacrifice as long as the danger of death is real.

Modifié par onelifecrisis, 14 octobre 2011 - 11:23 .


#2086
Golden Owl

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jeweledleah wrote...

AdmiralCheez wrote...

Em23 wrote...

Have all the sadness and tragedy you like during the beginning and middle of the story, just give it a happy ending.

Reminds me of a study I read in the paper years ago.... *google search*

Here it is:

"Forty-one per cent [of respondents] are overwhelmingly in favour of books with a happy ending, as against 2.2% who like it sad. Women were 13% more likely than men to say they want it all to end happily. Almost one fifth of men expressed a preference for books with ambiguous endings…

Young people were most likely to prefer books with a sad ending – 8.6% of under 16s. Those aged 41-65, however, a group with more personal experience of sadness, dislike sad endings, with only 1.1% preferring books that end this way."

ref: http://www.guardian....books.booksnews

There goes the "more maturity in the story" argument.


my god, I so predictably fit into majority range I don't know whether to be sad or amused... or both? :P

Me: 41 year old female...I fit the papers outcome perfectly...I find it very interesting myself....and unsurprised.

#2087
Someone With Mass

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onelifecrisis wrote...

Only if you think that meta-gaming is pointless.


I don't, but some people do.

#2088
Guest_Saphra Deden_*

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AdmiralCheez wrote...

He was the bad guy, and his death was a redemption.  You don't see me arguing that Saren should have lived, do you?


That's not the point. Vader was someone close to Luke. Someone he cared for, someone he fought for.

AdmiralCheez werote...

Han lived.  It looked like he died, sure, and it sucked at the time, but suddenly in RotJ he's back and awesome.


Answer the question.

AdmiralCheez wrote...

But what would have been solved if Chewie or C-3PO or R2 died?  Would the story somehow be more valuable?


It just might have been. Do you remember R2 "dying" in the trench run? That was the moment where Luke was left truly alone with everything depending on him and with seemingly nobody left to back him up.

#2089
Medhia Nox

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@onelifecrisis: And giving someone some effect of the events they've gone through, to me, carries more weight than just death.

Having Garrus blind, Mordin comatose, Miranda crippled, or Jacob lose a limb speaks about the gravity of war - without allowing me to "move on".

By ME 2 - I've moved on from Virmire - because moving on from unavoidable death (and all death is unavoidable) is the only option for a mentally healthy individual.

But give me a character who is a constant reminder of the horrors of war - and I feel that it might impact me more.

Plus - it's not overdone a million times.

Modifié par Medhia Nox, 14 octobre 2011 - 11:27 .


#2090
Guest_Saphra Deden_*

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AdmiralCheez wrote...

Easy way out?  No, just happy bits mixed in with the sad.  There's nothing easy about preventing a galactic extinction.  I think Shep deserves to have her friends by her side, to have someone to stand with her when it's all over, to help make an emptier galaxy more bearable.


Nobody said everybody should die. Why do you keep falling back on this?

#2091
Medhia Nox

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@Saphra Deden: It does seem like some people want death every time they go through a pew pew obstacle course (my name for the combat sections of ME which I find tremendously tedious).

So - what's a good number?

#2092
onelifecrisis

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Medhia Nox wrote...

@onelifecrisis: And giving someone some effect of the events they've gone through, to me, carries more weight than just death.

Having Garrus blind, Mordin comatose, Miranda crippled, or Jacob lose a limb speaks about the gravity of war - without allowing me to "move on".

By ME 2 - I've moved on from Virmire - because moving on from unavoidable death (and all death is unavoidable) is the only option for a mentally healthy individual.

But give me a character who is a constant reminder of the horrors of war - and I feel that it might impact me more.

Plus - it's not overdone a million times.


Sure, okay, that works for me. Or death. Either way.

Modifié par onelifecrisis, 14 octobre 2011 - 11:38 .


#2093
Kaiser Shepard

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Saphra Deden wrote...

AdmiralCheez wrote...

Easy way out?  No, just happy bits mixed in with the sad.  There's nothing easy about preventing a galactic extinction.  I think Shep deserves to have her friends by her side, to have someone to stand with her when it's all over, to help make an emptier galaxy more bearable.


Nobody said everybody should die. Why do you keep falling back on this?

I did, one or two times... :?

#2094
AdmiralCheez

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Kaiser Shepard wrote...

AdmiralCheez wrote...

Friends may be the only comfort Shep's got left.

So why not take to from her as well?

Because it's no fun.  There needs to be hope, otherwise there's no reason to go forward.  There needs to be something there in the end that makes moving on and trying to recover worth it.  There needs to be a reason for me to come back and play again.

That's the story my Mass Effect is telling: that it is in each other that we find the strength to fight, and that so long as we're all together, there's a chance that we can make tomorrow better.

The renegade's tale is one of sacrifice and gritty reality, and it's a good story.  But the paragon's story is also valid, and it's a story of comradery and hope.  I don't think the "morality" has ever been about right and wrong, but about the kind of story you ultimately want to tell.  Mass Effect needs to let the player tell both.

So for the sake of consistency, I need that optimism.  Even if it's just a tiny sliver of it.

#2095
onelifecrisis

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Someone With Mass wrote...

onelifecrisis wrote...

Only if you think that meta-gaming is pointless.


I don't, but some people do.


Heh, well, anyone who's played an ME game more than a couple of times is metagaming whether they like it or not. Unless they have a DELETE button in their head somewhere.

#2096
Sgt Stryker

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onelifecrisis wrote...

Heh, well, anyone who's played an ME game more than a couple of times is metagaming whether they like it or not. Unless they have a DELETE button in their head somewhere.


You know, that would be very useful to me. Unfortunately, Will Smith and Tommy Lee Jones are never around when you need them.

#2097
Guest_Saphra Deden_*

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AdmiralCheez wrote...

That's the story my Mass Effect is telling: that it is in each other that we find the strength to fight, and that so long as we're all together, there's a chance that we can make tomorrow better.


You know, you sound like a very needy person.

It's true though, we can do anything when we stand together. Which is why it is more fun when we can't stand together either because we can't agree on how to go forward and/or because some of us just aren't there to stand anymore...

#2098
AdmiralCheez

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Lizardviking wrote...

And that is why ME3 needs this scene.

Only in my game, that's gonna be Shep in the coffin.

Yep, I will give up my NG+ and my post-endgame content if it means the squad lives.

#2099
DiebytheSword

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Saphra Deden wrote...

AdmiralCheez wrote...

Easy way out?  No, just happy bits mixed in with the sad.  There's nothing easy about preventing a galactic extinction.  I think Shep deserves to have her friends by her side, to have someone to stand with her when it's all over, to help make an emptier galaxy more bearable.


Nobody said everybody should die. Why do you keep falling back on this?


How many than would be enough to make your story realistic and having gravity enough to satiate your need for drama?  And which would you pick to die?

#2100
Golden Owl

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@onelifecrisis...I really LOVE your sig....:o...:lol:

Modifié par Golden Owl, 14 octobre 2011 - 11:39 .