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Stasis for Speed: Adept against Shields


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#1
CBGB

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Too Long, Didn't Read? 1-minute video of Stasis Rush: Speed against a Geth Prime,

plus quick fights
against one YMIR and
Juggling Two.


I know, I know: Stasis sounds slow. You can't shoot an enemy in the bubble.

But the control is so good that you can stay constantly on target. In the first example, I'm shooting or smacking the YMIR for all but a few seconds of the fight. No staggering, no ducking, no recovering or waiting for cooldown.

How fast is it? It cuts the fight time in half.

For comparison, I went to the gold standard, Average Gatsby's Fighting YMIRs. Gatsby is an outstanding player, with skills far beyond mine, so his video makes a good yardstick. Against both the single and double YMIR's, the traditional "shoot-and-duck" method to wear down shields takes twice the time as using Stasis.



For an Adept, Stasis makes an ideal bonus power, rounding out attacks on most enemies with full or initial immunity to Singularity (Geth Primes, klixen, varren, FENRIS, and YMIR Mechs). For those, you're no longer resigned to simply shooting: you can shoot AND control, the very essence of Adepting, and you can do it quickly.

Edit: added Speeding through Scions with Stasis

Modifié par CBGB, 17 octobre 2011 - 02:31 .


#2
Pacifien

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I really need to try another playthrough as an Adept and try Stasis. Ever since LotSB came out and I unlocked it, I've been playing Infiltrators or Soldiers.

#3
Frraksurred

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Good videos both. I've never used Stasis but am going to have to give it a try now. Not only have you proven it useful against YMIR's, I never thought about it as a tactic against Klixen, particularly during Grunt's loyalty mission it would come in handy. Thanks again for the tip!

During this little investigation I've also learned that YMIR's take extra damage while falling and being "pulled", I will have to add these to my tactics as well. Good stuff!

#4
termokanden

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Everything takes extra damage when "ragdolled" or in other words when they are on the ground or in the air. This is intentional. You can read about this in the mechanics thread.

Stasis also happens to be bugged such that for a brief moment while an enemy is getting out of stasis, they are still considered friendly and not difficulty scaled with respect to health. Or at least that's the explanation I remember. The fact remains that Stasis is bugged and gives you a huge damage boost against targets coming out of Stasis. Furthermore, when they fall down they are ragdolled and (correctly) give you the ragdoll damage bonus as well.

It's also worth noting that rocket drones will die when coming out of stasis (presumably because they can't actually fall down).

Stasis is highly exploitable.

#5
CBGB

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termokanden wrote...
Stasis is bugged and gives you a huge damage boost against targets coming out of Stasis. Furthermore, when they fall down they are ragdolled and (correctly) give you the ragdoll damage bonus as well.


That's right. I made a final short video to show how Stasis can speed your game, and in my first two recordings, I got the damage bug in a big way. Fun, but not what I wanted to show. As far as I can tell, you can avoid it by refraining from shooting while the target is falling; on the ground is ok.

Here's the 1-minute video of Stasis Rush: Speed against a Geth Prime (without the damage bug!).

#6
CBGB

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Here's a final one-minute video to celebrate the 'Stasis Rush' that makes it possible to move quickly against Singularity-immune enemies.

Speeding through Scions with Stasis

Stasis doesn't replace Warp Ammo or Energy Drain for all occasions, but it's great fun, and, used aggressively, it sure is fast.

#7
AgentSquishy

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I like the videos. I've been putting off starting an Adept even though I've felt like it for a while, but I think this has convinced me. The questions I have though are how many points you put into statis and at what point while leveling up?
Additionally, do you feel that there is a certain number of ranks that is better than the others since the higher you go the longer the stasis lasts. Does this mean you only one to put one or two ranks in to keep the pace quick, or the more the merrier to have longer crowd control?

Modifié par AgentSquishy, 17 octobre 2011 - 10:27 .


#8
Locutus_of_BORG

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Man, I've been talking about this for a long long time. Ppl like Boz too. It's about time Stasis caught on as the tier 1 Adept BP.

Really, you use Stasis on anything that's fat and in your way that you need / want gone fast. Stasis'ing regular mooks creates bullet shields (albeit small ones, so YMMV).

Stasis also instakills Assault/Rocket Drones, for anyone who doesn't know. It also instant-hits, so it's awesom for taking out Collectors, YMIRs, Scions, etc. while they still "off map".


AgentSquishy wrote...

I like the videos. I've been putting off starting an Adept even though I've felt like it for a while, but I think this has convinced me. The questions I have though are how many points you put into statis and at what point while leveling up?
Additionally, do you feel that there is a certain number of ranks that is better than the others since the higher you go the longer the stasis lasts. Does this mean you only one to put one or two ranks in to keep the pace quick, or the more the merrier to have longer crowd control?

The 'Fall of Death' effect is what you really want, so I'd say as short a duration as possible. Lvl1 only, in my books.*


*The fact that Stasis reaches full utility at lvl1 is what makes it so good. Frees up points for other powers.

Modifié par Locutus_of_BORG, 18 octobre 2011 - 02:05 .


#9
idspisp0pd

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^
Yup, stasis is awesome, even if you don't use it frequently or agressively. I used it for my bonus on my insanity run and didn't find things to be all that difficult. One of the only weaknesses of the adept is against those big mini-bosses like YMIRs and it really trivializes most of those fights: stasis, wait, shoot while falling/ragdolled, rinse & repeat.

I can see the logic of taking energy drain instead, but I never really had a problem with shielded enemies. Just use some combination of zaeed, garrus and miranda and you can proceed to warp-bomb up a storm as per usual. Plus, I imagine energy drain requires more than one point to use effectively, so I stuck with stasis and didn't regret it.

#10
Guest_iOnlySignIn_*

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Reinventing the wheel?

Just because Boz isn't here doesn't mean people should forget about him:



#11
CBGB

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iOnlySignIn wrote...
Reinventing the wheel?
Just because Boz isn't here doesn't mean people should forget about him:


Bozorgmehr's videos and posts on Adepts are first-rate (especially Power of the Adept).

But they address a whole range of skills, and I still often hear the objection to Stasis that 'I don't want to wait around while the bubble wears off.'

Hence these 1-minute videos to show specifically how Stasis allows you to rush in, keeping fights fast.

#12
Locutus_of_BORG

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^True, but I'm sure there was at least one or two major discussions around Stasis a year or so ago.

I remember we first started discovered Stasis' potential when people were trying to speedrun the 20 crates mission.




BW... uh... this might be a bit late, but please let Stasis still rock in ME3. Posted Image

Modifié par Locutus_of_BORG, 19 octobre 2011 - 09:48 .