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Why I dislike high heels. (The s*xualisation of women in Mass Effect)


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#76
VelvetStraitjacket

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Bekkael wrote...

Armor is for battle, hooker wear should be saved for playtime.


Ever been to the ghetto? Hooker can fight too.

#77
Chaos-fusion

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FitScotGaymer wrote...

BW announced that in ME3 companions would have "realistic combat friendly" looks for when they are off the shop in areas expecting combat; and casual outfits that they would wear in situations were they didnt expect battle or for on the Normandy.
So expect no more high heels in combat.

Do you have a link to where this was said?

#78
eternalnightmare13

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I didn't bother me at all, and I don't want ''realism'' in my games anyway. Reminded me of campy sci-fi like Barbarella.

#79
Bekkael

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PsychoHitsPeach wrote...

Bekkael wrote...

Armor is for battle, hooker wear should be saved for playtime.


Ever been to the ghetto? Hooker can fight too.


Miranda isn't a professional street walker, but she plays one in a video game.

"I was just waiting for you to finish getting dressed. Or does Cerberus really let you wh*re around in that outfit?" :whistle:

#80
nitefyre410

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Mr.Kusy wrote...

I'm honestly stuffed with the so called "realism" discussions. No, I don't give a damn about realism. I'm not playing a simulator of future infantry battle, I'm playing a goddamn casual shooter videogame here and I absolutely don't mind high heels in those.

 


^ This Right here quoted for being that got damn truth... 

#81
Someone With Mass

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What idiot wears high heels in natural terrain, anyway?

#82
Sgt Stryker

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eternalnightmare13 wrote...

I didn't bother me at all, and I don't want ''realism'' in my games anyway. Reminded me of campy sci-fi like Barbarella.


See, that's the problem. The fact that people are comparing ME2 to campy sci-fi tells me that BioWare is clearly doing something wrong.

#83
Kusy

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How about we make a thread to complain about Krogan skeleton not being valid from a medical point of view, or about the fact that it's simply impossible to use another person's DNA for reproduction without even touching that person (because it's specifically mentioned that Asari use DNA of other races, but they don't even have to make physical contact with them), or how about we discuss explosions and sound in space? Why won't we complain about that? (not that I haven't seen tons of pointless complaints about it here... yes, even the sound and fire in space ones).

Get over it just like Star Wars fans did decades ago - it's fiction, it can be altered, modified and it doesn't need to have nothing to do with reality. For all you guys know Miranda's skeleton might have been modified so that her combat mobility is directly proportional to her heel height, or Cerberus spent years and millions on developing CHH (combat-high-heels) because TIM likes to watch nicely profiled butts when he reviews mission report videos.

Sgt Stryker wrote...
See, that's the problem. The fact that people are comparing ME2 to campy sci-fi tells me that BioWare is clearly doing something wrong.

Pfffhahaha... because Mass Effect was not a tribute to those retro sci-fi movies in the first place. Nice bro.

Modifié par Mr.Kusy, 08 octobre 2011 - 04:10 .


#84
Zakatak757

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Ashley has an emo haircut with a miniskirt and stockings.

Image IPB

Realism is not an issue here, obviously.

#85
Kusy

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As it was not stated that it's her casual wear?

Modifié par Mr.Kusy, 08 octobre 2011 - 04:12 .


#86
Zakatak757

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Mr.Kusy wrote...

As it was not stated that it's her casual wear?


A Vindictor battle rifle is not casual wear.

Except in American malls.

#87
eternalnightmare13

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Sgt Stryker wrote...

eternalnightmare13 wrote...

I didn't bother me at all, and I don't want ''realism'' in my games anyway. Reminded me of campy sci-fi like Barbarella.


See, that's the problem. The fact that people are comparing ME2 to campy sci-fi tells me that BioWare is clearly doing something wrong.


See, that's the problem - the fact that some people insist on the game being EXACTLY how they alone imagine it should be and anything minor that doesn't fit into their tunnel-vision idea of the game is totally unacceptable.

#88
Ygolnac

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i drastically want more realism for me3. high heels inside normandy is ok, but on the battlefield: no thanks!
And what about going in hostile enviroment planets with high heels and large portion of the skin exposed to toxic armosphere/void? It's not like in hostile enviroments you just need a trasparent nose/mouth respirator!!!
That totally broke immersion for me and made completely no sense: on one side you have a shepard that can't just remove the helmet for dialogues, making many of them just ridicolous, on the other side you have character that does not even wear a proper sealed suit on toxic planets.

And no, i don't think the game is bad for this details, i love the game and i don't want absolute realism, i like sounds in space and don't give a **** about asari reproduction method.
It's just suggesting the developers how they can improve immersion changin some little detail.

Also, if the "i hate realism" people has ever played ME1, they would have noticed how in the first chapter the casual outfit on normandy/realistc gear for hostile enviroments/remove helmet in one click for dialogues worked much better without annoying the player. I think that system should be implemented in me3 with superior graphics and personalized armors for companions.

Modifié par Ygolnac, 08 octobre 2011 - 04:26 .


#89
Sgt Stryker

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Mr.Kusy wrote...

How about we make a thread to complain about Krogan skeleton not being valid from a medical point of view, or about the fact that it's simply impossible to use another person's DNA for reproduction without even touching that person (because it's specifically mentioned that Asari use DNA of other races, but they don't even have to make physical contact with them), or how about we discuss explosions and sound in space? Why won't we complain about that? (not that I haven't seen tons of pointless complaints about it here... yes, even the sound and fire in space ones).


Several things I have to address here:
1. What exactly is wrong with the krogan skeleton?
2. Melding can occur without physical contact? Did I miss a Codex entry or something?
3. Explosions can occur in space, so long as there is fuel and oxygen for a combustion reaction. They'll just look different. If anything, they'll just have shorter duration - once the oxygen runs out, no more fire.
4. If you're going to complain about sound in space, why not also complain about that invisible band that always follows Shepard around and plays epic electronic music when something cool is happening on screen?

Sgt Stryker wrote...
See, that's the problem. The fact that people are comparing ME2 to campy sci-fi tells me that BioWare is clearly doing something wrong.

Pfffhahaha... because Mass Effect was not a tribute to those retro sci-fi movies in the first place. Nice bro.


Retro =/= campy.

#90
Belisarius09

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people are allowed to state their dislikes about the realism of the game and the impracticality of some outfits. stop crucifying people for sharing their ideas just because they aren't the same as yours. the entire point of this forum is for people to talk about their likes and dislikes of this game. attack the issue, not the man.

anyways, i for one am ok with miranda wearing heels on board the normandy, but in combat situations i wasn't a fan. its obviously impractical footwear. the entire point on heels is to make a girls legs and ass look better, no one wears them for comfort and no one wears them in combat. for me, seeing miranda in heels during the middle of the fight took me out of the game a bit, it made me all to painfully aware i was playing a game. the heels break the immersion into the me universe for me, much like the loading screens did. one thing me1 did correctly in my opinion was they kept you immersed. there were no heels giving you a wake up call, and there were no loading screens, there were airlocks, and elevator rides, and realistic footwear.

#91
StephanieBengal

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It's not a big deal, this woman doesn't care.

Also I hate be a jerk, but it's high heels.

#92
DoNotIngest

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Maybe every woman who wears high heels during combat in ME3, at some point, breaks their ankle?


I'd laugh at the sudden meme.

Modifié par DoNotIngest, 08 octobre 2011 - 04:22 .


#93
MarchWaltz

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I like high heals. Who wouldn't, I mean, you get healed, but for higher!

#94
Kusy

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Why I do like high heels... they make magic to girls butts.

#95
100k

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alex90c wrote...

Anacronian Stryx wrote...

Come on Tela Vasir was worse..she had a freaking armor with heals.


I dunno, Vasir's "heels" just seemed like more like a little elevation than actual heels. Plus she actually wore armour and looked like a badass doing so.

I WANT HER OUTFIT FOR MY FEMSHEP.


Agreed. Vasir's heels were good, because they were just for elevation, and weren't huge. 

#96
Sgt Stryker

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DoNotIngest wrote...

Maybe every woman who wears high heels during combat in ME3, at some point, breaks their ankle?


I'd laugh at the sudden meme.


Better yet, give people the option to take their squadmates into combat in their casual gear. The consequence is they go down from one shot, and no amount of medigel will be able to save them from the horrible, disfiguring injuries they'll suffer from getting hit by a relativistic BB pellet.:wizard:

#97
JeffZero

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Bogsnot1 wrote...

High heals discriminate against dwarven, gnomish and halfling clerics.


I was beginning to worry that it would take over a page for someone to go this route.

You've restored my faith.

#98
Guest_Aotearas_*

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Zakatak757 wrote...

Mr.Kusy wrote...

As it was not stated that it's her casual wear?


A Vindictor battle rifle is not casual wear.

Except in American malls.


For whatever entity's sake, it IS her casual outfit. Devs have confirmed that she will be having a Kaidan-like Combat Armor in mission.

@Mr.Kusy:
It is stated in the codex that they do in fact need physical contact to do their mind meddling stuff. Where they get sufficient DNA to randomize their own (if they need other's DNA at all, don'tknow right now) is aother thing though.

#99
Iakus

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Il Divo wrote...

I certainly would prefer less high heels for ME3. Having said that, I still approved of the ME2 squadmates' outfits simply for being diverse and unique to each one. It was one of my largest pet peeves in ME1.


Nothing against iconic looks, but ME1 did establish combat outfits as having a practical purpose, which was largely absent from the appearance of ME2 outfits.  

For consistency's sake, can't we have iconic and practical in the same package??

#100
Nashiktal

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Ieldra2 wrote...

Nashiktal wrote...
I also dislike the high heels, but they are there for a reason: not just to make miranda's outfit more ridiculous.

Fixed that. :P

Really, people can talk with each other face to face even if they've different heights, also Samara is rather tall in the first place. That argument is far-fetched.


You didn't read my post did you? Cutscenes entail more than just talking mate.