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Why I dislike high heels. (The s*xualisation of women in Mass Effect)


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#101
Ahriman

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Neofelis Nebulosa wrote...

Zakatak757 wrote...

Mr.Kusy wrote...

As it was not stated that it's her casual wear?


A Vindictor battle rifle is not casual wear.

Except in American malls.


For whatever entity's sake, it IS her casual outfit. Devs have confirmed that she will be having a Kaidan-like Combat Armor in mission.

Yeah, after months of complaints and whining it 'suddenly' became her casual outfit. Just sayin'

#102
Nashiktal

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iakus wrote...

Il Divo wrote...

I certainly would prefer less high heels for ME3. Having said that, I still approved of the ME2 squadmates' outfits simply for being diverse and unique to each one. It was one of my largest pet peeves in ME1.


Nothing against iconic looks, but ME1 did establish combat outfits as having a practical purpose, which was largely absent from the appearance of ME2 outfits.  

For consistency's sake, can't we have iconic and practical in the same package??


I wish Iakus, I so very much wish for this. I don't know where bioware got the idea for the sudden art direction shift, but I REALLY miss the old style in ME1. Call it rose colored glasses if you wish, but ME1 had that general atmosphere that gave me a feeling few games give me.

For some odd reason, although ME1 had less... For lack of a better word content than ME2, it felt like a bigger universe even without the vehicle exploration. which is wierd when I think about it, considering how empty ME1 was.

Everything has gone all bladerunner on us, I miss the space opera. :?

Modifié par Nashiktal, 08 octobre 2011 - 04:59 .


#103
Kaiser Shepard

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I don't like healing from my highs either, OP.

Wait, what?

#104
Il Divo

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iakus wrote...

Nothing against iconic looks, but ME1 did establish combat outfits as having a practical purpose, which was largely absent from the appearance of ME2 outfits.  

For consistency's sake, can't we have iconic and practical in the same package??


That's difficult to say. It's certainly a nice idea, but the diversity question comes up again. Maybe there is a way to design Thane's appearance to involve armor, but also evoke that feeling that he is an assassin. But as implemented, Mass Effect didn't come remotely close. Liara I think is the best demonstrator of this. An Asari Scientist, but she looks just like a soldier.

It pales in comaprison to the diverse set of appearances provided in games like KotOR,
KotOR 2, and even Dragon Age 2 where some allies began wearing armor, some robes, vests, etc. ME established combat appearances, but imo it didn't do enough with them for me to enjoy the attempt.

Edit: I should also point out that 'diverse armor' also encompasses far less than 'diverse appearances'.

Modifié par Il Divo, 08 octobre 2011 - 05:12 .


#105
Reptillius

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Neofelis Nebulosa wrote...

My take on this:

Clearly seperate in-fire and out-of.fire apparel. That means the ladies can wear whatever they (BioWare) want in their leeway time, but once they go on missions, I want proper armor whose primary function is to to protect and definetely NOT to showcase any assets the character might exhibit and are practical in critical conditions, which means NO high heals but good solid army boots.


The problem I have with this here is that so many people's idea of battle gear or armour is antiquated almost to the point of being silly in the opposite direction.

Heels are primarily an issue for being worn for those that only wear them for special functions or not at all. those that wear them alot learn how to move and deal with a number of kinds of unexpected terrain and even can learn to move faster.  There is also an issue that as being what kind of heel we are talking about also.  Stiletto's are much more impractical than the heels on Miranda's default outfit in ME2 which is a bit more of a box heel design which while giving her more of a heel look actually gives her a wider stability. Same goes for Samara.

The female commander Sheppard if you do Kasumi's mission however not only wears a leather dress (that I personally like) but also wears stiletto's to run around in and even does things like gets involved in combat or potentially goes climbing across the outside of a building in.  So the heels issue isn't realy what many try to make it out to be.

But there can be a grace to learning to wear them and walk in them propperly.  Point of fact is. Most don't ever learn this skill more than to do something like a fancy party in which they passibly make it through the evening without embarrassing themselves too much.

As for them looking all battle ready and stuff. Even the military is trying to streamline and make the armour they put on their troops highly protective while being much more like clothes than the classic layers and bulkiness of old suits of armour (power suit concepts not included).

What does this mean for a game like mass Effect?  It means that with her training and style of Combat that say Samara's outfit in mass effect two could not only be highly effective through technology like woven metal fibers and lightweight but extremely strong trauma plates, but that it could also potentially be more practical and Viable than those super bulky things some of the Cerberus Troopers are wearing in the footage we've seen in ME3... which are likely powered and assisted suits because they are going to be extremely heavy.

Miranda's default outfit being all those linked Hex Squares could potentially have the same kinds of advanced technology as Samara's that we just don't really see the minute inner workings to protect her in combat and if you really look has a system kind of like shin guards to protect her shins and knees from injury built into those knee high black boots of hers.

That just leaves one complaint really for combat effectiveness for both of those characters. their head and upper chest isn't really protected from those bullets that go wizzing by them or smacking into their suits.  And let's face it. In games like this. Girls still have to be girls.

However many characters suffer the issue of nonsealed suits.  But are they necessarily in enough of a vacuum in most cut scenes for that to matter is a big question considering the nature of mass Effect Envelopes around ships.  Do they potentially create at least some level of environment or protection against Vacuum that makes such a thing un-needed?  The codex doesn't say.  So it's left up to our imaginations.  I personally prefer to say yes it does.  It makes some things about minor or emergency ship repair somewhat easier for one thing.

But those demanding total realism on a modern today level may feel differently and that anything outside of the ship requires some bulky completely sealed suit.

Modifié par Reptillius, 08 octobre 2011 - 05:17 .


#106
Guest_EternalAmbiguity_*

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 Good Lord, people are being silly here.
It's dumb to say that because of the implausability of the Mass Effect universe we should excuse things like Ashley's outfit (which we didn't and it was made proven casual) or high heels. Those are two comePLETEly different types of realism.

I don't like the high hEEls either, OP, but I think it's too late now.

#107
Deviija

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I prefer the direction of ME1 when it came to combat and ship-board attire. It was more organic and realistic to me, and it allowed for player freedom to kit their team out with different armors that they wanted their team to use. Even color coordinating them. I have nothing against 'iconic' looks, but when 'iconic' looks mean that women must wear sexploitative and suggestive attire that cannot be changed while men still get armored from head to toe (Thane only showed partial chest but still had a long coat, not even comparable), then it enters a realm of sexualization and exploitation for one particular audience demographic and says to the others that they're not as welcome to play in this world.

ME2's high heels, low belly-cut boobsuits, camera butt cleavage conversations, suspender harnesses passing for shirts... all while in combat situations? I don't care how good shields/barriers are supposed to be. It is ridiculous and irritating. If there ARE to be iconic costumes/looks, then please at least make them empowering for both men and women.

#108
Wulfram

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Neofelis Nebulosa wrote...

For whatever entity's sake, it IS her casual outfit. Devs have confirmed that she will be having a Kaidan-like Combat Armor in mission.


It's oddly well armoured for a casual outfit.

#109
Reptillius

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Wulfram wrote...

Neofelis Nebulosa wrote...

For whatever entity's sake, it IS her casual outfit. Devs have confirmed that she will be having a Kaidan-like Combat Armor in mission.


It's oddly well armoured for a casual outfit.


Ashley is a career military girl. She may not feel comfortable in more civilian clothes after serving a number of years in the alliance Military.

#110
Guest_Aotearas_*

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Wulfram wrote...

Neofelis Nebulosa wrote...

For whatever entity's sake, it IS her casual outfit. Devs have confirmed that she will be having a Kaidan-like Combat Armor in mission.


It's oddly well armoured for a casual outfit.


If I were a Spectre, as as far as we know the VS will be, I'd not be above as wearing a bit more protective and thus practical clothes as casual outfit myself. A simple chainmail beneath a pullover is nothing to frown at when some thug decides to rob you with a knife at hands, as a Spectre you might just go that little extra lenght ...

Also, she's a hundred percent military "addict", I wouldn't doubt her definition of casual wear does in fact include a just less heavy armor and a mandatory sidearm ...

The heavy stuff is for the ballroom dress you know! (kudos for reference).

Modifié par Neofelis Nebulosa, 08 octobre 2011 - 05:45 .


#111
DoNotIngest

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Wizz wrote...

Neofelis Nebulosa wrote...

Zakatak757 wrote...

Mr.Kusy wrote...

As it was not stated that it's her casual wear?


A Vindictor battle rifle is not casual wear.

Except in American malls.


For whatever entity's sake, it IS her casual outfit. Devs have confirmed that she will be having a Kaidan-like Combat Armor in mission.

Yeah, after months of complaints and whining it 'suddenly' became her casual outfit. Just sayin'



Plus Vega was more fully enclosed than a damn Quarian, in about three inches of steel. Quite clear why they changed it, but it's a good thing nontheless.

#112
Iakus

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[quote]Wizz wrote...
For whatever entity's sake, it IS her casual outfit. Devs have confirmed that she will be having a Kaidan-like Combat Armor in mission.
[/quote]
Yeah, after months of complaints and whining it 'suddenly' became her casual outfit. Just sayin'

[/quote]

The confirmation may be under dubious circumstances, but I'll take it ;)

#113
Guest_Aotearas_*

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iakus wrote...

Wizz wrote...
Yeah, after months of complaints and whining it 'suddenly' became her casual outfit. Just sayin'


The confirmation may be under dubious circumstances, but I'll take it ;)


Dubious circumstances? Complaints and whining is pretty much the modus operandi of the majority in BSN, nothing special about that and I refrain from interpreting anything meaningfull into alike stuff.

#114
Iakus

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Il Divo wrote...

That's difficult to say. It's certainly a nice idea, but the diversity question comes up again. Maybe there is a way to design Thane's appearance to involve armor, but also evoke that feeling that he is an assassin. But as implemented, Mass Effect didn't come remotely close. Liara I think is the best demonstrator of this. An Asari Scientist, but she looks just like a soldier.

It pales in comaprison to the diverse set of appearances provided in games like KotOR,
KotOR 2, and even Dragon Age 2 where some allies began wearing armor, some robes, vests, etc. ME established combat appearances, but imo it didn't do enough with them for me to enjoy the attempt.

Edit: I should also point out that 'diverse armor' also encompasses far less than 'diverse appearances'.


Actually, Thane's AAP ouotfit does incorporate something that looks much like body armor.  In fact, it would have been a really nice looking outfit if only it was possible to get rid of those "CSI: Illium" shades.

I'm not necessarilly advocating going back to ME1 style armors.  I'll be the first to say most of those designs were pretty ugly.  But they did establish how armor works in the ME universe, and why it's necessary to wear it in combat rather than superhero costumes.  

Iconic armored looks must be possible.  I mean, look at Grunt and Garrus in ME 2, Kaidan and Liara in ME3 (yes it looks like the asari scientist will get an armored look that doesn't make her look like a soldier).  

As to functioning in heels:  yes I'm sure one coule get used to operating in them and even become quite proficient in running, jumping and otherwise functioning while having one's heels elevated by several inches.  But isn't it just plain eaasier to do the same in flats? ;)

#115
BBK4114

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Deviija wrote...


I prefer the direction of ME1 when it came to combat and ship-board attire. It was more organic and realistic to me, and it allowed for player freedom to kit their team out with different armors that they wanted their team to use. Even color coordinating them. I have nothing against 'iconic' looks, but when 'iconic' looks mean that women must wear sexploitative and suggestive attire that cannot be changed while men still get armored from head to toe (Thane only showed partial chest but still had a long coat, not even comparable), then it enters a realm of sexualization and exploitation for one particular audience demographic and says to the others that they're not as welcome to play in this world.

ME2's high heels, low belly-cut boobsuits, camera butt cleavage conversations, suspender harnesses passing for shirts... all while in combat situations? I don't care how good shields/barriers are supposed to be. It is ridiculous and irritating. If there ARE to be iconic costumes/looks, then please at least make them empowering for both men and women.


I sooooo agree with this!  

One of the reasons I fell in love with ME 1 was that it did not make a mockery of women. The new "art" direction implies women are only good for one thing - "eye candy" and/or sex toys for the oh, so many males who don't understand that this kind of treatment of female characters only serves to reinforce real world problems for women. We are constanly told/shown our only worth is in our looks.  

It's really disheartening to see Bioware jump onto this bandwagon. 

#116
MACharlie1

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BBK4114 wrote...

Deviija wrote...


I prefer the direction of ME1 when it came to combat and ship-board attire. It was more organic and realistic to me, and it allowed for player freedom to kit their team out with different armors that they wanted their team to use. Even color coordinating them. I have nothing against 'iconic' looks, but when 'iconic' looks mean that women must wear sexploitative and suggestive attire that cannot be changed while men still get armored from head to toe (Thane only showed partial chest but still had a long coat, not even comparable), then it enters a realm of sexualization and exploitation for one particular audience demographic and says to the others that they're not as welcome to play in this world.

ME2's high heels, low belly-cut boobsuits, camera butt cleavage conversations, suspender harnesses passing for shirts... all while in combat situations? I don't care how good shields/barriers are supposed to be. It is ridiculous and irritating. If there ARE to be iconic costumes/looks, then please at least make them empowering for both men and women.


I sooooo agree with this!  

One of the reasons I fell in love with ME 1 was that it did not make a mockery of women. The new "art" direction implies women are only good for one thing - "eye candy" and/or sex toys for the oh, so many males who don't understand that this kind of treatment of female characters only serves to reinforce real world problems for women. We are constanly told/shown our only worth is in our looks.  

It's really disheartening to see Bioware jump onto this bandwagon. 


To these two posts I must say....this.

#117
Hathur

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MACharlie1 wrote...

To these two posts I must say....this.


I suspect you'd feel a tad awkward too playing a game if every male (assuming you're a male) in the game walked around in skin-tight pants with a bulging package, excessively tight shirt showing their muscled torsos, etc.

Kinda how it feels for us seeing so many female characters dressed like hookers, strippers, etc.

Though I don't get worked up over it... I've gotten used to it in my old age, have come to expect it.

Still, it doesn't entirely make me feel completely at ease or completely eliminate feeling a bit "weirded-out" seeing half my female crew look like they belong in Aria's nightclub rather than in a military operation.

I liked the tone ME1 had set when it came to this regard too... was a tad disappointed with how ME2 portrayed the female members.... but meh, I more or less got over it.... sorta :P

Modifié par Hathur, 08 octobre 2011 - 07:36 .


#118
MACharlie1

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Hathur wrote...

MACharlie1 wrote...

To these two posts I must say....this.


I suspect you'd feel a tad awkward too playing a game if every male (assuming you're a male) in the game walked around in skin-tight pants with a bulging package, excessively tight shirt showing their muscled torsos, etc.

Kinda how it feels for us seeing so many female characters dressed like hookers, strippers, etc.

Though I don't get worked up over it... I've gotten used to it in my old age, have come to expect it.

Still, it doesn't entirely make me feel completely at ease or completely eliminate feeling a bit "weirded-out" seeing half my female crew look like they belong in Aria's nightclub rather than in a military operation.

I liked the tone ME1 had set when it came to this regard too... was a tad disappointed with how ME2 portrayed the female members.... but meh, I more or less got over it.... sorta :P

You also assumed I was a straight male. :lol:

To me, whatever suits and makes the character look best. Combat boots on Miranda doesn't suit her. Combat boots on Ashley does. 

#119
Hathur

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MACharlie1 wrote...

You also assumed I was a straight male. :lol:

To me, whatever suits and makes the character look best. Combat boots on Miranda doesn't suit her. Combat boots on Ashley does. 


Touche ^_^

#120
sael_feman

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What about flat practical shoes for Miranda then Hathur? Do you like me dislike the high heeled look from ME2?

#121
Anacronian Stryx

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MACharlie1 wrote...
To me, whatever suits and makes the character look best. Combat boots on Miranda doesn't suit her. Combat boots on Ashley does. 


Combat boots suits combat, Actually running around in heels and spandex in combat is a major fashion clash, Just like wearing a evening gown in a pigsty, you look out of place and idiotic by doing so.

#122
sael_feman

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There won't be the full compliment of women in my ME3 game, Ashley Williams died on Virmire defending the nuke. So I may only have Miranda, Liara ( my romance) and Tali.

#123
tonnactus

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Hathur wrote...

I suspect you'd feel a tad awkward too playing a game if every male (assuming you're a male) in the game walked around in skin-tight pants with a bulging package, excessively tight shirt showing their muscled torsos, etc.



You mean just like Jacob...
Just awfull.

#124
Hathur

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sael_feman wrote...

What about flat practical shoes for Miranda then Hathur? Do you like me dislike the high heeled look from ME2?


I find the high heels silly, so naturally I'd prefer to see them in shoes or boots.... though I have an utter phobia of heels ever since I mangled my ankle in them as a teenager many years ago... but regardless of that, it just looks silly is all.

The outfit and heels.. both are absurd.... but I just quietly sigh and play on, soon forgetting about how it annoyed me. Though I don't think it's a coincidence that Miranda and Samara are among my least two favorite characters in the game... that wasn't an entirely conscious choice I don't think.... but I kept finding myself muttering to myself "Mmmm hmmm" anytime they came complaining to my shep about their damn problems... felt little sympathy for them.

Maker help me, now I sound like nagging old lady. :pinched:

#125
Hathur

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tonnactus wrote...

Hathur wrote...

I suspect you'd feel a tad awkward too playing a game if every male (assuming you're a male) in the game walked around in skin-tight pants with a bulging package, excessively tight shirt showing their muscled torsos, etc.



You mean just like Jacob...
Just awfull.


You see what I mean then... now amplify that 2 to 3 fold and you see why some women are a touch annoyed at how some of our female squad members compose themself in their attire. ;)

Though I don't want to make a big deal out of it... as I said before, I get over it pretty quick and I'm a realist, I know most of the people who play this game are men and they want their eye candy. :P

Modifié par Hathur, 08 octobre 2011 - 08:14 .